Author Topic: Heartwood Fletcher Quest for Bolts  (Read 64165 times)

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Offline Toptwo

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Re: Heartwood Fletcher Quest for Bolts
« Reply #30 on: May 29, 2010, 05:03:05 AM »
+1
thos helps me a lot!

  What helps you a lot? I'm not sure, since you are not able to D/L this script before you READ and FOLLOW the site rules. I suggest you give that a try!
The final weapon is the brain. All else is supplemental.....  If you find yourself in a fair fight, your tactics suck.

Offline abe159

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Re: Heartwood Fletcher Quest for Bolts
« Reply #31 on: June 23, 2010, 05:09:48 PM »
+1
Thanks for this script!

I had a little trouble getting it to work on my shard, but I did get it eventually. Here's what I did (extremely noob fixes) in case anyone else has similar problems:
Spoiler: show

1. get the bow quest from the npc you aren't targeting normally, as mentioned earlier in the thread

2. if your shard doesn't have trash bags, and you move too far away from the barrel when the you automatically move towards the npc, and then the trashcan is too far away:

say "Hail X" where x is the name of the vendor (so they don't move) as a looped razor macro so they don't move


3. it didn't recognize the rewards I wanted to keep and kept throwing them away!!  I think its a problem with the #PROPERTY variable not getting updated (it was stuck on the #PROPERTy of a talisman for reasons that escape me)

here is my extremely noob fix :

replace:
[spoiler][code]
Finditem PIP_UFG_DWR C_ , %Currentbag
if #findkind <> -1
{
set %Findid #findid
Gosub Read_Property
goto Sort_Rewards[/code]


with:
Spoiler: show
[code]Finditem UFG_DWR C_ , %Currentbag
if #findkind <> -1
{
set %Findid #findid

exevent drag %findid 1
wait 6
exevent dropc %RareRecipebag
wait 6
set %Nightreaper %Nightreaper + 1
goto Sort_Rewards
[/code]


you won't save any recipes and only the nightreaper counter will go up whenever you get anything else, but it WILL save the runics and talismans!
[/spoiler]


Offline billtcat

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Re: Heartwood Fletcher Quest for Bolts
« Reply #32 on: July 15, 2010, 11:03:11 AM »
+1
Where is this script posted at?


Bill The Cat

Post Merge: July 16, 2010, 01:11:56 PM
DUh   :-\

Read the rules and felt like a fool. Did my intro and such and Walla I can see the script...........

Smack me just go ahead I feel like a noob


Anyway cant waite to try this out i Heartwood. Been getting cramps in my fingers doing this quest by hand LOL


Bill The Cat
« Last Edit: July 16, 2010, 11:12:27 AM by billtcat »

Offline islammer

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Re: Heartwood Fletcher Quest for Bolts
« Reply #33 on: July 26, 2010, 09:05:21 AM »
+1
i really want this script and i wanna now how you acess the quest gump text

Offline Cerveza

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Re: Heartwood Fletcher Quest for Bolts
« Reply #34 on: July 26, 2010, 09:07:22 AM »
+1
Then you really want to visit the site rules and find out how to get it, don't you.
XXXXXXXXXX________________________________________] 20%
I've forgotten more about this game then most people will ever know.
Thank you for controlling your children. Their manners reflect your love for them.
Give a man a fish and you feed him for a day. Don't teach a man to fish, and you feed yourself. He's a grown man. Fishing's not that hard.

Offline islammer

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Re: Heartwood Fletcher Quest for Bolts
« Reply #35 on: July 26, 2010, 09:08:58 AM »
+1
xP reading

Post Merge: July 28, 2010, 07:55:34 AM
I tested this script and loved it =D.

Now i understand how do you access the quest info in this script thanks a lot =)


EUO can't access it by another way? I'm wanna change it to don't need to let the uo window opened...

I made some modifications o the script providing also the option of do the Sanctuary's quest that unlike Lethal Darths you
need arrows to complete (I just can't remember the name, "breaker ...something..." I think). Don't moving anymore.

note: you don't need to do anything different to do the Sanctuary's quest, only target the Sanctuary's NPC.

Should I post the modified code here?
« Last Edit: July 28, 2010, 07:55:34 AM by islammer »

Offline billtcat

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Re: Heartwood Fletcher Quest for Bolts
« Reply #36 on: August 16, 2010, 09:42:02 AM »
+1
This has proved to be a most escellent script.  I'm wondering though if someone could help me modify it to also pull out the talimans with the word "Exeptional " in thier description?


Bill The Cat

Offline Cuemif

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Re: Heartwood Fletcher Quest for Bolts
« Reply #37 on: September 06, 2010, 08:01:42 PM »
+1
I am having it toss the heartwoods way .. How can I go about fixing this ?

Offline TrailMyx

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Re: Heartwood Fletcher Quest for Bolts
« Reply #38 on: September 08, 2010, 07:08:30 PM »
+1
No need to repost the script.  Chances are good that your freeshard is doing things differently.  You are going to have to do a bit of your own investigation regarding this.  My advice to you is to put a "pause" in when loot is being evaluated.  Something isn't matching that normally does on regular shards, so you are going to have to figure out what that is.  And you might learn a little bit along the way....  ;)
« Last Edit: September 08, 2010, 10:35:59 PM by TrailMyx »
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Offline Cuemif

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Re: Heartwood Fletcher Quest for Bolts
« Reply #39 on: September 08, 2010, 08:38:17 PM »
+1
No need to repost the script.  Chances are good that your freeshard is doing things differently.  You are going to have to do a bit of your own investigation regarding this.  My advise to you is to put a "pause" in when loot is being evaluated.  Something isn't matching that normally does on regular shards, so you are going to have to figure out what that is.  And you might learn a little bit along the way....  ;)

Not sure what they would be doing different . It grabs the other kits just not heartwood. I watched it throw 3 away :( not sure why but it made me sad lol

Offline Cerveza

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Re: Heartwood Fletcher Quest for Bolts
« Reply #40 on: September 09, 2010, 04:45:46 AM »
+1
So it knows what a kit looks like. Do heartwoods have a different ID? Maybe someone modded that on your shard to punish scripters.
XXXXXXXXXX________________________________________] 20%
I've forgotten more about this game then most people will ever know.
Thank you for controlling your children. Their manners reflect your love for them.
Give a man a fish and you feed him for a day. Don't teach a man to fish, and you feed yourself. He's a grown man. Fishing's not that hard.

Offline Cuemif

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Re: Heartwood Fletcher Quest for Bolts
« Reply #41 on: September 11, 2010, 10:32:01 AM »
+1
So it knows what a kit looks like. Do heartwoods have a different ID? Maybe someone modded that on your shard to punish scripters.

it looks just like all the other just a different color

Offline Enuflogic

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Re: Heartwood Fletcher Quest for Bolts
« Reply #42 on: September 15, 2010, 06:16:52 PM »
+1
I'm running this now and it's working great so far.  One question, does anyone know how I could add in the ability to pull out talismans as well?  I'm pretty new to this, I'm going to see if I can figure it out on my own but I doubt I could.  Thanks in advance for anyones help.

Edit:  It did miss a Heartwood Runic on my free server as well.  I happened to catch it cause I'm using a bag on the ground so that I can go back through the talismans to see if there are any that I want.  But the good news is I got a Heartwood Runic  :D
« Last Edit: September 15, 2010, 06:59:13 PM by Enuflogic »

Offline billtcat

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Re: Heartwood Fletcher Quest for Bolts
« Reply #43 on: September 17, 2010, 11:09:04 AM »
+1
I found this code on another board but am not sure how to incorparate it into the script

[admin=Trailmyx suggests:] I had to remove this. We don't allow code that isn't originally posted here to be re-posted. Please post a link.[/admin]

Cerveza - please wrap [ code ] around any length of coding
« Last Edit: September 17, 2010, 11:37:53 AM by TrailMyx »

Offline Cuemif

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Re: Heartwood Fletcher Quest for Bolts
« Reply #44 on: September 25, 2010, 05:25:56 PM »
+1
I found out how to fix it throwing away the heartwood kit :P

Change this
Code: [Select]
if Heartwood , #spc  Runic in #property
{
exevent drag %findid 1
wait 4
exevent dropc %Runicbox
wait 4
set %Heartwood %Heartwood + 1
return

To this
Code: [Select]
if Heartwood , #spc ,  Runic in #property
{
exevent drag %findid 1
wait 4
exevent dropc %Runicbox
wait 4
set %Heartwood %Heartwood + 1
return

It is crazy how 1 little comma can cost ya millions.
« Last Edit: September 26, 2010, 10:06:32 AM by Cuemif »

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