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Messages - dreamzcaster

Pages: [1] 2 3 4
1
Scripting Chat / Re: what script would you like to see?
« on: May 22, 2012, 11:33:26 AM »
I fail to see why you would want to disco a RC?  Why would you not use one of the trainers that uses the bard spells?  It's faster and can be done anywhere...

What do you mean a trainer that uses bard spells.  I was not aware that they spells gave you gains and don't you need to be a gm b4 using bard mastery spells anyway.

2
Scripting Chat / Re: what script would you like to see?
« on: May 21, 2012, 06:21:18 PM »
Would love to see a script that works discord on summoned Rising Collususes. 

Like this

Summon Colossus
Discord it.

Invisi (when discord was successful or retry discord it.)

wait for disco to wear off or colossus to poof (whichever occurs first)

Then repeat.

This would be pretty good and one could avoid any afk issues with pets in the house.  Plus your own colossus would not agro against you.



3
Script Snippets / Re: We didn't start the fires...
« on: April 07, 2012, 10:11:01 AM »
Code: [Select]
set %timerMove #scnt2
set #lpc 10

repeat
finditem GXV_KIG G_12
if #findCnt > 3
  {
  set #lobjectID #findID
  set %crap #lobjectID
  gosub walkTo
;  event macro 17
  }
  wait 5
until #CLICNT = 0

sub walkTo
  finditem %crap
  if #findDist > 0 ;&& ( %timerMove < #scnt2 )
     event pathfind #findX #findY
     set %timerMove ( #sCnt2 + 20 )
     event macro 17
     wait 5
return

For the truly lazy. :>
 
Works Quite Well, is there any way to make it scan in a wider area?  Also your best bet is to set the find count higher as it tends to let the fires grow bigger and bigger (This only works well with a couple of rioters near each other).  I have been "herding" (attacking but not hitting them to get them to follow me to a nice open area) so that I can have two or more rioters making fires/dropping garbage in one place.  Can get some serious fires going on this way.


4
Glad you enjoyed it and found it useful! :)

Cheers!

After a few hours of usage I have gone over weight a couple of times which prevents recall to the bank/secure but for the most part it has worked flawlessly.

5
This works like a charm.  Couldn't be more impressed.  You have an easy to use ready to fly with only minimal setup required type script.  Couldn't be more pleased.

6
Submit your Script / Ridgeback Tamer with Auto Search ver 1.0
« on: July 24, 2010, 07:40:28 AM »
Here is my final script for Ridgeback taming and auto searching in the Ridgeback Pen in Ilsh.  It has been a while and I think I forgot to post it back when it was made so here it is. Be sure to follow all of the directions as outlined at the top of the script.  It generally works very well I have found and rarely fails or gets hung up.  Enjoy.

Code: [Select]
http://uploading.com/files/9694151c/Ridgeback%2BTamer%2Bwith%2BAuto%2BSearch%2Bver%2B1.0.txt/
Code: [Select]
;Ridgeback Tamer for Savage Camp Training Pen w Search
;Author Dreamzcaster (I borrowed a lot of it, so I dunno if I am considered the author)
;Release v 1.0
;*********************************************************************************************************************
;*****   **READ THIS BEFORE PROCEEDING.  FAILURE TO DO SO MAY RESULT IN DISASTEROUS EFFECTS********
;********                             WHAT YOU NEED                      **************************
;********1. An LRC SUIT - You can use regs but it does not count them so don't blame me ***********
;********2. Enough Magery to cast Ebolt and Explosion                    **************************
;********3. Enough EVAL to do some damage                                **************************
;********4. Cast Protection on yourself so you won't fizzle when hit     **************************
;********5. Cast Reactive armor on yourself to get as much Physical Resist as Possible ************
;********6. Enoungh Taming and Lore to be successful at taming ridgebacks (I think it is 83.1)*****
;********7. You must be at the Ridgeback Pen in the Savage Camp in Ilsh  **************************
;********8. Wear Savage Skin Paint                                         **************************
;**********************************************************************************************************************
;Variables
set %tametype wj_ ; to Tame Ridgebacks and Savage Ridgebacks
set %spot1x 1276
set %spot1y 774
set %spot2x 1263
set %spot2y 774
set %spot3x 1254
set %spot3y 774
set %spot4x 1244
set %spot4y 767
set %spot5x 1244
set %spot5y 755
set %spot6x 1255
set %spot6y 744
set %spot7x 1272
set %spot7y 744
set %spot8x 1287
set %spot8y 744
set %spot9x 1300
set %spot9y 744
set %spot10x 1300
set %spot10y 764
set %spot11x 1281
set %spot11y 764
set %spot 1
set #lpc 100
initevents
top:
; find ridgebacks
finditem %tametype G_15
if #findkind = -1 2
 {
 gosub NextSpot
}
set %taming #findid
gosub taming #findid
event property #findid
if paragon in #property
{
  gosub paragon
}
if #result = fail 2
  ignoreitem #findid
goto top
if #result = sucess
  gosub kill #findid
goto top
;paragon kill
sub paragon
  set #ltargetid %1
  ;msg all kill $  ; pet kill
  repeat
  event macro 15 42
  target 6s
  event macro 22 0
  wait 2s
  event macro 15 41
  target 6s
  event macro 22 0
  wait 2s
  if #hits < #maxhits - 10
{
gosub healPara
}
  finditem %1 G
until #FINDCNT = 0
 return
;kill for regular ridgebacks
sub kill
  msg all follow me $ ; allows for savages not to destroy your savage paint
  msg all follow me $
  wait 5
  set #ltargetid %1
  ;msg all kill $  ; pet kill
  event macro 15 42
  target 6s
  event macro 22 0
  wait 2s
  event macro 15 41
  target 6s
  event macro 22 0
  wait 2s ; 2s magery, 8s pet kill
  ;msg all follow me $ ; pet kill
   if #hits < #maxhits - 10
{
gosub healReg
}
  finditem %1 G
until #FINDCNT = 0
 goto top
return

;auto healing paragon
sub healPara
wait 1s
event Macro 15 28
wait 4s
event Macro 23 0
gosub paragon

;auto heal regular
sub healReg
wait 1s
event Macro 15 28
wait 4s
event Macro 23 0
goto top

;taming
sub taming
  deletejournal 1
w:
  finditem %1
  if #finddist > 3 3
    event pathfind #findx #findy #findz
  wait 10
  goto w
  set #ltargetid %1
  event macro 13 35
  target 6s
  event macro 22 0
  set %timer #scnt + 20
s:
  for %i 1 5
  {




;journal scans
    scanjournal %i
    if master in #journal 2
      deletejournal
    return Sucess
    if cannot_be_tamed in #journal 2
      deletejournal
    return Sucess
    if without_a_master in #journal 2
      deletejournal
    return Sucess
    if fail in #journal 2
      deletejournal
    goto w
    if looks_tame in #journal 2
      deletejournal
    return fail
    if far_away in #journal 2
      deletejournal
    goto w
    if to_many_owners in #journal 2
      deletejournal
    return Sucess
    if Can't_get_there in #journal 2
      deletejournal
    return fail
    if has_been_distracted in #journal 2
      deletejournal
    goto top
    if see_that in #journal 2
      deletejournal
    goto w
    if no_chance in #journal 2
      deletejournal
  return Sucess
}
if %timer < #scnt
  goto top
finditem %1
if #finddist > 3 2
  event pathfind #findx #findy #findz
wait 10
goto s
;search
sub search
findItem %tamingtypes G_15
;If not found, move to next spot
if #findCnt < 1
{
  gosub NextSpot
return
;next spot
sub NextSpot
  if %spot = 1
  {
    move %spot2x %spot2y 3 10s
    set %spot 2
    goto top
  }
  if %spot = 2
  {
    move %spot3x %spot3y 3 10s
    set %spot 3
    goto top
  }
  if %spot = 3
  {
    move %spot4x %spot4y 3 10s
    set %spot 4
    goto top
  }
  if %spot = 4
  {
    move %spot5x %spot5y 3 10s
    set %spot 5
    goto top
  }
  if %spot = 5
  {
    move %spot6x %spot6y 3 10s
    set %spot 6
    goto top
  }
  if %spot = 6
  {
    move %spot7x %spot7y 3 10s
    set %spot 7
    goto top
  }
  if %spot = 7
  {
    move %spot8x %spot8y 3 10s
    set %spot 8
    goto top
  }
  if %spot = 8
  {
    move %spot9x %spot9y 3 10s
    set %spot 9
    goto top
  }
  if %spot = 9
  {
    move %spot10x %spot10y 3 10s
    set %spot 10
  goto top
  }
  if %spot = 10
  {
    move %spot11x %spot11y 3 10s
    set %spot 11
    goto top
  }
  if %spot = 11
  {
    move %spot1x %spot1y 3 10s
    set %spot 1
    goto top

7
General UO Chat / Re: What are you collecting in UO ? :)
« on: October 10, 2009, 12:14:03 PM »
I collect death robes at an unprecedented rate!! I'm serious!

8
Scripting Chat / Re: How to get a monster's id?
« on: August 23, 2009, 07:46:00 PM »
Sweet thanks for the help :)

9
Scripting Chat / How to get a monster's id?
« on: August 23, 2009, 06:10:54 PM »
I have been looking around but I don't see how to get a monster's id can anyone help me out?

10
And it has officially been trashed on my comp I still am amazed that they are allowed to infringe like that.

11
Beer / Weihenstephaner Weissbier
« on: August 21, 2009, 05:38:56 AM »
Omg this is my favourite wheat beer I have ever tasted.  I had to get out of my condo cause I was selling it and potential buyers were taking a look.  While my wife was out shopping or something I went down to the nearby watering hole.  They boast over 100 beers on tap so I started off with a Hoegaarden.  Whilst drinking my pint (which I was really enjoying), the bartender asked me if I liked other types of wheat beer as well.  I said sure I would be willing to give others a try.  So he asked me what kinds I would like.  Of course, course I know a little about beer but not a total ton and they had far to many to choose from.  Luckily they have this little sampler deal where you get little glasses and can sample six beers.  So I went for it.  Now the other beers were nice but the Weihenstephaner Weissbier was like a goddamn beer creamsicle it was so smooth and delicious.  When I finished my sampler you bet I ordered a pint of that.  Now all other beers don't seem to compare to Weihenstephaner Weissbier anymore.  I found it at my local liquor store and it is a bit pricey but I don't mind the price that much (cause it is well worth the price) as I usually treat myself to it once and a while.

12
What is the name of it I don't want junk like this running on my system.  They have absolutely no right to do this.

13
It will be posted shortly someone is looking at it first and then I will post it for all.  Cheers

14
If you're planning on releasing it anyways, just post it here so people can help.  Simple.

I feel a little like I am being attacked for no reason so I will release it when I am ready. Thanks.

15
Here is the link to my actual debug thread I was more so looking for movement ideas to get the script to do what I wanted but I figured it out.  As far as debug you can PM me as I have requested in this thread to keep things a little more organized.  Thanks

Code: [Select]
http://www.scriptuo.com/index.php?topic=2379.msg17911#new

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