;===================================================================================
; Script Name: neo's Bod Swapper Public Edition
; Author: neo
; Version: 1.0
; Client Tested With: 7.0.18.0
; EUO version tested with: 1.50 202
; Shard OSI / FS: OSI
; Revision Date: 09/22/2011
; Public Release: 09/06/2011
; Purpose: Swaps filled bods at NPC. Will recall home to drop off stuff.
; Only for Smith BODS!
;-----------------------------------------------------------------------------------
; Special Thanks: - TM for his NGFS and Recall subs.
; - 12timesover for his XIIxMaxWeight sub
; - MeWonUo who's the co-author of our private edition :)
; - Newsman for debugging v0.2 with me for people with low ping!
;-----------------------------------------------------------------------------------
; Url: http://www.scriptuo.com/index.php?topic=8460.0
;------------------------------------------------------------------------------------
; Version 1.0 Lots of changes:
; - Changed recall subs. You can now choose whatever runes for all 4
; runes you wish to use
; - Redid menu, and the way setup works
; - Saving will now work properly
; - If an NPC can't be found within 2 tiles, it will search for an NPC up
; to 7 tiles away, and then walk over to them to do the swapping.
; Won't open doors though, so make sure there aren't any doors
; between you and the NPC. And it won't pathfind either, so have a
; clear path to the NPC! Thank you TM for this suggestion! :)
; - Will now finish putting away your stuff after the last bod is swapped.
; - Removed gloves from 'return item' list. Turns out you can't return
; gloves, and I had forgotten about it! :)
; - Added gargoyle pickaxes to 'return item' list
;-------------------------------------------------------------------------------------
; Version 0.4 - Changed #findrep back to 7, which is fixed in EUO 1.50 202
;-------------------------------------------------------------------------------------
; Version 0.3 - Made the script a little slower to prevent issues to people with
; low ping.
; - A few minor fixes
;-------------------------------------------------------------------------------------
; Version 0.2 - Fixed not finding NPC issue with new EUO/Client version
; - Added option to chose your travel method
;-------------------------------------------------------------------------------------
; Instructions: - You must setup your containers at home for each kind of reward. You
; can chose some rewards that you don't want to keep to be returned to
; the NPC. If a container for your mining stuff (ie pickaxes, prospect, etc.)
; gets full, those items will be added to the return list, and start being
; returned to the NPC.
; - You must write the rune numbers of both runes for each location in the edit box
; in the menu.
; 2 runes for smith, 2 runes for home. They MUST be consecutive runes
; in your book, i.e. 7 & 8 for your home runes, or 3 & 4 for you smithy runes
; Remember to mark runes close enough to the NPCs
; - You can save/load your setup, so that you don't have to set your containers and rune books
; every time you run the script
; - After everything is set, you must recall to the smithy and hit the start button ONLY WHEN
; YOU'RE AT THE SMITHY! If you hit start being somewhere else, the script won't work
;---------------------------------------------------------------------------------------------------------
; This is a variation of a personal script I wrote for personal use, so I decided to modify it a bit
; and post this public version. Hope to get some feedback so I can keep fixing
; and improving this until it's stable enough for everyone to run it flawlessly.
;-----------------------------------------------------------------------------------------------------
Hey guys... I wanted to share with you the script I use to swap bods at the NPC. This is for smith bods ONLY.
I had to modify it from my private version a bit for a public release, but it should still be pretty useful, if you don't like that whole packy swap thing...
Remember to read the instructions before using. Please tell me any issues you find too, so that I can keep improving this for everyone's use!
cheers
neo
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