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Topics - GreyWalker

Pages: [1]
1
Stealth Client / How to find the Graphic ushort
« on: May 10, 2019, 11:16:51 AM »
How do you find what the id is of the graphic , is there a list somwhere?

Like the ushort 0xE21  in the below code, I'm trying to find the id for corpses that I have killed.

Code: [Select]
[QuerySearch(new ushort[] { 0xE21 })]
 public class Bandage : Item
{
     public Bandage (Serial serial)
        : base (serial)
     {

     }
}

i wrote a simple method to try and find it from EasyUO ids but I dont think these are correct which gives 8198

Code: [Select]
private void BtnLoot_Click(object sender, EventArgs e)
        {
            var euids = new List<string>();
            euids.Add("YFM");
            euids.Add("G_2");

            foreach (var item in euids)
            {
               lvInfo.Items.Add(Stealth.Client.EUO2StealthID(item).ToString());
               lvInfo.Items.Add(Stealth.Client.EUO2StealthType(item).ToString());
            }

        }

thanks

2
New member introductions / I dont have access to my olds email
« on: May 09, 2019, 02:21:08 PM »
Hi I was registered on here a while ago but I dont have access to my old accounts registered email to reset the password.
My user name was Blacklisted. Can any of mods help me get logged into my old account, thanks

3
Stealth Client / Using scanner to get a list of corpses
« on: May 09, 2019, 01:05:43 PM »
I'm trying to get a list of coprses around my player using the scanner.  ive looked at a few of the other C# scripts around on the site.
How do i find out what the ushort of a corpse is so I can add it into the corpse method i have below instead of 0x2805

Ive tried to use stealth to find objects and object types but these values change for ever corpse around my player.

I hope im making sense.

Code: [Select]
private void BtnLoot_Click(object sender, EventArgs e)
{
    var corpses = Scanner.Find(typeof(Corpse), 0x0, false);
}

[QuerySearch(new ushort[] { 0x2805 })]
public class Corpse : Item
{
       public Corpse(Serial serial)
            : base(serial)
        {
        }
}

Pages: [1]