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Messages - Crome969

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46
General Discussion / Re: Memory leak
« on: January 20, 2017, 08:24:37 AM »
Is there an easy way to do the same var check with Stealth? I've got a similar memory leak issue after a few hours too.
Sorry that i did not replied to you before, in Stealth there is no real way to check memoryleaks. But you can avoid leakages on Objects, if you clear the ignorepathlist and the ignoreItem stuff.

Whenever you store data to stealth internals, stealth not frequently delete it. So you can reduce the amount of data by removing those lists yourself. In ScriptSDK i kinda did that automaticly on scanner content. You can define the garbage collector and it will clear some stuff every 15 minutes by default.

47
New member introductions / Re: Greetings from Germany
« on: December 28, 2016, 01:42:53 AM »
Herzlich Wilkommen auch aus Deutschland ;D

48
Submit your Script / Re: Hitech's Cleanup point machine
« on: December 21, 2016, 10:58:29 PM »
Small update about the issue :
I fixed some issues with our version tracking and got source running local. I also prepared a prototype how we can solve the matter. The Engine just were not suited for such cases.

For now i tooked the items out of store.

FYI : http://rebirthuo.com/Community/index.php?threads/unplanned-maintenance-notice.1986/

49
Submit your Script / Re: Hitech's Cleanup point machine
« on: December 21, 2016, 08:47:26 AM »
Should take all my cleanup points away on all my accounts ,
I only had like 1mill point before i found the discount
Not to mention the 20 or so syhinx's i spend points on, u can have them too , they are in house moving crate
Plus like 70 dye bottles , tallyes ect ...

Also the necro tally is only 5000 points (no discount)
And others are much much more with same mods

Atm there is nothing to worry. You pointed the issue out, i hadnt thought about this. We have the logs not because of this exploit but because when i implemented the systems, that i have an overview of the new store in case something goes wrong.

Samples are :
- Someone buy something but not got any item. We can track the purchase and refund
- Someone finds a bug and want to report, we can see what were bought in which order.

I dont talk here about punishment about the past, we might should consider (for fair play) what would be fair to keep and what might should go to a dump, since it can crush the balance for every upcomining player.
The information was kept as warning, until we fix from moment of post, no further abuse will be allowed.

FYI : I lost my merging process due a HDD crash so iam recovering our modules from our source from web and working on a solution. I cant promise a patch this week, but chances are high i have it working until mid of next week.

50
Submit your Script / Re: Hitech's Cleanup point machine
« on: December 20, 2016, 12:17:10 AM »

Quote
Probably should inform the devs when you find an exploit like this.  Just sayin.


Thank you for removing that. I will work in a fix as we speak..

51
Submit your Script / Re: Hitech's Cleanup point machine
« on: December 19, 2016, 01:19:51 AM »
This will make Pure's eye twitch. lol.  Where's my camera!

Seems like instead if having a lovey dovey christmas i need to fix that.

52
UO News / Re: [UO.com]Combat & Doom Artifacts Update to Test Center
« on: December 15, 2016, 04:06:45 AM »
Sounds interesting for rebirth ;-)

53
Scripting Chat / Re: Small script challenge call out~!
« on: November 24, 2016, 12:00:50 AM »
Might be interesting to set up challenges like this for people to come up with their own solutions.  We used to do similar things back on UOCoders and WinUO.  If you guys are serious about doing things like this, I can set up something like a "Scripter's Arena" on Rebirth.  When we did things like this we looked for metrics like:

1) Code size
2) Execution speed
3) Code sophistication
4) Robustness

So if you guys want to brainstorm some ideas, we can see what we can do to automate an area.

We could code a Map where you cant bring items in and cant get items out but tons of monsters and such spawn for scripting challenges ^^ With prizes..

54
did not found it. might be somewhere in the stealth shared.cfg

You configurate it in your uo.cfg on one side.. and stealth.cfg .. Stealth use default one by default but you can override as far i remember..
But if you need for texts scanning use clilocs numbers not text strings :-)

55
Stealth Client / Re: [6.7.0 pascal] how does context menuehook works?
« on: November 11, 2016, 12:09:13 AM »
You might check https://github.com/Crome696/ScriptSDK/blob/master/ScriptSDK/Attributes/Context%20Menu/ContextMenu.cs its in c# but shows how i hook context menus. You hook it before you use and then use it. and when you are done using you need to kill the hook, else it will use same hook until it get overwritten.

56
Stealth Client / Re: Stealth - Developer or Enduser ?
« on: November 08, 2016, 11:59:55 AM »
Thanks for the response, Crome. I'm at the point where I am comfortable with creating any script from scratch for EUO, and looking into updating the code myself when a patch comes(not there yet, only just started figuring that out), so hopefully soon I'll have my scripts in order for EUO and have more time to tackle Stealth soon. I'm late to the game as they say but you guys have all made it possible to figure out if you work at it a bit.

Much appreciated.

Scriptuo offers a large amount of resources to do that. I were once at the same point writing easyuo content, later openuo until a russian friend pointed me towards stealth. The first days i felt like the biggest noob ever. But this is long ago and my own wisdom increased as same as the complexity of stealth. The game may never die because that legacy, even if EA one day will stop support, there will be people playing the game we all love and care. Being late is not a problem, enjoy the game and learn what you want in your own pace. If you have questions about stealth ask them here or on stealth forum. People will be helpful if they can.

57
Stealth Client / Re: Stealth - Developer or Enduser ?
« on: November 08, 2016, 03:07:30 AM »

58
Stealth Client / Stealth - Developer or Enduser ?
« on: November 07, 2016, 11:36:54 AM »

59
http://stealth.od.ua/download/Stealth_v6.7.rar
else i can upload my latest version...

I really try to reply fast.. because iam supremly busy lately  :'(

60
Guess who is back  :o hit me up via icq next days

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