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Messages - Hitechs

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16
Off Topic / forum name
« on: November 28, 2021, 12:47:42 PM »
Was wondering what the 3 yellow boxes under my name are for?

Im I on my 3rd strike?
If i mess up again will i be blocked from coming over to Christmas vacation?

i know , i know * looks at search box *
I will research.


17
General UO Chat / Re: it is a prediction or warning of sorts...
« on: November 28, 2021, 12:25:30 PM »
it was info leading up to an event in the past from another world,
Im planning a spin off to use in some player run events,

Its proving difficult tho, we had lot more players into role playing / puzzles back in the day.

Today it seems most are only interested in shiny high end items & pets with super powers.

18
Scripting Chat / Re: Multiple For loops
« on: November 27, 2021, 05:02:09 PM »
ah, nice nice , and an excellent explanation

thank you

19
Scripting Chat / Multiple For loops
« on: November 27, 2021, 04:07:54 PM »

Was just wondering how you pros deal with for loop inside a for loop that runs off #findindex.
I have been just changing my logic so its not needed, and was wondering if that is my only options
so finditem creates findindex for first loop
but then inside that you need a 2nd findindex for 2nd for loop

Not possible? bad code? dont do that?

Example:

Code: [Select]
finditem %items g_ , %distance
for #findindex 1 #findcnt
     {
      if #findtype = %doDad
          {
            finditem %stuff c_ , #backpackid
            for #findindex 1 #findcnt
                     {
                       exevent drag #findid
                       exevent dropc %secureBox
                       wait 15
                     }
           }
      if #findtype = %thingaMajig
          {
            exevent drag #findid
            exevent dropc #backpackid
            wait 15
           }
     }

20
General UO Chat / Re: it is a prediction or warning of sorts...
« on: November 26, 2021, 07:02:38 PM »
Quote
Ykhixhx ykhyx, 'ixxhyx-ix viix viix-ix khalyxixm yxachxx yxhxhtchatythayxm 'o yth-ix yxxn'kaixhx yxxh yxtchth, viix viix-ix tchixyth 'o ythviixtchlyxix kthxxyxkth-ixythhx. Yth-ix 'yxthaixhx yxxh yth-ixhxix kthxxyxkth-ixythhx yxxix ixmythyxn'k'ixth yth-xxyxachkh-yxachyth yth-ix tchymth yth-ix tchalyxamkh myxvi tytchtch Atchhxhhixmyxx. Ixythh yxxh ythhhixn'k viyhx 'achxxaixth viayth` yxmix yxxh yth-ix thixn'kyxm athyxtchhx, ixythh yxxh yth-ixn'k viayth` yth-ixaxx yxvim hxhhyt'ktchixth khachyxxthaym hxkthaxxayth ythyx kthxxyxythixtyth ythhhixn'k ymth ythhhixaxx ythxxixyhxachxxix. Ythhhixo n'kachhxyth xxixn'kyam 'achxxaixth xhyxxx ytchtch ythan'kix, yhx ayth ahx ythhhix hxixkthyxxyythayxm yxxh yth-ixhxix kthyxviixx-hachtch hxon'k'yxtchhx yth-yyth 'kixixkthhx yth-ix thhyyxhx yth-yyth yth-ixo tym tyachhxix am thhixt'k. N'ko hxachkthix-ayx-hx 'ixtchaixlyxix yth-yyth yth-ixhxix hxythyythachixhx tym xxixhxachxx-ixtyth yth-ix thyxx'k khyxth yth-yyth viyhx yxmtix viyx-hxhhakthkthixth 'o yxachxx kthixyxkthtchix. A, hhyxviixlyxix`, 'kmyxvi yth-ix ythxxachyth`; Ythhhahx khyxth tym 'xxamkh yxmtcho thixyyth`, ixlyxixm ythyx yth-ix achmtchalyxamkh hxachthh yhx yxachxxhxixtchlyxixhx. A hxythxxyxmkhtcho ythlyxahxixth ykhyamhxyth yth-ix xxixhxachxx-ixtythayxm yxxh yth-yyth ythix`-a'tchix txxixyythachxxix, 'achyth yth-ix mixvi kthxxyxkth-ixythhx hxixixn'k hhixtchtch'ixmyth yxm yth-ixaxx xhyayth` ythyx akhmyx-ix n'ko viyxxmamkhhx. A vixxaythix yth-ahx 'yxyx'k hxyx yth-yyth hxyxn'kix thyo ayth n'kyo xxixythh ixyxxhx yth-yyth yxxix myxyth thixyxhixmixth 'o khxxixixth yx` xhyayth`.

-Ythlyxahxyx` 'Komythixyth`


someone also said something about witchs and burning.


Guess i need to study ...............

21
General UO Chat / it is a prediction or warning of sorts...
« on: November 26, 2021, 07:00:32 PM »
Tchachmy viatchch xhytchtch viayth' yth-ix mixvi oixyxx!

Edit * i did not create this, credit goes to warlocke


22
Script development tools / Re: TrailMyx's Tab Control and List Handler
« on: August 05, 2021, 05:55:20 PM »
this looks interesting,

I added that a while back in my internal version.  Ya, it's a necessary one for sure.  I write a mass of tools, but it's only when you dig into actually using them in a project that you notice all those other little subs you need.

Anyhow, there's several more subs in there.  Just haven't debugged that last version before I stopped scripting.

If it's not ok to post this sub, just delete. :)  Someone might use it tho besides us.  Could happen.  Not sure this is done the best cause I just browsed your code, but it works every time in my implementation.  So I'm happy.

Code: [Select]
; %1 = Tab Control Name
sub TM_GetListNameFromTabControl
  namespace push
  namespace local TMTABS_ , %1
  set !temp_lpc #LPC
  set #LPC 10000
  if !tab_cnt = 0
  {
    namespace pop
    set #LPC !temp_lpc
    return #false
  }
  for !i 1 !tab_cnt
  {
    if !tab_hidden . !i = #FALSE
    {
      if !i = !selected
      {
        set !temp !tab_name . !i
        set #lpc !temp_lpc
        return !temp
      }
    }
  }
  namespace pop
  set #LPC !temp_lpc
return #false

23
Scripting Chat / Re: Log-in Multi accounts & chrs : BOD farming
« on: August 03, 2021, 07:54:40 PM »
looking at my math, since i dont do the last char on account 2 or account 4,
seems better just to send it back to start and let it push the next chr/account instead of hard setting the vars, saved a few lines and several millsecs

Still needs complete rewrite tho,

Quote
if %accountIn = 2 && %login = 7   ;-- block chr
    set %login 8goto bodStart
if %accountIn = 4 && %login = 7   ;-- block chr
    {
     set %accountin 1
     set %account 4
     set %accName %accName_ . %account
     set %login 1
     }
goto bodStart

24
Scripting Chat / Re: Log-in Multi accounts & chrs : BOD farming
« on: August 03, 2021, 04:45:34 PM »
Thanks TrailMyx, thats a nice one, should learn alot there:
http://www.scriptuo.com/index.php?topic=1509.0

Code: [Select]
sub AddAccount  ; Repeat Calling of sub adds more to the list
  IF %AccountTotal = N/A
    set %AccountTotal 0
  set %AccountTotal %AccountTotal + 1
  Set %AccountNAme . %AccountTotal %1
  Set %AccountPAssword . %AccountTotal %2
  If %3 = DEFAULT && %0 = 3
    Set %AccountDefault %AccountTotal
Return

Code: [Select]
Sub Login %1 %2 %3 %4
  Set !Account %1
  set !Pass    %2 ; UO password - Variable reset after use for safety
  set !Shard   %3 ; Select this shard
  set !Char    %4
  set %SignInContinue #True

Code: [Select]
      Until %ShardLoop >= %ShardTotal ; Shard Loop
      goSub ActionLoopAccountFooter
    Until %Accountloop > %AccountTotal ; Account loop
    set %CharLoop %CharLoop + 1
  Until %CharLoop > %MaxChars    ; char loop


Also was sent another one to look into:
http://www.easyuo.com/forum/viewtopic.php?f=27&t=54261&hilit=login#p438191

Code: [Select]

start:
repeat
 for %character 1 7
  {
  if %character = 3
    continue ; skip this character from logging in
  gosub login %password %character
  if %Character = 1
   {
    ; go mine
    ; this mining logic has to be sensitive to the time as well so it ends and returns to this logic
    ; take the mining character to a safe logout location
    ; recall to Inn
   }
  else
   {
   ; collect bod
   }
  gosub logout
  }
until #time > %TimeServerDown
; take the mining character to a safe logout location
gosub login %password 1
; recall to Inn
gosub logout
 
repeat
 wait 60s
until #time > %TimeServerUp
goto start:
 

Quote

 set %charselect 100 + %2 * 40

Code: [Select]
sub login
 set %text %1
 set %character_number %2
 gosub waitForSysVars contname = MainMenu_gump && contsize = 640_480
 msg %text
 set %clickx #contposx + 325
 set %clicky #contposy + 380
 click %clickx %clicky
 gosub waitForSysVars contname = normal_gump && contsize = 640_480
 set %clickx #contposx + 615
 set %clicky #contposy + 445
 click %clickx %clicky
 gosub waitForSysVars contname = normal_gump && contsize = 2_2
 click 295 110
 gosub waitForSysVars contname = Login_gump && contsize = 640_480
 set %clickx #contposx + 250
 set %clicky #contposy + %character_number
 click %clickx %clicky
 wait 10


25
Scripting Chat / Log-in Multi accounts & chrs : BOD farming
« on: August 02, 2021, 08:49:32 PM »
Was wondering how a pro would code logging in 4 accounts, all 7 chrs (blocking a few chrs)
only time needs account name entered is if first time / chr in that account.
(chrs 2-7 , dont need account name, just password)
(all accounts have same password)

Feedback Needed !
 
Here the sloppy way i came up with, that works , but needs cleaned up:

Code: [Select]
set %login %login + 1
if %login = 2       ;--- block 2nd chr on all account
   set %login 3
if %login > 7
   {
    set %accountIn %accountIn + 1
    set %account %account + 1
    if %account > %accountNumber
        {
        set %account 1
        set %accountIn 1
        }
    set %accName %accName_ . %account
    set %login 1
   }
if %account = 0 || %login > 1
    set %accName 0
if %accountIn = 4 && %login = 1   ;-- block chr 1 and 2 on 4th account
     set %login 3
if %accountIn = 2 && %login = 5   ;-- block chr
     set %login 6
if %accountIn = 2 && %login = 7   ;-- block chr
     set %login 8
if %accountIn = 4 && %login = 7   ;-- block chr
    {
     set %accountin 1
     set %account 4
     set %accName %accName_ . %account
     set %login 1
     }



Code: [Select]
;========================================================
; Script Name: Hitech's BOD farmer
; Authors: Hitech
; Version: 1.0.1
; Client Tested with: 7.0.90.16
; EUO version tested with: 1.6.0 (333)
; Shard: Freeshard : Heritage / TrueUo
; Shard: open source - https://github.com/TrueUO
; Revision Date: 8/2/2021
; Public Release:
; Purpose: login muliple accounts / chrs to get BODS
; thanks to " script-y " for what ever he says i copied :(
;-------------------------------------------------------
; update any needed Vars listed below
; logout all chrs above scribe 2nd floor in luna
; Log in 1st chr on 1st account, press play
;=========================================================
; thanks to " Orngrimm & ABC " for date and time
; http://www.easyuo.com/forum/viewtopic.php?p=96499#p144885
;--------------------------------------------------------
;---- Hitech edit : i turned into a sub, thank you,
; Thanks to: yolcu for Auto Login - Re Login script
; http://www.easyuo.com/forum/viewtopic.php?f=3&t=53130
;---------------------------------------------------------

;--- loging Gumps ---
set %shardName #SHARD
set %loginMain KLMD
Set %shardSelection WTLD
set %chrSelection QUSB
set %lostConn OZQB
set %unableToConn OZQB ; 408_288
set %passwordBox QUSB
set %wrongpassword OZQB
set %chrScreen OLFC   ; after seletecd chr
;---------------------------
set %scribeNpc VRMD
set %login 1
set %accountNumber 4
set %accountIn 1
set %AccName_1 x
set %accName_2 x
set %accName_3 x
set %accName_4 x
set %Password    x
set %Character 1
set %account 0
set %accName 0

;---------- testing ----------
;- start on diffrent chr / account
;set %accountin 4
;set %account 3
;set %login 6
;------------------------------

Start1:
finditem %scribeNpc g_8
if #findkind <> -1
   {
    for %aaa 1 4
       {
        set %jStart #jIndex
        exevent popup %scribeNpc
        wait 5
        click 20 40 f dmc
        wait 15
        for %bb %jStart #jIndex
            {
             scanjournal %bb
             if offer_may_be in #journal
                  goto bodStart
            }
        set %clickxx #contsizex - 345
        set %clickyy #contsizey - 30
        set %clickx %clickxx + #contposx
        set %clicky %clickYY + #contposy
        click %clickx %clicky f dmc
        wait 20
       }
   }
bodStart:
;---------- logout ----------
wait 40
set %login %login + 1
if %login = 2       ;--- block 2nd chr on all account
   set %login 3
if %login > 7
   {
    set %accountIn %accountIn + 1
    set %account %account + 1
    if %account > %accountNumber
        {
        set %account 1
        set %accountIn 1
        }
    set %accName %accName_ . %account
    set %login 1
   }
if %account = 0 || %login > 1
    set %accName 0
if %accountIn = 4 && %login = 1   ;-- block chr 1 and 2 on 4th account
     set %login 3
if %accountIn = 2 && %login = 5   ;-- block chr
     set %login 6
if %accountIn = 2 && %login = 7   ;-- block chr
     set %login 8
if %accountIn = 4 && %login = 7   ;-- block chr
    {
     set %accountin 1
     set %account 4
     set %accName %accName_ . %account
     set %login 1
     }
     
event macro 8 1 ;- paperdoll
gosub gumpWait 262_324
set %clickx #contposx + 215
set %clicky #contposy + 105
click %clickx %clicky f dmc
wait 15
gosub gumpWait 178_108
set %clickx #contposx + 120
set %clicky #contposy + 85
click %clickx %clicky f dmc
wait 15


 if #contSize = 203_121 || #shard <> %shardName ;--- check for lost connection  .
     {
     wait 5s
     gosub ConnectionLost
     wait 5s
     }

goto Start1

sub gumpWait
;-- %1 gump size
set %timeout #systime + 500
   while #contsize <> %1 && %timeout > #systime
   {
   wait 1
   }
if %timeout < #systime
    return #false
return

;=============================================
; Script Name: Auto Login - Re Login
; Author: yolcu *edited By Hitech to fix endless jorurny gumps*
; Version: 1.0.01
; Language: English
; Client Tested with: 7.0.66.0
; EUO version tested with: 1.6.0.330
; Shard OSI / FS: FS Easyuo's alexandria / Lexia
; Public Release: 03-25-2017
; Global Variables Used: N/A
; Purpose: Auto login - relogin when connection lost
;*edited By Hitech to fix endless jorurny gumps*
;=============================================
;---- Hitech edit : i turned into a sub, thank you,
; Thanks to: yolcu for Auto Login - Re Login script
; http://www.easyuo.com/forum/viewtopic.php?f=3&t=53130

sub ConnectionLost
{
    _OpenMainWindow:
    if #contkind = %lostConn && #contName = waiting_gump && #contSize = 203_121   ;--- lost conn gump
    {
         set %cx_ #contPosX + 100 ; 145  ;--140
         set %cy_ #contPosY + 90  ;-- 90
         wait 10
         click %cx_ %cy_ f dmc
         gosub WaitForGump mainmenu_gump %loginMain 30 ;--- main login gump
         wait 20
         goto _OpenMainWindow
    }
    gosub Login
    return
}
sub Login
{
    if #contName = mainmenu_gump && #contKind = %loginMain  ;--- main login gump
    {
        _Login:
        gosub EnterAccName %accName
        wait 20
        gosub EnterPassword
        wait 20
        gosub PressLoginButton
        wait 20
        gosub WaitForGump normal_gump %shardSelection 60 ;should be 60     ;---- shard select gump
        if #contName = waiting_gump && #contKind = %passwordBox   ;--- problem? still main gump
        {
            click 320 350 f dmc
            gosub WaitForGump normal_gump %loginMain 10 ;--- fix
            goto _Login
        }
       if #contName = waiting_gump && #contKind = %wrongpassword
        {
        ;could not connect GUMP SIZE   408 288 waiting_gump YQMD ; CLICK 320 350
            click 320 350 f dmc
            gosub WaitForGump normal_gump %loginMain 9
            goto _Login
        }
        gosub PressNextButton
        wait 20
        gosub WaitForGump normal_gump %passwordBox 30   ;-- char selet gump
        wait 20
        gosub SelectChar %login
        wait 20
        gosub PressNextButton
        wait 20
        gosub WaitForLogin
    }
    else #contName = normal_gump && #contKind = %loginMain  ;--- progems ? 2nd try?
    {
        _Login1:
        gosub EnterAccName %accName
        wait 20
        gosub EnterPassword
        wait 20
        gosub PressLoginButton
        wait 20
        gosub WaitForGump normal_gump %shardSelection 60 ;should be 60
        if #contName = waiting_gump && #contKind = %lostConn
        {
            click 320 350 f dmc
            gosub WaitForGump normal_gump %passwordBox 9 ;--- fix ?
            goto _Login1
        }
        if #contName = waiting_gump && #contKind = %wrongpassword
        {
        ;could not connect GUMP SIZE   408 288 waiting_gump YQMD ; CLICK 320 350
            click 320 350 f dmc
            gosub WaitForGump normal_gump %loginMain 9
            goto _Login1
        }
        gosub PressNextButton
        wait 20
        gosub WaitForGump normal_gump %passwordBox 30
        wait 20
        gosub SelectChar %login
        wait 20
        gosub PressNextButton
        wait 20
        gosub WaitForLogin
    }
return
}

sub PressLoginButton
{
    click 325 380 f dmc ; Next Button
    return
}

sub PressNextButton
{
    click 620 445 f dmc ; Next Button
    return
}
sub EnterAccName
{
   if %1 = 0 ;--skip
      return
    click 295 295 f dmc ; Account Name
    gosub ClearPlace
    msg %1
    return
}
sub EnterPassword
{
   click 230 350 f dmc ;click 510 400 f dmc ; Password
    gosub ClearPlace
    msg %Password
    return
}

sub ClearPlace
{
    for %i 1 8  ;16
    {
        key BACK
    }
    return
}
sub SelectChar
{
    set %cx_ 360
    set %cy_ 100 + ( %1 * 40 ) ; ( %Character * 40 )
    click %cx_ %cy_ f dmc
    gosub WaitForGump login_gump %chrScreen 10
    return
}
sub WaitForGump
{
    set %contName %1
    set %contKind %2
    set %timeCheck #false
    set %timeOut #scnt
    if %0 = 3
    {
        set %timeCheck #true
        set %timeOut #scnt + %3
    }
    while #contName <> %contName || #contKind <> %contKind
    {
         if %timeCheck && #scnt > %timeOut
             break
    }
    return
}
sub WaitForLogin
{
    set %timeOut #scnt + 60
    while #CliLogged = 0 && #scnt < %timeOut
        wait
    return
}

return

; thanks to " Orngrimm & ABC " for date and time
; http://www.easyuo.com/forum/viewtopic.php?p=96499#p144885
sub time_Date
set %AMPM AM
set %d1 %1 / 1 % 10
set %d2 %1 / 10 % 10
set %d3 %1 / 100 % 10
set %d4 %1 / 1000 % 10
set %d5 %1 / 10000 % 10
set %d6 %1 / 100000 % 10
if %2 = date
    return %d4 , %d3 , #dot , %d2 , %d1
set %tempampm %d6 , %d5
if %tempampm > 12 && %2 = 12
        {
        set %AMPM PM
        set %tempampm %tempampm - 12
        }
if %2 = 12
        return %tempampm , : , %d4 , %d3 , : , %d2 , %d1 , #SPC , %AMPM
return %tempampm , : , %d4 , %d3

;----------------------------------------------------





26
Im happy to research any info you need from the active freeshard im active on.
I also have a test shard setup i can easily start to get any info you need from open source testing.

27
General Discussion / Re: Where is the SUO.exe app.
« on: July 04, 2021, 10:36:39 PM »
not sure, but i got a download , never used it before , opened it  , looks very cool

http://www.scriptuo.com/index.php?action=downloads;sa=view;down=3




28

scribe click location
Quote
;-- open source freedshard - https://github.com/TrueUO
;1 item small scribe
combine with the item 140_180
combine with contained 140_200
;3 item large scribe
combine with the item 140_225
combine with contained 140_250
;4 item large scribe
combine with the item 140_250
combine with container 140_275
;5 item large scribe
combine with the item 140_275
combine with contained 140_300




few smith sizes
Quote
;-- open source freedshard - https://github.com/TrueUO
460_279 ; 1 item small normal smith
460_279 ; 1 item small except smith (npc offer)
460_279 ; 1 item small except smith & shadow (npc offer)
460_303 ; 2 item large normal smtih (npc offer)
460_303 ; 2 item large except smith (npc offer)
460_327 ; 3 item large except smtih
460_327 ; 3 item large except & gold smtih
460_375 ; 5 item large normal smith (npc offer)
460_375 ; 5 item large except smith (npc offer)
460_399 ; 6 item large except smith


510_308 ; 1 item small except smith (in backpack)
510_332 ; 1 item small except smith & shadow
510_281 ; 2 item large normal smtih (in backpack)
510_329 ; 2 item large except smith (in backpack)
510_353 ; 2 item large except smith & copper
510_353 ; 3 item large except smtih
510_377 ; 3 item large except & gold smtih
510_353 ; 5 item large normal smtih (in backpack)
510_401 ; 5 item large except smtih (in backpack)
510_425 ; 6 item large except smith (in backpack)
510_449 ; 6 item large except smith & copper (in backpack)




29
back messing with scribe bods, not sure if this is helpful,
gump sizes and click locations

Quote
;-- open source freedshard - https://github.com/TrueUO
;  -  inscription bod gumps-
;- contsize offer from npc
   460_279 ;1 item small (asking npc)
   460_327 ;3 item large (asking npc)
   460_351 ;4 item large (asking npc)
   460_375 ;5 item large (asking npc)
   
;- clickx #contposx + XXX clicky #contposy + XXX
   110_250 ;1 item small (accept from npc - click ok
   110_300 ;3 item large (accept from npc - click ok
   110_320 ;4 item large (accept from npc - click ok
   110_340 ;5 item large (accept from npc - click ok

;- contsize in backpack
   510_260 ;1 item small (in backpack)
   510_305 ;3 item large (in backpack)
   510_329 ;4 item large (in backpack)
   510_353 ;5 item large (in backpack)


30
so i went though the large cooking bods info listed below:

Code: [Select]
;-- open source freedshard - https://github.com/TrueUO
;-- Cooking -
;-- open_sack_of_flour ? SGG ?
;-- sweet_cocoa_butter LGG , same as Dough ??
;-- all unbaked pies same type ? CCG ?
;-----------------------------------------
;- 3 items - large dough -
if %1 = Sweet_Cocoa_Butter || %1 = sweet , #spc , cocoa , #spc , butter || %1 = LGG
   gosub _sub sweet_cocoa_butter LGG 1 trash chocolatiering 7 0 1 cooking 150 2 sack_of_sugar 1 cocoa_butter 1
if %1 = Sack_of_flour || %1 = sack , #spc , of , #spc , flour || %1 = pgg
   gosub _sub sack_of_flour pgg 5 trash ingredients 2 0 1 cooking 0 1 wheat 2
if %1 = dough || %1 = lgg
   gosub _sub dough lgg 1 trash ingredients 2 0 2 cooking 0 0 flour 1 water 1
;- 4 items - large unbaked pies
if %1 = unbaked_fruit_pie || %1 = unbaked , #spc , fruit , #spc , pie || %1 = ccg
   gosub _sub unbaked_fruit_pie ccg 1 trash preparations 3 0 5 cooking 0 2 dough 1 pears 1
if %1 = unbaked_peach_cobbler || %1 = unbaked , #spc , peach , #spc , cobbler || %1 = ccg
   gosub _sub unbaked_peach_cobbler ccg 1 trash preparations 3 0 6 cooking 0 2 dough 1 peaches 1
if %1 = unbaked_apple_pie || %1 = unbaked , #spc , apple , #spc , pie || %1 = ccg
   gosub _sub unbaked_apple_pie ccg 1 trash preparations 3 0 7 cooking 0 2 dough 1 apple 1     ;
if %1 = unbaked_pumpkin_pie || %1 = unbaked , #spc , pumpkin , #spc , pie || %1 = ccg
   gosub _sub unbaked_pumpkin_pie ccg 1 trash preparations 3 0 8 cooking 0 2 dough 1 pumpkin 1     ;
;-5 item - large bbq
if %1 = cooked_bird || %1 = cooked , #spc , bird || %1 = FUD
   gosub _sub cooked_bird FUD 1 trash barbecue 5 0 1 cooking 0 1 raw_bird 1
if %1 = fish_steak || %1 = fish , #spc , steak || %1 = HND
   gosub _sub fish_steak HND 1 trash barbecue 5 0 3 cooking 0 1 raw_fish_steak 1
if %1 = fried_eggs || %1 = fried , #spc , eggs || %1 = GUD
   gosub _sub fried_eggs GUD 1 trash barbecue 5 0 4 cooking 0 1 eggs 1
if %1 = leg_of_lamb || %1 = leg , #spc , of , #spc , lamb || %1 = YLI
   gosub _sub leg_of_lamb YLI 1 trash barbecue 5 0 5 cooking 0 1 raw_leg_of_lamb 1
if %1 = cut_ribs || %1 = cut , #spc , ribs || %1 = YRD
   gosub _sub cut_ribs YRD 1 trash barbecue 5 0 6 cooking 0 1 raw_ribs 1
;- 4 items - large sweet
if %1 = pan_of_cookies || %1 = pan , #spc , of , #spc , cookies || %1 = XLI
   gosub _sub pan_of_cookies XLI 1 trash baking 4 0 2 cooking 0 1 cookie_mix 1
if %1 = cake || %1 = cake || %1 = NRD
   gosub _sub cake NRD 1 trash baking 4 0 3 cooking 0 1 cake_mix 1
if %1 = muffins || %1 = muffins || %1 = PRD
   gosub _sub muffins PRD 1 trash baking 4 0 4 cooking 0 1 sweet_dough 1
if %1 = three_tiered_cake || %1 = three , #spc , tiered , #spc , cake || %1 = PTCB
   gosub _sub three_tiered_cake PTCB 1 trash baking 4 1 8 cooking 600 1 cake_mix 3
;- 4items - large fruits
if %1 = enchanted_apple || %1 = enchanted , #spc , apple || %1 = CBS
   gosub _sub enchanted_apple CBS 1 trash enchanted 6 0 2 cooking 600 2 apple 1 greater_heal_potion 1
if %1 = savage_kin_paint || %1 = savage , #spc , kin , #spc , paint || %1 = KRD
   gosub _sub savage_kin_paint KRD 1 trash preparation 3 1 3 cooking 550 2 flour 1 tribal_berries 1
if %1 = grapes_of_wrath || %1 = grapes , #spc , of , #spc , wrath || %1 = RAS
   gosub _sub grapes_of_wrath RAS 1 trash enchanted 6 0 3 cooking 950 2 grapes 1 greater_strenght_potion 1
if %1 = egg_bomb || %1 = egg , #spc , bomb || %1 = CHP
   gosub _sub egg_bomb CHP 1 trash preparations 3 0 4 cooking 900 2 eggs 1 flour 3
;- 4 items - large miso
if %1 = miso_soup || %1 = miso , #spc , soup || %1 = LEP
   gosub _sub miso_soup LEP 1 trash baking 4 1 3 cooking 600 2 raw_fish_steak 1 water 1
if %1 = white_miso_soup || %1 = white , #spc , miso , #spc , soup || %1 = OEP
   gosub _sub white_miso_soup OEP 1 trash baking 4 1 4 cooking 600 2 raw_fish_steak 1 water 1
if %1 = red_miso_soup || %1 = red , #spc , miso , #spc , soup || %1 = NEP
   gosub _sub red_miso_soup NEP 1 trash baking 4 1 5 cooking 600 2 raw_fish_steak 1 water 1
if %1 = awase_miso_soup || %1 = awase , #spc , miso , #spc , soup || %1 = YEP
   gosub _sub awase_miso_soup YEP 1 trash baking 4 1 6 cooking 600 2 raw_fish_steak 1 water 1
;- 4 items - large sushi
if %1 = wasabi_clumps || %1 = wasabi , #spc , clumps || %1 = LXN
   gosub _sub wasabi_clumps LXN 1 trash preparations 3 0 10 cooking 700 2 water 1 bowl_of_peas 3
if %1 = sushi_rolls || %1 = sushi , #spc , rolls || %1 = WIP
   gosub _sub sushi_rolls WIP 1 trash preparations 3 1 1 cooking 900 2 water 1 raw_fish_steaks 10
if %1 = sushi_platter || %1 = sushi , #spc , platter || %1 = IEP
   gosub _sub sushi_platter IEP 1 trash prepartions 3 1 3 cooking 900 2 water 1 raw_fish_steaks 10
if %1 = green_tea || %1 = green , #spc , tea || %1 = MEP
   gosub _sub green_tea MEP 1 trash preparations 3 0 9 cooking 800 2 green_tea 1 water 1


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