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Messages - Endless Night

Pages: 1 ... 254 255 [256] 257 258 ... 260
3826
Television/Movies / Re: In nomine Patri, Et Fili, Spiritus Sancti
« on: November 05, 2008, 05:04:47 AM »
Quote
I'll have a coke ;)

I get it now!

Yea definatly not a PC movie was it.

3827
Scripting Chat / Re: Loot-worthy Items [In Your Opinion]
« on: November 04, 2008, 06:02:45 PM »
nice idea I like it.

3828
Scripting Chat / Re: Resbot - Looking for input
« on: November 04, 2008, 06:00:16 PM »
Dont ever rely on that item database over on easyuo.. it is completely out of date

And yes thier are 4 ghost types as you summerized.. human elf male female.

3829
Feedback / Re: Anyone have problems with cut/copy to the clipboard?
« on: November 04, 2008, 06:12:59 AM »
I dont seem to be having any issues.

3830
Scripting Chat / Re: Resbot - Looking for input
« on: November 03, 2008, 01:31:07 PM »
Could also keep a list of allowed players.. and just compare to that...

Players could be added via the pasword system in general chat as above  .. saying something like
Mr cheese watsup!

Then save thier id to the allowed file that script reads on startup.

Then later they would only have to say
Oi heal me now
or
ooOOooOOoo

And becuase thier name and or id already in the list it does its job.

3831
Scripting Chat / Re: Resbot - Looking for input
« on: November 03, 2008, 01:22:09 PM »
Extracting a name...

str pos #Journal :
Str LEft #journal #Strres
display ok this should be the name : #strres

Or something like that.
I have a sub someplace dthat does it all the types party, allaince etc.. variations on the above...

3832
Scripting Chat / Re: Resbot - Looking for input
« on: November 03, 2008, 12:26:09 PM »
Really shouldnt be that difficult to do.

Could just scan for ghosts. and if they come close rezz em.

3833
Off Topic / Re: Hot Stripper Skillz
« on: November 03, 2008, 04:57:09 AM »
Can't beat this one

&NR=1


That was just sick and hilarious.

3834
Scripting Chat / Re: Looping without GoTo
« on: November 01, 2008, 07:10:54 AM »
Well since basic 101 .. way back in the distant pass when commadors and sinclairs walked the earth .. i have never really found a need to use a goto statment.  Takes a slight readjustment of thinking but once you have it i...f your like me you will find gotos a real pain in the backside to logic flow.


3835
Beer / Re: Hop Ottin' India Pale Ale!
« on: October 29, 2008, 07:50:04 PM »
the US is catching up and even surpassing

Umm lets not get ahead of ourselfs now.. lol

The us i always find is increadibly narrow in its beer offerings 90% of the time the choice on offer isnt really a choice. (at least in my neck of the woods)

3836
no no no no ... thier must be something else...

But thier probably isnt...

I really would just love to kick the living C**p out of the jonas brothers and the pretty much the same for the rest of the Disney crew. But unfortunatly I fear they will be with me for at least another 6 years....

I feel like accidentally frying my own kitchen tv as i dont think i can take the sweet life of zak and cody or hanna montana while eating my dinner much longer.

Thank god my 4year old son is into spongebob at least thats some humor i can understand even if i do have to watch the same show 1 billion times.







3837
Hi all my other half has planned a camping bday party for our 9year daughter... So i have to pitch tents build a fire and other such stuff in the backyard...

Ive also been given the job of finding a good Camping themed movie that they will watch outside .. appropriate for a bunch of 8/9 year old girls... HELP ...

(its south florida so will still be nice and warm outside, even at night)


3838
Beer / Re: Hop Ottin' India Pale Ale!
« on: October 29, 2008, 11:25:14 AM »
yea IPA's rule.. but i dont think ive ever seen that one.

3839
Beer / Re: Newcastle brown ale
« on: October 29, 2008, 11:24:06 AM »
newcastle i one of my all time favorite beers... I have been sloshing them back all over the planet for close on 25years now and dont intend to stop..

I also love the fact that you get a TRUE pint bottle even out here in the colonies... err i mean the USA haha



(laughing while waiting on the blacklash from that last bit)

3840
This is also a topic im pretty interested in .... One of these days im going to definatly do it.. its a question of time....

I think you should be able to make a generic rail that would cover at least 50% of all shard housing

The challenge is then getting the other 50% of the houses covered. A standard Rail mechanism wouldnt cover that and you would need something that goes form x,y to x1,y1 (where the 2 locations are move than 1+ screen width apart) but not via any pre-set paths.  Or maybe just a way of defining a housing area and then the script goes thorught that area attempting to get every part of the area covered by on the fly pathing. Might mean alot of walking back and forth but if the maths was right should cover ever spot.



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