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Topics - onkelatze

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1
IDOC tools / Bad Tile Placer
« on: July 08, 2019, 12:52:23 AM »
Sick to placing a house, yes?
Then try this one!

;==================================================
; Script Name: MainBadTile
; Author: Onkelatze
; Version: 1.00
; Client Tested with: 7.0.76.4
; EUO version tested with: 1.50 ver. xxx
; Shard OSI
; Revision Date: ?/?/?
; Public Release: 08/07/19
; MainBadTile (Must)
;After the House has fall an invisible tile (top left at the corner) spawn.
;1. Get the X and Y Axes for the new plot type into the script
; set #ltargetx xxxx
; set #ltargety xxxx
;2. Ghost the plot you wish to place (plot on the mouse cursor)
;Press Play and you have a question if it's the right tile, check it out and be sure it's the right one. Maybe it will take a few tries.
;
;BadTilePlace (for more chars for trying)
;1. MainBadTile must be done and watching the tile
;2. Get the X and Y Axes for the new plot type into the script
; set #ltargetx xxxx
; set #ltargety xxxx
;3. Ghost the plot you wish to place
;==================================================
;==================================================


happy placement

2
Inactive Submissions /
« on: November 11, 2009, 02:11:47 PM »

3
New member introductions / Hello =)
« on: November 10, 2009, 07:17:27 AM »
hello everyone me play uo since 2001 and i try to find out how scripting works better for me. start my first one to collect the new halloween laterns on df  *s* it works now but i think it would get better to set it up :)

cya soon

onkelate

sry for my english? :P

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