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Messages - Biza

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61
Script Debug / Re: Issues with context menu
« on: November 11, 2015, 08:50:00 AM »
Bleh, that stinks. I have problems in my script clicking myself.. pet gets in the way, then I try to release him, clicking on monsters ect.. I doubt it will get fixed, how long has it been since tiles worked? yeah, didn't think so.

62
Script Debug / Issues with context menu
« on: November 11, 2015, 08:35:58 AM »
So when I open the character context menu (for insurance, titles menu ect) by clicking on my character I get

all info in container info down to #contkind

After that its just normal_gump yc yc 0. I want to use exevent popup to bring up the gump in my script yet I need the ID of the player context menu. Is this not added in to euo? or is something broken on my end? If anyone has the ID that would be just grand as well.


63
Scripting Chat / Re: chest weight check sub
« on: November 11, 2015, 07:06:50 AM »
Quote
Note:   This variable will not work unless the character status bar is open. You can use Event Macro 8 2 to open it from your script.

Cheffe wrote:
MaxWeight is a calculated value. It may differ from shard to (free-)shard based on their rules.

If the value is not right, just calculate your own based on your stats.

Basically cheffe is busy with life and never bothered to fix strong back after it was added in.

Code: [Select]
set %Strongback HS_IS
 
gosub Fatty
 
sub Fatty
if #CHARTYPE in %Strongback
set %Maxweight #maxweight + 60
else
set %Maxweight #maxweight
return

Use that in every older script ive ran, have no issues.


Edit: its also wise to take into account gear your wearing, you can do this by subtracting your normal carry weight from maxweight and using that number as #maxweight. Most scripts that use material handling also have a weight offset as a safety feature to combat lag causing you to go overweight. If your not moving then you can use the container max weight of 550 stones.

Edit: Edit: AAAAANNNDDD also keep in mind your character weighs 14 stones.

http://www.uoguide.com/Weight

64
Scripting Chat / Re: Sorting addon deeds
« on: November 03, 2015, 10:36:06 PM »
I thought you had to use str in property searches for one word when there are many. I.E. drunk mans singing ball <> drunk womens singing ball <> singing ball of bedlam ect ect

Code: [Select]
set %id XXXXX              ; specify item id of object
repeat
  event property %id       ; fetch the description of the object
  sleep 20
  str len #property
until #strres > 0          ; make sure property is filled
str pos #property $ 1      ; look for first return character in text
str left #property #strres ; grab text up to and including first return character
if ball in #strres     ; use the 'in' operator to see if phrase exists as substring of text
  display ok %id $ #strres
stop

took this from ximan when he was explaining it to me, you could ignore or create a list of items you want without having to list every single item by just having one word from a name of many items that you would want.

Most items aren't worth picking up, especially at an idoc. Your going to want to go after the "rarest" ones and probably ingore those worth just a mil or 2. There are a TON of player made addons and a lot of reward/turn in ones. The rarest I would imagine are the ones you are going for?

The crystalline furniture set, all of the rugs ect ect. Could just list one word from the entire name and omit the rest by default.

http://wiki.easyuo.com/index.php?title=Str_%28command%29

Very limited knowledge of this, might not work for what you are trying to do. Do all the house deeds have the same ID? Never bothered to look


65
Scripting Chat / Re: Sorting addon deeds
« on: November 03, 2015, 05:03:16 PM »
Symbols for additional lines. You can't use #property for a name or part of a name when I get home I will post it for you.

Your going to have to make a list for the ones you want. The ones you don't want will be ignored by default. Auto correct makes it hard to do from my phone.

66
Scripting Chat / Re: Sorting addon deeds
« on: November 02, 2015, 11:25:20 PM »
Would it be easier to populate a list that only looks for the ones you want? Instead of an ignore? There is no reason to write out an ignore for ever single deed you don't want vs writing out a few that you do.

Also it is always easier to list items to ignore rather than write a line for each and every single one. ( Goza in #property || dart in #property ect ect

67
UO News / Re: Has anyone seen much of this yet?
« on: November 02, 2015, 07:46:18 AM »
Shadowguard was a badly executed plan. Attempting to add "instance" to a non instance game is ridiculous. Skip the instanced based encounters and the game within a game puzzles. don't release instance based content in a game that was centered around social interaction. I feel like they could go back and fix bugs that have been around for YEARS. Like pets using teleport? Is that ever going to get fixed? Not only that but adding a greater dragon in a turtle skin was also a bad idea. What ever happened to variety? Different pets doing different things. So far there is no reason to replace a G dragon. Eodon is also largely unfinished!

The mastery system is brutal to people that play on dead servers. Soloing Scimi? Hey you have a male sampire, your screwed. Then the dragon turtle spawn? What are you supposed to do if you only play with a few people.

Grinding gear is still a thing in this game, killing bosses that take forever to kill in order to have a fraction of a percent chance for actual loot. Crafting was neglected again as well.

In all honesty I would have waited longer for another expansion if they would have put the brakes on in order to get a lot of other bugs and features fixed and finished in that order.

TL:DR

Obvious money grab is obvious.

68
Scripting Tutorials / Re: Wait for mana
« on: November 02, 2015, 05:13:17 AM »
I'm using this to cast mindblast repeatedly to skill something. What is the proper command so it won't attempt to cast until I have 14 mana?

Code: [Select]
if #mana > 14

Event Macro 15 36 ;cast mindblast
target
Event Macro 22 0 ;last target

wait 2s

Status bar on the right side of EUO window, click the + next to it. #mana will give you your current mana, #maxmana will give you your maximum mana.

unless #mana <14

or

if #mana <14
Gosub Medit

Medit
Event macro
  Until #mana = #maxmana

(this wont actually work you will need to write it)

There are a bunch of stickies in this section of the board that can teach you how to write basic stuff like this. Read em!

Edit: For some reason I didn't see this was from January.

69
General UO Chat / Re: Question to osi scripters
« on: October 30, 2015, 02:59:01 AM »
I am pretty sure the only GMs are developers at this point. The game is ran by a skeleton crew of engineers from broadsword. I think 10-15 people or so, possibly some volunteer people for non GM roles such as councilors as well. The only way you are going to get caught is if you are obvious about it. Sitting afk at Luna bank like stated above, not using scripts with people detection in populated areas, using scripts that are obviously bots and sitting in the same area in LB farming minax arties for hours. I only do these things when im at my computer. I also play on a dead server (most are dead at this time).

Simply put, they can not stop the flood. If they ban then they lose revenue and most wouldn't come back. This is an 18 year old game that has been decaying for the last 12 years or so. If you get paged on and then caught by a GM its your own fault really.

70
UO News / Re: Has anyone seen much of this yet?
« on: October 26, 2015, 04:42:51 AM »
Killing off the old client and switching to the enhanced would be the only way this could work. They would lose a lot of "us" guys but gain new. The downside to  turning off old client would ofc be the fact that the game is wayyyy too grindy NOT to have it. Anyone else wanna 120 taming by hand? Didn't think so.

71
New member introductions / Hail! ... Do we still say that?
« on: October 13, 2015, 12:10:54 AM »
Hello, im the biz and I have returned from a long, long LONG break.

I started playing UO in 1998 and I still have the CD and box! My friends talked me into making a return so here I am!

Scripting this game changed my life, I work on automation for a living now. I wish I could remember my old user/email but those are long gone now.

When I quit playing the thief was my favorite, Valorite was the ultimate armor set, and Trammel was frowned upon. Now stuff has resist and stats and even skill points on it! What a change... Although it seems my thief is a little useless right now :(

Cant wait to crack my knuckles and dig back in, like riding a bike.

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