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Messages - gen2000

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46

Oh ok, that's what my looter does. Never thought of eval/eval/eval/loot/loot/loot. I wouldn't have thought that would make a difference.

In the end, it makes no difference.  Looting takes the same amount of time.  But it does give a perceivable delay before drag/drop begins.  I guarantee the script is busy doing all kinds of magical things relevant to the looting experience.  ;)

Do you have your looter posted anywhere?  I don't really visit EUO much anymore.

Nope, I basicly made it because I needed SA items and unravel eval support. The claw didn't have it, I didn't have my own looter, and nothing better to do so I wrote one. It looks alot like the claw with the same basic setup. It only has one window for rules/stats/history. you add items (item types only, no special property eval) and it calls that unravel eval script from euo to eval all armor/weapons/jewlery and loots if it meets my score. It's really fast and works great for me. And being a person with no programing background at all and only knowing what I know from learning euo over the last few years I'm proud of it..  ;)  But I won't ever be releasing it for obvious reasons. It's so much like the claw in looks/setup that would be very rude on my part..

47

Does the "turbo" mode the in full version not speed that part up?

The Turbo mode in the FULL version avoids even evaluating any of the "trash" loot like reagents, scrolls, gourds, etc.  It makes a great amount of difference when you are looting a body like a dark father where there great loot combined with junk.

Oh ok, that's what my looter does. Never thought of eval/eval/eval/loot/loot/loot. I wouldn't have thought that would make a difference.

48
Eh, i got a newbie question. How do u speed the looting up? I have to wait about 5 sec for it to loot....

The CLAw develops a looting table first before it starts the looting process.  So it evaluates the entire container.  That's just the way it works.  Sorry.

I found this was a little faster on average and also let you know when the looting was completely done.

Does the "turbo" mode the in full version not speed that part up?

49
General UO Chat / Re: client 7.0.3.0
« on: December 08, 2009, 05:48:58 AM »
Just roll your comp back a day using system recovery :)
What a great idea..  ;)

Thanks

50
General UO Chat / client 7.0.3.0
« on: December 08, 2009, 05:43:37 AM »
Anybody got a copy of client 7.0.3.0
I was half asleep and didn't hit cancel in time!  :(

51
wow that's neat!

52
ooooOOOO.... Tm's rapping up out Christmas present..
Lol, well I'm tryin.  But this one will take quite a bit of testing and tweaking.

Need help testing?  ;)

54
General UO Chat / Re: The best UOAM replacement I've seen yet...
« on: December 05, 2009, 09:37:43 AM »
Just downloaded todays new release 0.9.6.6
I still have this issue about
"falling back to Fellu Map even if you are on an other facet"
as soon as I move my Char.

Am I the only one here who enda up with this problem ?

cu


I had that problem the other day but It just stopped..

55
General UO Chat / Bug fix...
« on: December 04, 2009, 05:46:11 PM »

56
Inactive Submissions / Re: Auto Item Buyer 3.5!
« on: December 04, 2009, 05:40:09 PM »
LOL!  :P

57
Inactive Submissions / Re: Auto Item Buyer 3.0!
« on: December 04, 2009, 03:05:26 PM »
awesome.. I was gonna start tinkering around with 3.0 and see what I can come up with...

I'm still getting the same problem as before.  It buys out the vendors in Malas, but then moves to tram/fel and doesn't click one pig iron at all. :)  Gotta dig into it again.  *sigh* I love the ease of setup now tho.  Simple.

Could it be the price?

58
Scripting Chat / Re: Project Idea: Ant Quest Helper
« on: December 04, 2009, 03:04:41 PM »
I don't have elite status either, just a lot of patience and some tutelage from Endless Night.

 :)

Ya, I love the ideas I've got from this site. I've seen thing I would have never thought of before.  :D

59
Scripting Chat / Re: Project Idea: Ant Quest Helper
« on: December 04, 2009, 12:36:36 AM »
Wow, what a cool idea. Too bad I don't have elite status..

Been trying to think of a new script to write, guess I've got something to do..   ;)

60
Inactive Submissions / Re: Auto Item Buyer 3.5!
« on: December 03, 2009, 03:37:51 PM »
Ha

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