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Messages - gimlet

Pages: 1 ... 281 282 [283] 284 285 ... 336
4231
Ultima - Dont know if you saw this but Pinco did a very nice job to include my porter into his UI (his code) but similar to mine.

4232
Scripting Tutorials / Re: Tutorial 2 - Selecting and Using an Item
« on: April 16, 2011, 09:43:39 AM »
I think bandages are  ZLF

but one way is to use easyuo and another is to use TM 's program

http://www.scriptuo.com/index.php?topic=188.0;highlight=findinfo

4233
New member introductions / Re: hi everyone! ciao a utti!!
« on: April 16, 2011, 09:30:50 AM »
Benvenuti

4234
New member introductions / Re: Hello returning player here!
« on: April 16, 2011, 09:26:10 AM »
WELCOME!

4235
Crafting / Re: Trapped Box Maker
« on: April 15, 2011, 09:15:20 AM »
Correct me if I'm wrong, but can't you wear a tinker talisman once you're at 30.1 and it won't add damage?

I used my human guy with tails and it did not seem to increase damage at all. So then i started to think about carp.


So I went back and made a gargoyle character. Put 10.0 carp (this gives 50% chance)
and 30.0 tink (and a 27 tink talisman) made boxes quickly ,

I found great variability between crates but I think this combo gives the minimum damage

Good find onlyindreams!


4236
Scripting Chat / Re: Whats a good Potion Chucker?
« on: April 15, 2011, 08:41:11 AM »

4237
Crafting / Re: Trapped Box Maker
« on: April 15, 2011, 07:53:44 AM »
For a talisman you must have the minimum real skill to make something and then the talisman increases the chance to make it.

For trap box 30 is minimum for tink

at 30.1 the success chance is 0.2%
but with a 27 talisman the chance is 27.2

To make a small crate requires 10 carp. For a human (this is interesting) with no carp (but 20 jack of all trades) his chance is 70% to make it.

4238
Crafting / Re: Trapped Box Maker
« on: April 15, 2011, 07:33:18 AM »
Thats what onlyindreams is implying (and he might be correct)

4239
Crafting / Re: Trapped Box Maker
« on: April 15, 2011, 07:12:53 AM »
I dont know - good idea - i will test when I get a chance!

I may go back to 30.0 if it works.


4240
No problem - enjoy!

Trail - how about adding those changes the next time you update this great little script?

4241
Crafting / Re: Trapped Box Maker
« on: April 14, 2011, 08:50:33 PM »
OK - Got a human and trained  tink to 30 (no carp) said 0 chance and although it was possible after almost 2 hours - no chests.

Trained to 30.1 and it is now working fine (although real slow = like 1 chest per hour)

Very nice script now that i have it working! Thanks Manwinc!

4242
Off Topic / Game Of Thrones
« on: April 14, 2011, 04:54:42 PM »
'Game of Thrones' fantasy rides in handsomely on HBO
http://usat.ly/gNn2Aq

4243
Crafting / Re: Trapped Box Maker
« on: April 14, 2011, 04:39:47 PM »
I can not get this script to work. What tinkering is required?

human
tinker tool
mage
bolts
resources
etc

makes a box tries to trap it with a bolt - fails with the message You dont have the required skills to attempt this. Says minimum is 30

Did i miss something
I plan to just make a ring and bracelet with 15 tink on each - duh cant do that!

4244
Scripting Chat / Re: fixing my missing ship
« on: April 14, 2011, 03:04:09 PM »
My boat decayed so I lost 7 or 8!
oh well

4245
Make sure you have 25 points (50 if you are changing 2 stats) free.

finditem PFT_SDQ_BGQ_OGQ_YGQ_PGQ_SGQ_RGQ_MGQ_LGQ_NGQ_XGQ C_ , #BACKPACKID

replace 2 lines that start with

finditem PFT_SDQ_BGQ C_ ,

Must replace both lines

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