ScriptUO

Scripting Resources & Utilities => UOSteam => Topic started by: lordwolfx on January 24, 2016, 01:27:53 PM

Title: Animate Dead!
Post by: lordwolfx on January 24, 2016, 01:27:53 PM
so apparently

cast 'animate dead' '0x2006'
pause 2500

is not valid =[

The server im on has '0x2006' as the graphic type for all corpses according to object inspector. I also tried using

cast 'animate dead'
waitfortarget 11000
targettype '0x2006'

and again while adding 'ground' 'any' and other types of descriptors.

I tried also using 'ground' 'any' and it simply would not want to use a corpse as a targetble.

Would be nice if you could include an

'if corpse exsists' type of statement as well.

Thanks bunches!
Title: Re: Animate Dead!
Post by: mpalameta on August 13, 2017, 01:17:22 PM
if @findtype! 0x2006 'any' 'ground' 'any' 3
setalias 'corpse' 'found'
cast 'animate dead'
waitfortarget 11000
@target! 'corpse'
 


cheers! :)