Gump IDs are correct as of current patch: 7.0.10.3
Some things I observed:
1 - Gets stuck occasionally after character has already logged in. Somehow the script misses the fact that the character was successfully opened and is patiently standing there. I upped my wait times and that seemed to resolve it.
2 - I had no idea auto-walking to the New Haven inn was implemented. Outstanding as always, EN. The pathfinding routines are a little rough, but it gets there! (char walks back and forth 3 time between 2 tiles at the new char spawn point before hiking cheerfully to the inn.)
You are a magnificent bastard.