My thoughts on pets. They are just tools to me. I don't tame Cu's cause they are a pretty blue or Ice White (unless I'm taming for a quick sell).
I want pets that will survive the best. When I wrote the Taming Appraiser, I did it with a scoring system in mind. I still may put it in one day, but for now I just use the percentages.
I've been using the "Lite" version that doesn't report skills. For *most* pets it works great cause it's just a little quicker.
Now... what I look for.
Max Physical and Fire resistance. That's paramount as most monsters attack with Physical and Fire. Next I look at Poison. Depending on the pet type, I might want better Poison resistance. On pets that cast or heal (cu) Poison resist isn't as important. On pets that do NOT cast cure I want higher Poison resist.
After that it's Energy and then Cold. Very little in the game uses cold damage.
Stats aren't that important to me. I want decent HP's to go with high resists, but as you can see in the first post above, HP's really don't make a huge difference in a pets survivability.
So... If I were to ever get my scoring system put in... it would be based as follows:
40% Physical Resist
30% Fire Resist
5% Cold Resist
15% Poison Resist
10% Energy Resist
60% Hit points
30% Strength
10% Mana
Then:
65% Resists
35% Stats
I *could* get into skills as well, but really it only applies to Greater Dragons. It's nice to get them with high skills, but in the long run it's Resists and HP's that's going to keep it alive.
Keepers to me are pets with over 94% resists AS LONG AS the low resists are in Cold, Energy or Poison. I'll take a 92% resist CU that has max Physical and Fire (just did matter of fact, thanks for the help).