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Messages - Demethar

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Manwincs' Script Library / Re: Mwinc. Imbuing Trainer
« on: March 23, 2017, 06:58:10 PM »
I decided to create an imbuer on my second account with this script. My observation so far is that it may require a small update.

Script works smoothly while character holds enough tinkering tools. But it fails to create a new one. It generates mortar & pestle or scissors instead of tinkering tinkering tool.

This is on production shard by the way. I am not aware of any changes to tinkering gump, but it may received a change since the last update.

Thank you for this great script.

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_C2_ Script Library / Re: C2's Auto Reloger
« on: January 11, 2017, 07:34:44 PM »
I couldn't get this to work on OSI. Checked gump sizes, tried to supplement clicks with enter but no luck so far. :(

Script gets stuck at second step of entering login details. Account name is posted correctly, then clicks the same coordinates and enters password. Basicly it enters password in "account name" section. I've checked gump and click coordinates, all are correct. Don't know what else i could change. :(

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12TimesOvers' Script Library / Re: XIIxOveR's Miner For Dummies 3.0
« on: January 11, 2017, 06:00:08 PM »
I think it was what you call "learning round". But the char stood there for close to 10 minutes, got me worried a bit. This time i waited it to go through all runes, and now works like a charm. Thank you again :)

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12TimesOvers' Script Library / Re: XIIxOveR's Miner For Dummies 3.0
« on: January 11, 2017, 12:53:52 PM »
This one I am amazed by its simple setup. Most of the time it runs smoothly for a few hours. But it isnt without any hickups. First issue is ghosting, and its main cause may be my connection.  :-[ Script tries to drag 20 ingots then causes client to crash. Increasing drag time didn't help. I did get better results by switching to 4G instead of ADSL. However, another problem prevented my mining trip.

This time, script starts out normally as it should. My toon recalls to first mining spot, mines it dry and then stays on that first spot, instead of recalling back to bank. Getting stuck on a digging loop. No overweight problem though. Just mines the same place again and again. I wonder if this is another side effect of having a shaky connection though.

Thank you for all the work you put in this script.  :)

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New member introductions / My name is Demethar, and i die a lot
« on: December 13, 2016, 07:39:14 PM »
Hello, veterans of ScriptUO. I am Demethar, from Turkey.
 
I am a geophysician, but my current occupation is online editing. As a content editor, I write tech news, prepare reviews of smartphones, pc components and wearable gadgets.

While I love to write about tech, boredom is inevitable. Occasional MMORPG session helps me protect my fragile sanity. For my ScriptUO initiation, I chose to write my short UO history. It may get random, so please bear with me for a bit.

My official Ultima Online journey started Europa shard in 2001, but I had to leave OSI servers because of unbearable lag. None of my friends had a personal net connection back then, so we used to gang up in small internet cafes of Istanbul.

Our connections were so bad, high ping prevented us from enjoying usual stuff like mining, looting, crafting. Even the smallest things like opening the bank was a major drag. Forget PvP, it was a pipe dream for us.

In search of better pings, I got involved in emerging sphere/runuo freeshards. Most of those "free" servers were at closer locations, a compelling thing for many players like me.

After 3 years years of freeshard dwelling however, enjoyable sides diminished. Their unreliable nature was exposed.

Lack of stability was apparent. Most of them closed down after a few months of runtime. GM's didn't know their stuff. Owners abused their power. Some shards were arrogant enough to ask for real money, almost as much as OSI prices. And OSI pings were still too high, even in 2004.

So I got fed up and went to newer and supposedly more immersive 3D stuff. World of Warcraft, Dungeons and Dragons Online, Rift and many of those I can't remember their names anymore. You name it, I played it.
These 3D MMORPG's kept me busy for a good while. They offered better pings and I was getting paid enough to purchase better connections.

Things were going really smoothly. By the time it was 2011, I had built a WoW raiding guild with my close friends, dominated many PvP battlegrounds, hunted down bosses for dragon kill points.

While I mowed through hordes of mobs and players, I slowly began to realize that so called "modern" MMO experience is somewhat limiting. Chopping down trees, stacking ore, marking down runes, stealing from players and house decoration has what made UO special. These were imitated by many MMO titles but UO is still the best at said things.

It's like how our elders say. Better late than never. Having opened my second official account in 2011, I never looked back. And apart from a few unplanned breaks, I am enjoying the official game ever since.

Most of my chars are in Europa. I have a Treasure Hunter Tamer, a Sampire, a Gargoyle Thrower and a Mystic Mage. Oh I almost forgot to add my two crafter chars.

Most of my online time is spent searching and taming Greater Dragons and other challenging animals. But being a clumsy dude like me has some unwanted side effects, like frequent and unexplainable death in online games. So I spend most of my time taking dirt naps while attempting to lead-tame Greater Dragons.

There are so many vague and intriguing things in UO. There is too much to learn. And I feel it is impossible to become a master at all-things-uo. Much of the confusion is because of lack of proper documantetion. Find an answer to a question and a new problem emerges.

During my search to uncover secrets of UO, I stumbled upon scripting. I had never automated any aspect of the game up until 2014. Apart from using a few EasyUO scripts for mining/LJ, I still don't consider myself a hardcore scripter. However, I would like to give it a try and see what happens :)

By the way it is getting harder and harder to find a keeper GD nowadays, isn't it?

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