Right now iam Coding the Base Modules. I hope we have some Osi-Playing Participants who would help me gather some GumpInformations for the HW Quest.
I planning Followed Running Structure:
Scan For NPC
If Distance > 2 Move to NPC
Double Click on NPC until Gump is Openend.
Scan Title
If its the Right title Scan for Accept\Close\Refuse Gumps
if Accept is missed it means you already accepted a Quest
then it scans your QuestLog
if The Right Questlog is accepted, then do Quest
else Remove Quest and Start at Scanning NPC again.
Now Quest should be applied, it Scans if he need Ressources from Giant Beetle or can fullfill byhimself
at Tailor\Carp\Tinker\BS he starting Crafting, at Fletcher Toogle the Bolts.
Then Fullfill the Quest Again, Scanning if its possible to fullfill, if not recheck Crafting Sequences and Redo the Finishing.
After Reviving Craftmans Satchel it will be opened.
When Common Recipes are checked then it will loot all Commons
When Rare Recipes are checked then it will loot all Rares
When Runics are checked then it will loot all Runics
When Looteval is checked then it will Check all Non Questitems in Bag and evaluate em.If it hits the minimum Score it will be lootet
When Regular Bonus Talismans are checked and it hits the minimum Score, it will be lootet
When Exceptional Bonus Talismans are checked and it hits the minimum Score, it will be lootet
Throw Bag on the Ground Random(Osi) and Throw in Trashbag on RWUO.
Checking Required Ressources, if you have more than needet Redo Quest, Else stop Script
Want to know what you think about..
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