Author Topic: Client Art Patcher  (Read 53068 times)

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Offline gimlet

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Re: All New Patcher
« Reply #15 on: January 13, 2011, 02:43:47 PM »
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This is some of the art I was talking about

The first is my backpack
The second is for corpses
The 3rd comes from
http://www.uo-desktop.uoo.ru/dragon_e.htm

There are 3 attachment(s) in this post. You must register and post an acceptable introduction to download
0x3c(2).bmp
0x3c.bmp
0x9.bmp
« Last Edit: January 13, 2011, 02:47:31 PM by gimlet »

Offline dxrom

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Re: All New Patcher
« Reply #16 on: January 13, 2011, 02:57:28 PM »
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Oh hey! I remember that website! I used to hang out there when I was younger.



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Offline KalakaTopic starter

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Re: All New Patcher
« Reply #17 on: January 13, 2011, 03:04:38 PM »
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Yeah I was thinking about doing something similar to that for backpacks and corpses.

Offline gimlet

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Re: All New Patcher
« Reply #18 on: January 13, 2011, 05:08:28 PM »
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Feel free to use any of my art. I will post so more when i get a chance. Also i have copies of most of the old hacks.

Offline KalakaTopic starter

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Re: All New Patcher
« Reply #19 on: January 13, 2011, 05:55:45 PM »
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Probly will gimlet. I have quite the artistic sense as you can see  the first screenshot.

Will post it tonight. Finishing a couple basic things.

Offline UOMaddog

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Re: All New Patcher
« Reply #20 on: January 13, 2011, 06:53:02 PM »
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Two things Kalaka (besides a Great Job!)

#1. In past field hacks, I've seen them use blue instead of white for para fields (that way they can be seen on all surfaces)

#2. Not sure what program you're using to make a patcher, but in mine, I used to make a folder called BACKUPS in their UO folder and copy the current files into that folder before copying in the new ones and overwriting them
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Offline KalakaTopic starter

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Re: All New Patcher
« Reply #21 on: January 13, 2011, 08:02:19 PM »
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1. I can do that. Maybe light blue.

2. No idea how. What I'm using just creates a basic patcher for the files I changed, and patches them to the files in the UO folder.

Offline gimlet

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Re: All New Patcher
« Reply #22 on: January 13, 2011, 08:21:35 PM »
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1. I can do that. Maybe light blue.

2. No idea how. What I'm using just creates a basic patcher for the files I changed, and patches them to the files in the UO folder.

Are you using the mulpatcher to patch?

Offline KalakaTopic starter

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Re: All New Patcher
« Reply #23 on: January 13, 2011, 08:27:56 PM »
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Don't think so. Posting it now. Will gladly change how it's patched though once I/we got a better way.

Offline dxrom

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Re: All New Patcher
« Reply #24 on: January 13, 2011, 08:52:18 PM »
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Here are the fields that I use, I forgot where I got them from. I will also include the .bmp I use to make items (such as roofs and the leafy parts of trees) invisible.
Poison Field
Para Field
Fire Field
Energy Field
Invis



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Offline KalakaTopic starter

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Re: All New Patcher
« Reply #25 on: January 13, 2011, 10:11:36 PM »
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Yeah pure black for those kinda things = invis. Black is what I used on the fields.

The teleporter style tiles are what was used before, but I like this better. If people overwhelmingly want those though, then no biggie they can easily be put in, as you know.

Other ideas? Ship keys? Other containers? I think this is a good start.

Offline UOMaddog

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Re: All New Patcher
« Reply #26 on: January 14, 2011, 09:01:18 AM »
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What program are you using to make the patcher?
There are 10 kinds of people in this world: those that understand binary and those that don't!

Windows:  A 64-bit tweak of a 32-bit extension to a 16-bit user interface for an 8-bit operating system based on a 4-bit architecture from a 2-bit company that can't stand 1 bit of competition!

Offline gimlet

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Re: All New Patcher
« Reply #27 on: January 14, 2011, 01:39:05 PM »
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Years ago i hid from myself the sails of my boat so i could better fight on sea.

Offline KalakaTopic starter

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Re: All New Patcher
« Reply #28 on: January 14, 2011, 04:15:04 PM »
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What program are you using to make the patcher?

MulEditor.

Gimlet, I have thought about a lot of these types of things. I plan to make a thread here maybe tomorrow or the next day and just have people up/down various changes. There's quite a few things I wouldn't mind putting in, and would like to have, but I don't want to overdo it for people who wouldn't want a lot of things such as transparent roofs, the sails, dragons into something else, etc.

Right now it's pretty basic and has some nice features, but it's just where do I/we want to expand on it I'm not sure yet.

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Re: All New Patcher
« Reply #29 on: January 14, 2011, 07:55:58 PM »
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I think you are wise - start slow and add only what seems to right and needed to you.

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