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Messages - Boydon

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61
Stealth archive / Re: Planned Features for Stealth
« on: January 28, 2012, 03:44:00 PM »
  • LUA script as alternate languange

Why is there the need to also have LUA when you already have Pascal AND Python? With those two you can accomplish whatever you like to.

62
Stealth archive / Re: Stealth - Alternate UO Client FAQ
« on: January 28, 2012, 03:41:32 PM »
I've been using Stealth for the last three weeks and I have to say that I am REALLY impressed by its capabilities.

What amaze me the most is the Python support. You can make very complex script with really little effort. :)

63
Off Topic / Re: Managing Home Finances
« on: January 18, 2012, 12:37:31 PM »
Check out Mint.com

Nice, but it is for USA only.

64
Stealth archive / Re: Stealth script corner.
« on: January 18, 2012, 12:04:20 PM »
Stealth is a nice tool indeed.

Has anyone tried to work with menus? Cause I'm getting crazy to understand what the logic is. :P
Well when i remind what the Developer told me 2 days ago, they disabled th vcl module (GUI) because it were very unstable.

Sorry i told menus, but I ment Gumps (UO Gumps to be specific). The problem is that I can't understand the logic behind the element disposition in the the gump and I have to reverse engineering it trying (clicking) every single button. :)
We had the same issue and talked with Developer, when it is not working now wait some days, sometimes they wait for patching when they have more than only 2-5 lines code addet:). They implemented already a new Method(i have that version  + vlc) so you need to do what camotbik said about open the gump info. When it doesnt work, use easyuo uo and following code:
Code: [Select]
event macro 1 1 ,infogump
stop
on freeshards the usage of the infogump command is blocked with a "internal chat" so you can override that with using easyuo code.
Then you have the Gump and there is a line with the Last Button and a number.
This number you pushed when you used the last button and can be used in "WaitGump(string)" to use.

Have fun :) Gumpusing can be pervert;)

I'm playing on a RunUo shard and I don't get any Last Button line. Maybe I am doing something wrong?
I act like this:
  • double click tinker tools -> gump pops up
  • click the button I need
  • double click tinker tools again
  • ,infogump (using a standard client macro, not an EUO one)
Am I doing it correctly?

65
Stealth archive / Re: Stealth script corner.
« on: January 12, 2012, 06:04:00 AM »
Stealth is a nice tool indeed.

Has anyone tried to work with menus? Cause I'm getting crazy to understand what the logic is. :P
Well when i remind what the Developer told me 2 days ago, they disabled th vcl module (GUI) because it were very unstable.

Sorry i told menus, but I ment Gumps (UO Gumps to be specific). The problem is that I can't understand the logic behind the element disposition in the the gump and I have to reverse engineering it trying (clicking) every single button. :)

66
Stealth archive / Re: Stealth script corner.
« on: January 11, 2012, 02:28:06 AM »
Stealth is a nice tool indeed.

Has anyone tried to work with menus? Cause I'm getting crazy to understand what the logic is. :P

67
General UO Chat / Re: Thinking about coming back
« on: January 11, 2012, 02:25:07 AM »
I can understand the feeling: lately I'm having the itch as well. ;)

68
UO Machine Corner / Re: UO Machine Alpha 3 Revision 2 released
« on: November 04, 2009, 10:12:16 AM »
TM, may I ask you how do you debug your UOMachine scripts? :)

69
UO Machine Corner / Re: UOMachine and SharpDevelop 3.x
« on: September 26, 2009, 12:13:26 AM »
http://www.icsharpcode.net/OpenSource/SD/

SharpDevelop is an open-source free IDE to develop .NET applications.  So if you are looking for a free alternative to Microsoft's developers studio, this is a great alternative.  I use it to develop ScriptUO.

Right now I'm using Visual C# Express edition that is free as well. :)

70
General UO Chat / Re: Iris2 client has come a long way
« on: June 29, 2009, 02:36:34 AM »
Are there some scripting facilities? :)

71
UO News / Re: [EasyUO News] OpenEUO
« on: April 02, 2009, 02:50:42 PM »
Surprisingly it is not a joke: http://www.easyuo.com/forum/viewtopic.php?t=39618
I'm testing it right now. :)

72
Misc. Scripts / Re: DOOM BONE CUTTER
« on: January 06, 2009, 08:32:26 AM »
That script is not that good.
It is not a good practice to goto out of a sub. :)

73
Off Topic / Re: Happy new year everyone!
« on: January 01, 2009, 02:37:57 AM »
I also want to wish a  happy new year to everyone! :)

74
New member introductions / Re: Hi to everyone.
« on: December 30, 2008, 12:16:51 PM »
I don't like their policy as well, but it is their board so they are allowed to act as they want.

I remember I had a discussion with Ceffe cause he didn't like that I published the algorithm to convert from hex to euo formats types ad ids. He told me: "you reversed this info without asking my permission"...

75
New member introductions / Hi to everyone.
« on: December 30, 2008, 09:46:58 AM »
Hi to everyone!

I read about this site on UOAI board and it seems to be very interesting although it is not possible to run scripts yet.

I'm a very old UO player and EasyUO scripter (most of my work is published in their site) and I've been waiting for OpenEUO for a long time now and I belive it will never see the light so I'm very interested in projects like this and UOAI.

I hope I'll find my way to contribute also here.

Tank you.
Bye. :)

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