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Topics - Endless Night

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31
General UO Chat / Looking for these Vet Rewards
« on: August 03, 2012, 08:22:21 AM »
If you have any of these for sale on Pacific, send me a pm with prices etc,  Might be able to pickup from Atlantic or other shards as well as soon as I get some shard shields up and running.

Ethereal Cu Side Statuette
Ethereal Hiryu Statuette
Ethereal Boura Statuette

Sheep Statue
Fire Ant Statuette
Mining Cart Decoration

Greater Bracelet Of Binding
Seed Box

Shard Transfer Shields

32
Off Topic / Merry Xmas, Happy Hanaka, Winter Solstice etc...
« on: December 25, 2011, 03:48:42 AM »
Merry Xmas, Happy Hanaka, Winter Solstice etc...  Everyone....

33
Off Topic / Music Tagging...
« on: November 03, 2011, 05:29:53 PM »
Years and years ago .. i converted my many boxes of cds into mp3s.   Shortly after I had kids and no time for music existed... recently one of those kids is getting interested in music so I Resurrection my many gigabytes of music files witch thankfully i had burned to dvd...

Problem is back when i converted tagging wasn't exactly accurate, so to say my collection is a mess is an understatement. Duplicates things in wrong places etc etc...  Are their any programs out their that you recommend that can  patch together the needed info and update my collection semi automatically.   Windows media player looked promising but doesn't update any of the tags due to script errors...

Help i'm really out of date on this stuff.



34
Scripting Tutorials / A simple Analogy to help understand namespaces.
« on: October 06, 2011, 05:50:51 AM »
Here we go this hopefully will help you to biggin to understand namespaces.  Think of namespaces as boxes.

-Imagine you are standing in a huge box that contains all the Variables you can see   %myVar %MyVar2  etc.
- Now imagine that you surrounded by Loads of smaller boxes that have no name and are closed but could hold variables !myvar, !myvar2.
- You also notice that one of the small boxes is open and its called Standard namespace. Its currently empty but could hold variables !myvars  (! not %)  You decide to set one  (set !MyTest standardbox)
-So you grab one of the other small boxs and say i'm gona  have a look inside this box, but i don't want it contents to conflict with my existing ! variables
-So you take the open (standard) small box, close it and push it to the side on a stack of empty boxes (namespace push).
-After stacking your closed box you pickup one of the other small boxes and say thats it i'm gona name this box and open it  (namespace local myboxname)
-After opening it you see their is nothing inside so you decide to put something inside (set !MyTest  testBox)
- Now happy after such achievements you pine for your original small box and think it would be so be great to close this box and pop the last one back open...  (namespace Pop)
- you check you var and low and behold !mytest = standardbox

in code
Code: [Select]
set !myTest standardbox
display ok TestVar: !mytest
namespace push
namespace local TestBox
set !myTest TestBox
display ok TestVar: !mytest  (Im using a different namespace)
namespace pop
display ok TestVar: !mytest   (Back to my original namespace)
display ok SElect Tools from EUO MEnu, do a  var dump $ note you have a serveral !Mytest vars $ one Std (default box) and one from the defined box
halt

After running code to a var dump, tools menu option var dump, scroll all the way to the botton you will see you have 2 MYTest Vars, One in Standard namespace one in TestBox namespace.

!L~STD~MYTEST: Defaultbox
!L~TESTBOX~MYTEST: TestBox


Hope this box analogy helps to explain this mystery.





36
Off Topic / Health Insurance
« on: September 28, 2011, 06:04:15 AM »
I'm in the market for a new family Health Insurance plan in Florida.  I figure id go with one of the bigger names, all i really want is a cheap as possible price and 100% coverage for serious illness/accident/hospitalization  5-10k deductible ok.  Dont mind if that means i have to pay almost 100% for regular visits.

Companies i'm looking at so far listed below, anyone have any recommendations, watch out fors, or other info  I would greatly appreciate it as its defiantly a confusing mess...

Blue Cross Blue Shield
Humana
Aetna
United Healthcare
Cigna   (not sure on this one)

37
ENs- 2011 Spring/Brit Cleanup - Points Redeemer
Version 3.5  Release Date: 10/11
;============================================
; EUO version tested with: As Per Revision Date
; Shard OSI / FS: OSI
; Purpose: Redeem those Cleanup Points into Reward Items
;============================================

ABOUT: Automated Point redeemer - saving you tons of clicking

NOTES: Menu is the default operational mode, but you can custom pickup gifts by commenting out the menu and editting the header block for the stuff you want to redeem points for. ie 27 bless deeds and 3 pairs of boots.
   You can add your own custom sets by adding a line/s in the below format to the definesets sub.  Replace Setname with the name of your set (noSpaces use _) and replace Page ITem with the page number and postion from the top the item is in the UO Cleanup gump.  Add as many Page Item combinations as define the set on the same line.
    gosub AddSet SETNAME  Page ITEM PAGE ITEM PAGE ITEM ;...... as many as you want

Features:  Collect 1...z of  individual items/Sets of Items

Requirements: Bucket loads of points,  Be within 3 squares of the Cleanup NPC

Cedits: Myself AKA Endless Night  and   NoBama  (for his massive data collection efforts)

Disclaimer/Usage License: -- See Script for full Details.

(C) 2011 All Rights Reserved JosephAJ
Commercial usage requires written permission from the author


NOTE: My scripts or any derivative of them are *not* for use in other players script/s!  unlesss so noted

38
General UO Chat / Biggest Point Value end of day 1
« on: September 21, 2011, 06:04:38 PM »
Ok most of us havent had a chance to farm points yet... So who has the biggest point value at end of day 1 from pure donation of junk inour houses...  Was at about  ONE MILLION points  5hrs ago and well see where i get to when i continue in a bit.

39
Off Topic / google flight search
« on: September 13, 2011, 06:08:35 PM »

40
General UO Chat / Spell Focusing Sash
« on: September 13, 2011, 10:33:57 AM »
I'm trying to get the Spell Focusing icon on my buffbar.  But cannot figure it out.

Has anyone out thier used the spell focusing sash .. or other method to get the spell focusing icon on thier buff/debuff bar ?

thanks all.

41
General UO Chat / UO Cartographer
« on: September 13, 2011, 08:31:01 AM »
Does it still exist .. the website seems to be gone.

42
General UO Chat / Installing UO
« on: September 03, 2011, 09:25:27 AM »
Ive been chatting about this enough in the shoutbox that i need to make a thread out of it.

Bascially I'm pulling my hair out.

Getting an install file
(a) from the link on UO.com -- this file is curropt and cannot be installed.  Ive downloaded it more times than i care to think about doesn not work.

(b) from download.com UOML-- its from 2005... installs but will not fully patch*

(c) misc install i found on my machine from who knows when UOSA - installs patches will not fully patch*


*Both of these will not install the patch #7-7-03 .. and so client is useless as cannot get uptodate.


AM i missing something here am i doing everything backwards.  How do new or newold customers get an install working on thier machine is thier a magic trick or a different download spot to a client that actually will patch upto current levels.


  

44
ENs - FlatFile Tables
Emulator - being as EUO has no way to load and parse files so can only emulate database functions.

Debuggin this code gave me a serious migraine... but is dang useful. Use it as a called script, Set the path in %EN_Table

TABLE COMMANDS
set %EN_Table C:\easyuo/EUO , #spc , Scripts\ENs-Scripts\ENs-Subs-Tables.Txt
call %EN_Table EN_Table_Create       ; %1=TableName , %2...%z Field Names
;                                        ; Creates table and sets active table.
call %EN_Table EN_Table_Use          ; %1=TableName (Sets active Table)
call %EN_Table EN_Table_Goto         ; %1=RecordNum %2=Optional TableName  - sets fields
call %EN_Table EN_Table_Next         ; %1=Optional TableName  - sets fields
call %EN_Table EN_Table_Prior        ; %1=Optional TableName  - sets fields
call %EN_Table EN_Table_Top          ; %1=Optional TableName  - sets fields
call %EN_Table EN_Table_Bottom       ; %1=Optional TableName  - sets fields
call %EN_Table EN_Table_isDeteled    ; %1=Optional TableName  - Returns #true/#false
call %EN_Table EN_Table_Detele       ; %1=Optional TableName  - Sets Deleted Flag
call %EN_Table EN_Table_Recall       ; %1=Optional TableName  - Undeletes Record
call %EN_Table EN_Table_Append       ; Adds record to end of table *1
call %EN_Table EN_Table_Insert       ; Inserts Record at position EN_RecordOn *1
call %EN_Table EN_Table_Update       ; Updates Current Record *1
;                                       *1 (Uses %EN_TableOn, EN_RecordOn)
call EN_Table_Load   ;notdone yet
call EN_Table_Save  ; notdone yet

EXPOSED VARIABLES
%EN_TableOn  %EN_RecordOn
%TableName_  RecordCnt, FieldCnt, RecordOn, Deleted , Prior , Next , Top , Bottom
%TableName_  Fieldsnames...1...z   (as defined on the table create command)


All the normal bs ENs disclaimers apply...

REMEMBER: Feedback is important... good bad or not comment all important if you download give feedback

(C) 2007 All Rights Reserved JosephAJ
Commercial usage requires written permission from the author


NOTE: My scripts or any derivative of them are *not* for use in other players script/s!

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