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Messages - eightonefive

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Script Debug / Re: TrailMyx's Bushido Assistant 1.0
« on: July 18, 2008, 08:27:47 AM »
ill try it out, and let you know how it works for me. if there are any bugs in a script you can rest assured they will show up when I run it.

2
it's not even getting to the end, it's staying on the very first rune in the tree book. i just need to figure out a way to make it advance when you get the message there is something blocking your location etc.

3
i posted the trouble I was having on winuo forums with no response, but since it's your sub, and I see Nicar trolls these forums as well I figured I might have more luck if I posted here. I'm not familliar with your recall sub in it's working form, so I'm not sure how to fix this problem, but in the recall lumberjack script that donates to vesper museum, at least the version that is on winuo, the runebook advance isn't working. it just keeps trying to recall to the very first rune in the runebook, even when it gets the message that something is blocking the location. help please?

4
Questing / Re: Heartwood Quester feedback thread
« on: July 11, 2008, 10:51:03 AM »
thanks a bunch, all fixed. it was PPO. any way to make it use other wood types besides regular wood? i have hundreds of thousands of oak that i'd like to use up.

5
Questing / Re: Heartwood Quester feedback thread
« on: July 10, 2008, 07:01:57 PM »
there is still something wrong. even after i changed the item type, the script still wants to make way more than ten repeaters, and not select the quest to turn them in. it gets stuck saying you do not have sufficient wood to create that after making like 12 of em, and i manually tossed 200 more boards in the pack to see what it would do and it just kept making the repeaters. any idea what i did wrong?

6
Questing / Re: Heartwood Quester feedback thread
« on: July 10, 2008, 06:41:47 PM »
REALLY? I was that close? wow. this is really my first attempt at messing with anything like this. you know, I'd really love to learn how to script well. after playing UO for ten years, I only started using scripts about two months ago, and now my only real joy in this game is seeing how much stuff i can make my chars do without me touching the computer. silly I know.

wow. i can't believe i almost did it.

7
Questing / Re: Heartwood Quester feedback thread
« on: July 10, 2008, 06:20:07 PM »
in the setup sub i changed

sub setup
set %CONTEXT_Toggle_Quest_Item 3603586
;set %QUEST_A_Simple_Bow 6641256
set %QUEST_Ingenious_Archery_Part_III 21307596
set %QUEST_Arch_Support 5963096


and then i commented out the lines in this section and changed it to 5 cuz i assumed that was the menu button selection that would change my crafted item from a bow to a repeater

;===== Fletching setup =====
if #dispRes = yes
  {
   set %tool UFG
   set %toolresource ENK
   set %toolresourceamt 3
   set %mintinkertools 2
   set %maxtinkertools 2
   set %mincraftingtools 2
   set %maxcraftingtools 4
   set %craftitemchain_tool cat_3-nextpage-nextpage-sel_5
   ;set %craftitemchain_tool cat_3-nextpage-nextpage-sel_1
   ;set %craftitemchain cat_4-sel_1
   set %craftitemchain cat_4-sel_5
   set %ressource TLK
   set %reshue 1 ; 1-wood, 2-oak, 3-ash, 4-yew, 5-hearwood, 6-bloodwood, 7-frostwood
   set %item WOH
   set %string %QUEST_Ingenious_Archery_Part_III
   ;set %string %QUEST_A_Simple_Bow
   set %itemamount 10
   set %itemresourcecnt 7
   set %resamount 120   ; was 70
   set %cat 3
   set %page 1
   set %itemnum 1
   set %vendortype bowcrafter$
   set %rail1 tobowcrafter
   set %rail2 frombowcrafter
   set %pakboards 1600
  }

of course that was just an educated guess, and in no way am i any kind of coder whatsoever yet

8
Questing / Re: Heartwood Quester feedback thread
« on: July 10, 2008, 06:08:35 PM »
yeah i can see that definately. hey, what would i have to change to make the fletching quest do repeaters? i changed it so it will make the repeaters, but i did something worng, and it wants to keep making repeaters past 10 of them, then gets stuck running out of wood? like i said I'm still new to this and trying to learn how these things work so hopefully i can start writing my own stuff.

on another note, i really respect the speed in which you answer all of my posts. thank you so very much for your promptness. very classy.

9
Questing / Re: Heartwood Quester feedback thread
« on: July 10, 2008, 05:35:37 PM »
i wasn't lucky enough to ever get in to uocoders.com, and i'm still fairly new to scripting, and just found winuo and this site two nights ago, so I don't have version 2. if you could be so kind as to send it to me I would appreciate it ;D email is phil at eightonefive dot com. Aside from the razor thing I'm not having problems with the script whatsoever, i was just commenting that instead of going to the carpenter to do the arch support it goes to the tinker/trinket weaver. I'm aware that arch support via the  carpenter will fetch the runic saws, i was just letting you know that the script isn't going to the carp. but i'm sure you knew that if there is a version 2 already. sorry to bug ya.

10
Questing / Re: Heartwood Quester feedback thread
« on: July 10, 2008, 07:18:27 AM »
ok
 first of all, I love the script, but now that I've had a chance to test it, there are a few things I think you could improve on. first, a menu perhaps like tazzmans heartwood script that allows you to cycle through and pick the script you want to do would be nice.

also, the carpentry part of your script doesn't actually do the carpentry quest. it's doing the carpentry section of the tinker quest, which wont get you any runic saws, only recipes. I don't know if this is what you intended or not.

anyway, thanks again for the hard work. back to fletching!!!

11
Questing / Re: heartwood quester
« on: July 09, 2008, 06:52:37 PM »
you know what, I'm sorry for making you check on this, I figured out what was doing it. i'm running windows 32 bit vista, and i was running uorazor. it was razor that was affecting it somehow, even thos I wasn't running a macro or anything else, it was razor.

12
Questing / Re: heartwood quester
« on: July 09, 2008, 06:21:26 PM »
no not doing anything else with the system, if the mouse would stay centered on screen it would be ok, but when it starts walking via the rail the pointer jumps about five inches to the side causeing it to lag out. any suggestions? thanks for the quick reply btw. awesome work!

13
Questing / Heartwood Quester feedback thread
« on: July 09, 2008, 04:33:53 PM »
i love the script, i've been using the old craftmatic script, and to not have to sit and load and reload the beetle is a nice feature. however, it always wants to try and run when i'm fully loaded along the rail. in my options always run is NOT checked, i tried looking through your rail engine to see if there was a place to force a walk in like you can with ceokey on the railrunner script but i didn't see it. I'm no scripting genius, so any help will be greatly appreciated.

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