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Ultima Online Fan Board => UO-Related Tutorials => Topic started by: Tarpan on January 17, 2011, 03:47:26 PM

Title: So You Want To Be A Treasure Hunter?
Post by: Tarpan on January 17, 2011, 03:47:26 PM
     Looking for something new to do? Do you find yourself attracted to the fame and fortune brought by the treasure hunting lifestyle? Perhaps you just like to scavenge. Regardless of your motivations, the first thing any aspiring treasure hunter needs to do is build their character. There are two requirements of a treasure hunting character - the ability to decode and dig the map up, and the ability to defeat the guardians protecting the chest. The only two required skills for the template are Cartography (http://www.uoguide.com/Cartography (http://www.uoguide.com/Cartography)) and Lockpicking (http://www.uoguide.com/Lockpicking (http://www.uoguide.com/Lockpicking)). Cartography is required to decode the treasure maps, and Lockpicking is required to unlock the chests. Treasure chests up to Level Three can be unlocked with Magery (see http://www.uoguide.com/Treasure_Map (http://www.uoguide.com/Treasure_Map)) but for the purposes of this guide I am going to assume that you want a character that can solo most maps.  With the recent randomization of treasure map spots, the mining skill (http://www.uoguide.com/Mining (http://www.uoguide.com/Mining)) is extremely useful to have in a template, since it increases the number of tiles you can be from the location of the chest when attempting to dig it by up to four. With no Mining skill, you must be directly on the correct spot where the chest is buried.

   There are three basic templates that are capable of soloing high end maps - the Bard, the Mystic, and the Animal Tamer (Author's Note - if you are aware of more please post them here and I will update this with the new information). Here are the basic (unscrolled) skill values for each template:

Bard:

100 Lockpicking
100 Cartography
100 Mining
100 Musicianship
100 Peacemaking OR Provocation OR Discordance
100 Provocation OR Peacemaking OR Discordance
100 Magery

OR

100 Lockpicking
100 Cartography
100 Musicianship
100 Magery
100 Provocation
100 Peacemaking
100 Discordance

Mystic:

100 Lockpicking
100 Cartography
100 Mining
100 Magery
100 Mysticism
100 Focus
100 Meditation

OR

100 Lockpicking
100 Cartography
100 Magery
100 Mysticism
100 Focus
100 Meditation
100 Evaluating Intelligence

Animal Tamer:

100 Lockpicking
100 Cartography
100 Mining
100 Magery
100 Animal Taming
100 Animal Lore
100 Veterinary

OR

100 Lockpicking
100 Cartography
100 Magery
100 Animal Taming
100 Animal Lore
100 Veterinary
100 Meditation

Of course, these are unscrolled skill values and in this post Age of Shadows world some skills will have to be scrolled higher to perform effectively. In order to do this you will need to rely on skill bonuses from items. There are many items available to increase your skills in certain areas. Mark of the Travesty (http://www.uoguide.com/Mark_of_the_Travesty (http://www.uoguide.com/Mark_of_the_Travesty)) comes in several different flavors that would complement an animal tamer or bard template. The Crystalline Ring (http://www.uoguide.com/Crystalline_Ring (http://www.uoguide.com/Crystalline_Ring)) has +40 total skill points and would help pad out a Mystic treasure hunter's template nicely. Imbuing makes it possible to add a big chunk of skill to one's jewelry. Ringmail Gloves of Mining have a +5 skill bonus and can be imbued to fit into a suit.  A couple of those library talismans have +10 to complementary skills on them. Be creative, and utilize what you have available to you!

     It is possible to decode your maps and swap out Cartography for a different skill. If you want to adjust your template to use this technique, then it is something to take into consideration! You can also do the same with Mining and Lockpicking but it requires an amount of swapping skills back and forth that I personally feel to be very inefficient. However, it may be a good strategy for soloing level 6 and 7 treasure maps if you are having trouble. It is also a good way to utilize already trained skills when converting another character into a treasure hunter. It does require at least two soul stones, one of them dedicated to the character, and isn't necessary to have a strong treasure hunter.

As an example of utilizing skill bonus items in a template, here is what I currently run on my treasure hunter:

100 Lockpicking
100 Cartography
100 Mining
100 Magery (+30 on jewelry, -20 on Jaana's Staff leaving an effective skill of 110)
120 Musicianship
100 Peacemaking (+20 on jewelry)
100 Provocation (+20 on jewelry)

Remember to take imbuing skill groups (http://www.scriptuo.com/index.php?topic=5458.0 (http://www.scriptuo.com/index.php?topic=5458.0)) into consideration when designing your template around imbued jewelry.

   "What does a fashionable treasure hunter wear?", you may be wondering.  When building your suit you have two basic choices - luck or no luck? Luck does not effect the loot within the chest itself, only the loot dropped from the spawn, so the answer to this question depends on your treasure hunting strategy. If you like to loot every single item from the chest or even milk it for more spawn, go with the luck suit. If you just scoop the good items out and dismiss it, go with the caster suit. Or the luck suit. It's really personal preference. Most of the treasure hunter templates don't have room for meditation, so you will probably need to imbue some mana regen onto your armor. 100% lower reagent cost leaves more room in your treasure hunter's pack for loot and gold. All 70s resists mean you won't get eaten by the guardian spawn in one big chomp.  Imbuing makes it super easy to make the perfect suit for your character, and I recommend that you don't skimp - it is worth investing in good armor!

   Once you've finished your treasure hunter, you'll be needing some maps. There are three basic sources for treasure maps:

1. Monsters! A mostly complete list of monsters that drop maps can be found here (http://www.uoguide.com/Treasure_Map_Spawn (http://www.uoguide.com/Treasure_Map_Spawn)). Maps now drop for different facets so if you plan on hunting to acquire treasure maps, take into consideration what facet you are hunting on as well as what kind of monster you are hunting. The drop rate off of monsters said is about 1%, so pick something that you like to farm because you're gonna get bored fast.  Paragon monsters in Illishnar have a chance to drop a treasure chest containing a map one level higher then the map they normally drop.

2. Other players! The price for treasure maps tends to hover around 5k per level - the amount of gold found in the chest. Sometimes they can even be found cheaper! Post on the Stratics trade forums, spam trade, check SearchUO, and peek in the packs of out of the way vendors. Repeat after me - there is no such thing as a treasure map not worth digging up! Don't pass over those cheap level 1-3 maps just because they are low level. They still have a good chunk of gold in them and chances at good items.

3. Treasure Chests! All treasure chests have a chance of dropping a map of the same level as the chest, or one level higher. I don't know the exact percentage, but it seems to be a 10-20% drop.  This means that you don't have to hunt Scalis or Corgul to get level 7 maps, because they can drop from level 6 chests. :)

   There are two areas of note for aspiring treasure hunters seeking to stockpile some maps - Miasma (http://www.uoguide.com/Miasma (http://www.uoguide.com/Miasma)) and the Dark Guardian (http://www.uoguide.com/Dark_Guardian (http://www.uoguide.com/Dark_Guardian)) room in Doom.  Miasma is a named scorpion located in the Labyrinth that drops locked chests containing a level 6 treasure map. He also drops level 5 treasure maps, decent loot and gold, and Mondain's Legacy minor artifacts.  Miasma can easily be taken on by a dexxer or a tamer.  The Dark Guardian spawns in one room in Dungeon Doom. They spawn two for every player, NPC, pet, or summons in the room, and seem to have a very high drop rate of Level 1, 2, and 3 treasure maps.

   So you've built your character, imbued your suit, and squirreled away a whole bunch of maps. What now? Time to dig them up, of course! A little preparation will make your treasure hunt go much more smoothly, so take the time to decode and sort your maps according to facet and location. The treasure spots are random, but by sorting the maps into piles of maps that are a short run from each other you can hunt much more efficiently and quickly. This is what my backpack and Trammel treasure map pouch look like:

(http://i52.tinypic.com/300frc0.jpg)

Once you have your maps broken down by area, take each pile and sort them into the order you want to do them. The less running around you have to do, the better!

Don't forget to have the following in your backpack before you go:

- lock picks or a skeleton key
- the map you plan on digging (duh)
- a shovel or pickax - The Delucian's Lost Mine quest (http://www.uoguide.com/Jacob%27s_Pickaxe (http://www.uoguide.com/Jacob%27s_Pickaxe))  gives you a blessed pickax as a reward :)

   Now that the maps are sorted and ready to go, it's time to get started. It really helps if you have access to a good rune library. Those old treasure map spots may no longer spawn, but they're often a good starting point when headed out to a map location. Stratics has an excellent treasure map guide (http://uo.stratics.com/thb/info/maparchive/Archive1.shtml (http://uo.stratics.com/thb/info/maparchive/Archive1.shtml)) that I use to look up coordinates. If your maps are in Malas, Tokuno, Ter Mur you'll probably have to hoof it at first. I strongly recommend that you take the time to mark some runes for each facet to help you get to that next treasure spot quickly and efficiently. Unfortunately if the map is in Ilishnar you'll just have to walk.

   Pinpointing the correct spot to dig based on the map illustration can be tricky. Here is a graphic that illustrates approximately where the dig site is in relation to where the pin is on the map.

(http://i53.tinypic.com/kbwt9k.jpg)

Here is a screenshot of my treasure hunter standing approximately where the pin is located on the map while digging up a chest. The actual location of the chest is visible as a brown dirt patch.

(http://i54.tinypic.com/35d25jp.jpg)

Even with all of this in mind it can still be difficult. A useful tool when pinpointing dig sites is the magnifier located within the accessibility tools in Windows. When viewed on the highest magnification, the treasure maps look very much like the UO Cartographer (download it here! http://vboards.stratics.com/uhall/168538-uocartographer-beta-new-uoam-%5B0-9-8-0-dec-17-re-read-op-first%5D.html (http://vboards.stratics.com/uhall/168538-uocartographer-beta-new-uoam-%5B0-9-8-0-dec-17-re-read-op-first%5D.html)) map zoomed all the way in.  If you have trouble with a map, set it aside and come back later - it gets much easier to find the spots with practice!

   Left clicking on the treasure map will bring up a context menu that allows you to target the ground where you want to dig. Alternatively, you can double click your shovel/pickax, target the map, then target the ground. A failed dig attempt gives the message "You dig and dig, but fail to find any treasure." A successful dig attempt gives no message, but you will hear a digging sound.  Once the digging process has started, you will be unable to move around or it will stop. If you attempt to cast Invisibility on yourself you will be automatically revealed UNTIL the chest is fully visible but before the guardians have spawned. The best strategy (assuming you have Magery) is to precast an Invisibility and wait until the chest is fully visible before targeting yourself. A trick to help you pinpoint the exact moment to target yourself is to count the exact number of digging noises you hear from start to finish. You should target yourself with the Invisibility spell after the 14th digging sound. Once the guardians have spawned, dispatch them in a manner appropriate to your template, pick the chest, pop the lock, and loot away!

Useful Treasure Hunting Scripts & Programs

BM Automagic Looting - http://www.easyuo.com/forum/viewtopic.php?p=102743#102743 (http://www.easyuo.com/forum/viewtopic.php?p=102743#102743)
Chester The Chest Looter - http://www.easyuo.com/forum/viewtopic.php?p=349225#349225 (http://www.easyuo.com/forum/viewtopic.php?p=349225#349225)
TrailMyx's CLAW Lite - http://www.scriptuo.com/index.php?topic=17.0 (http://www.scriptuo.com/index.php?topic=17.0)
UO Catrographer - http://vboards.stratics.com/uhall/168538-uocartographer-beta-new-uoam-%5B0-9-8-0-dec-17-re-read-op-first%5D.html (http://vboards.stratics.com/uhall/168538-uocartographer-beta-new-uoam-%5B0-9-8-0-dec-17-re-read-op-first%5D.html)
CEO TurboCartography - http://www.easyuo.com/forum/viewtopic.php?t=16551&postdays=0&postorder=asc&start=0 (http://www.easyuo.com/forum/viewtopic.php?t=16551&postdays=0&postorder=asc&start=0) old as dirt but still working flawlessly as of January 2011 according to comments
ScriptKing's Lockpicking - http://www.easyuo.com/forum/viewtopic.php?p=298389#298389 (http://www.easyuo.com/forum/viewtopic.php?p=298389#298389) I haven't tried this one but the comments look positive and it was written after the removal of the anti-macro code

If anyone has a good treasure hunting tool please reply to this thread and I'll update this post. :)


Here is a list of item IDs to add to your looting scripts for picking the good stuff out of the chest -

Skeleton Key : ITY
Master Skeleton Key : ITY
Recipe Scroll : PIP
Forged Pardon : UVH
Talisman (Mana Phasing Orb): YJG
Body Sash  : FZH
Bronze Shield (Surge Shield): GIK
Treasure Map : XVH
Essences : ICHB
Folded Cloth (Abyssal Cloth) : BUI
Top Coffin Piece (North Facing) : PEL
Top Coffin Piece (West Facing) : GDL
Middle Coffin Piece (West Facing) : LDL
Middle Coffin Piece (North Facing) : QEL
Bottom Coffin Piece (West Facing) :
Bottom Coffin Piece (North Facing) : FEL
Alacrity/Transcendence Scroll : TVH

I still need the item ID of the west facing bottom coffin piece, if anyone has one that they can use to check for me.

Random Treasure Hunting Tips :


- Fel maps are the only maps that have any chance at all to drop Scrolls of Transcendence. I have done 500+ Tram/Malas/Tokuno/Ilsh/Ter mur maps of all levels since the changes were implemented and the only chests that ever dropped a transcendence scroll were located in Felucca.

- In my experience the best place to get t-maps is vendors. I check vendors wherever I am, and buy any t-maps being sold for the amount of gold I will get back for doing them. I can usually find them being sold for less. I consistently have more maps then I can do, and I rarely farm monsters.

- "Vintage" t-maps still have the old set locations. If you're scooping up every cheap map you find you'll get plenty, so don't toss out that t-map library just yet!

- If you get a map located on Magincia, set it aside and wait for the spot to reset. That place is a death trap.

-Luck does effect the loot you get from the guardians, but it does not effect the loot from the chest. If you like to "milk" the chest for spawn, wear a luck suit. If you grab the items you want and break the chest then luck is optional IMO.

- Different facets DO have different loot types in the chest. Tram/Fel/Ilsh chests contain standard human pieces.  

- Lockpicking and Cartography both require some playing out in "the field" to get the last 5 points in the skill. The last 5 points of Cartography must be gained by decoding treasure maps and the last 5 points of Lockpicking must be gained by picking static chests or treasure chests. This can be circumvented by using the "Satyr Trick".  http://www.uoguide.com/Satyr_Trick (http://www.uoguide.com/Satyr_Trick)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: MeWonUo on January 17, 2011, 03:57:30 PM
Must... Comment... 

So I'm reminded to come back and read this thoroughly when I have a few more minutes.

Looks like you have some great info in there.

Thanks for taking the time to put it together. :)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: gimlet on January 17, 2011, 04:08:52 PM
This is very good. Thanks and +1
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Masscre on January 17, 2011, 04:29:27 PM
WOW Nice walk through now I have kicked into TH over drive :)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on January 18, 2011, 06:16:38 PM
Thanks, I spent a good chunk of time writing this because all the current treasure hunter guides suck and/or are about ten years out of date. I may clean it up a bit and post to Stratics eventually...
Title: Re: So You Want To Be A Treasure Hunter?
Post by: MeWonUo on January 18, 2011, 06:45:41 PM
Very nice work Tarpan!

I'm glad I marked this so I could come back to it.  Loads of useful information in there.

I highly recommend anyone aspiring to be a TH'er read this.  I'll be referring back to this often I'm sure.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on January 18, 2011, 07:13:08 PM
I didn't know about the coffin pieces. I saw them on sale the other day in Luna for over 10M a piece was wondering where they came from.

I might actually have to start Treasure Hunting just because of those coffin pieces. I did a few chests a few months back and it just wasn't worth it to me. Now that I know about those coffin pieces though I might have to pick up my shovel and head for land.

How rare are those Coffin pieces? I'm guessing the drop about as often as a Ghost Anchor/ Seahorse Statuette.

Nice write up!
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on January 18, 2011, 07:31:50 PM
I'm not sure how rare the coffin pieces are. They drop from level seven chests, and I've only done one so far. I actually wasn't aware of the drop at the time, and I don't fully loot the chest so I might have gotten a piece then and dismissed it without realizing. I'd actually sworn off ever doing another one (the person who made renegade changelings can go right to hell) until I read about the coffin drop. I'll go back later and update the post with a list of special drops from each level of map, so it's more clear what to expect from each box of loot.

I do treasure hunting "in bulk", looting my maps by zone and only looting the good items from each chest. I'm unsure of the gold per hour I make doing this, but it feels pretty obscene. Between imbuing ingredients, mana phasing orbs, relics from unraveling, and of course the gold I think treasure hunting is stronger then its ever been. The loot in the chest itself may suck, but who cares? As it stands the magical armor and weapons inside the chest are secondary to the special items.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on January 18, 2011, 07:55:00 PM
Can't you Decode all the maps then stone off Cartography and throw something else on instead?

I'm pretty sure I did that my last go around.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: gimlet on January 18, 2011, 07:57:06 PM
yes you can and also use mining then stone it and use lock pick if level 5 or higher
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on January 18, 2011, 11:09:57 PM
Yes, you can do it but it requires at least two soul stones, one of them dedicated to the character. I've never bothered because I don't think the template suffers enough to bother with all the clicking, but it is something to take into consideration when building your character.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: JustAnotherFace on January 19, 2011, 07:23:31 AM
Thanks for the great write up!  I script built a treasure hunter about a month ago and have yet to play that character.  I need to make that a priority and actually get out and do some maps.  I just hate giving up PvPing time to do mondain tasks :P

JaF
Title: Re: So You Want To Be A Treasure Hunter?
Post by: TrailMyx on January 19, 2011, 07:25:39 AM
Tarpan felt the infusion of a +92 Rep boost.  Good job, man.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on January 19, 2011, 09:02:07 AM
Thanks everyone! I updated with a link to a few useful scripts, added the info on soul stones, and mentioned the satyr trick for training cartography and lockpicking. I keep looking at it and seeing things I overlooked, so this is still a work in progress.  ;D
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on January 19, 2011, 10:50:49 AM
Thanks to your treasure Hunter write up and finding out about the coffin pieces I went out last night and did 5 level 6 Maps. In one of those Level 6 Chests I received a Diabolically Tattered Map (Level 7).

I dug up the level 7 Chest up and low and behold there was a coffin piece. Beginner's luck perhaps...



Title: Re: So You Want To Be A Treasure Hunter?
Post by: gimlet on January 19, 2011, 10:51:47 AM
Thanks to your treasure Hunter write up and finding out about the coffin pieces I went out last night and did 5 level 6 Maps. In one of those Level 6 Chests I received a Diabolically Tattered Map (Level 7).

I dug up the level 7 Chest up and low and behold there was a coffin piece. Beginner's luck perhaps...

Cool - did you solo?
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on January 19, 2011, 11:10:16 AM
Yeah I did all the chests solo including the Level 7. It wasn't that difficult really. I didn't die one time. Usually I'm impatient with stuff like this so I'll bring other accounts just for the purpose of speeding up the process. However I was bored and needed something to do. And I didn't want to interrupt my other accounts in their scripting activities. ;)

The level 7 was in Ter Mur so I came across an Enraged Rising Collusus which wasn't too difficult. Hopefully I'll get a Level 7 in Ishellnar so I can see what this Renegade Changeling is all about.

Does anyone know about any other special drop or oddities besides the coffin pieces?
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on January 19, 2011, 12:03:10 PM
Congrats on the coffin piece! Was it perhaps the piece that I'm missing the item ID from?  :D Here's a full list of all the special items available:

A Creeping Vine
Message in a Bottle
Recipe
Scroll of Alacrity
0.5 Scroll of Transcendence
(only on Felucca for maps higher than Level 1)
Skeleton Key
Tasty Treat
Treasure Map (Same level or one level higher)

For Level 5 to 7:
Forged Pardon
Mana Phasing Orb
Runed Sash of Warding
Surge Shield
1 Minor Artifact (only Level 6 and 7)
1 Master Skeleton Key (only Level 7)
1 Coffin Piece (only Level 7)

Some of these I forgot to add the item IDs in the original post... work in progress, I say!

I'd compare the Renegade Changeling to a paragon Irk. I never ever ever ask for help on a map... but I had to ask for help to get these guys down. They retarget, hit like a truck against all 70s resists, and are unbardable. You CAN provoke the other spawn onto them, but they tear it up quickly and the barding difficulty felt like 160. You can't lure them off, if they get to a certain distance away they'll reset back to the chest. I ended up having to switch to my tamer and call in another guild mate on his tamer. We invised and let the dragons whittle them down.

I haven't done a level 7 other then the first one in Illishnar, because I didn't upgrade my account to High Seas until recently. Before then I just sold the maps, since you can't decode them without the booster pack. As a general rule I find Malas, Tokuno, Illish, and Ter Mur level 6s to be way easier to solo, so when I get Tram or Fel maps I trade them for maps from those facets. I can't handle the ancient wyrms from the Tram/Fel maps on my bard.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on January 24, 2011, 11:28:59 AM
Bottom Coffin Piece (West Facing) MDL

I've been doing quite a bit of Treasure Hunting since you told me about the Coffin Pieces.

I've received 4 Coffin pieces and one disappeared on me when I placed it on the 2nd level floor of my keep. Weirdest thing I've had happen to me in game since losing a blessed Crimson.

It was the final piece, the middle Coffin piece facing west and when I dropped it on the floor it just vanished. Checked my backpack...nothing. Checked downstairs...nothing. Hit Ctrl-Shift and went through every item in my Keep....nothing. Logged on the 2nd Client and hit Ctrl-Shift....nothing. I think I spent almost an hour searching for the lost coffin piece to no avail.

Quite a let down as this would have given me one full coffin. Took the wind out of my sails. :-[

There are some graphics that don't show up on the EC Client but they do show up when you hit Ctr-Shift. Some of the rocks from Twaulo don't always appear and the corrupted Crystal portal graphics doesn't always appear either.

Anyways...I thought I had a full coffin! I'm bummed but I'll be back out there again with my Shovel and Map.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on February 06, 2011, 08:19:16 PM
I ended up finding the 'lost coffin piece"....

I'm not sure how the hell this happened but it ended up getting dumped inside one of my containers on the first floor.

I was on the 2nd Floor of my keep attempting position the coffin piece when it went poof on me. A week or so later I find it in a wooden box on the first floor. Go figure...

I'm not complaining. I'm just glad I found it and all my work wasn't in vain.

After spending some considerable time Treasure Hunting the past two weeks I now have both full Coffins.

I'm having fun with it so I'm going to keep at it for awhile. :)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on February 06, 2011, 08:22:29 PM
Congrats on putting together two whole coffins! I'm feeling a little burned out on treasure hunting at the moment so I haven't even gotten once piece yet. That's ok though, maps don't go bad!
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on February 07, 2011, 11:59:13 AM
I don't know if this is the right thread for this question, but I'll put it here anyway. I got a good deal on some soulstones and was thinking about training up fishing to swap out with mining on my t-mapper. The only problem? My t-hunter is a bard. Is this a viable template for fishing? I think the idea is good enough to motivate me to change around my characters. The alternative would be making my t-hunter into a pure bard and using my unused character slot to make a mystic t-hunter with fishing on stone.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on February 07, 2011, 09:44:56 PM
I'm not so sure that's a great fit. It can come in handy from time to time but most of the monsters you run into at sea are by themselves and there isn't anything around to Provoke onto them. Have you checked out TrailMyx's Fish Treasure Hunter (http://www.scriptuo.com/index.php?topic=133.0) the answer may have been discussed there.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on February 08, 2011, 06:54:45 PM
I skimmed it. There's an archer/tamer template mentioned but I already have one of those sans fishing, and another tamer besides and really don't want a third one... lol. The script itself appears to only use magery to kill the serpents, so I may try the bard with a reptile slayer spellbook.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: TrailMyx on February 08, 2011, 09:38:26 PM
Such overkill.  GM mage without a slayer spellbook works fine enough.  No fuss.  No need to worry about taming, archery, etc.  You can just soulstone just about anyone with fishing/mage and have an effective MIB hunter.   Just remember to have self repair armor.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on February 09, 2011, 11:03:09 AM
Haha, thanks for the heads up. I guess I was overthinking things!
Title: Re: So You Want To Be A Treasure Hunter?
Post by: TrailMyx on February 09, 2011, 11:16:36 AM
Haha, thanks for the heads up. I guess I was overthinking things!

Ya, the normal serpents are creampuffs at best.  The deep sea serpents have some bite, but even my 90ish magery/crappy armor guy was able to carve through them.  Just takes some time because with low mana it takes some extra time due to the healing.

If you had a snake slayer spellbook, you're good to go.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on February 21, 2011, 02:17:28 PM
I've finished up (well... almost) fishing as an alternate skill for my mapper, and it just makes me feel even more strongly that treasure hunting is the best profession in game. My first MIB hunt netted (har har) a ridiculous amount of gold, as well as a few more maps to toss into the heap.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: TrailMyx on February 21, 2011, 02:37:13 PM
I'm sneaking up on 2300 MIBs automatically fished up by my SOS autofarmer.  That is still one of the most annoying "Clickity-click" functions in UO.  Bleah..
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Endless Night on April 12, 2011, 06:13:55 PM
very nice +1 rep from me.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Canuker on April 13, 2011, 08:55:37 PM
Whats the best 6 mod item anyone has received?  I have found some nicer jewelry but nothing that would replace a item I have already.  Its a shame that these items don't seem to break the 500 point cap or has anyone for different?

On a side note has anyone ever got a relic from breaking the stuff down?
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on April 13, 2011, 11:27:51 PM
Should I be looking through the loot for 6 Item Mods?

I don't even bother looking at the items unless there is 100% Elemental Weapon I just leave it all there. I take the gold, Pardons, Essences, Tasty Treats and the Green Bag and I'm off on the next Map.

I've never understood people grabbing the items 1 by 1 and spawning more monsters. Seems like a waste of time to me.

Grab the goods and go says me!

I feel for you 2D users having to drag through all that loot. In the EC you can set the loot to be displayed on a grid and you can just grab what you want.  8)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Khameleon on April 14, 2011, 11:40:05 AM
If you had a snake slayer spellbook, you're good to go.


My Fisher with a Snake slayer Spell book takes hits the Deep Serpents for 98% to 100% Damage with one Energy Bolt :)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Tarpan on April 14, 2011, 05:56:44 PM
Should I be looking through the loot for 6 Item Mods?

I don't even bother looking at the items unless there is 100% Elemental Weapon I just leave it all there. I take the gold, Pardons, Essences, Tasty Treats and the Green Bag and I'm off on the next Map.

I've never understood people grabbing the items 1 by 1 and spawning more monsters. Seems like a waste of time to me.

Grab the goods and go says me!

I feel for you 2D users having to drag through all that loot. In the EC you can set the loot to be displayed on a grid and you can just grab what you want.  8)

I use a script I snagged from the EUO site called "Chester the Chest Looter" (it's linked in my OP) to pick the chest for me. I have the item IDs for all the "good" items entered in  for it to loot those and I have it loot armor above a certain intensity threshold. Once the chest is unlocked and popped I sit back and let my good friend Chester do all the looting for me. I quadrupled my productivity when I found that script, before I script looted chests I picked through it by hand.

Whats the best 6 mod item anyone has received?  I have found some nicer jewelry but nothing that would replace a item I have already.  Its a shame that these items don't seem to break the 500 point cap or has anyone for different?

On a side note has anyone ever got a relic from breaking the stuff down?

I've gotten a few 6 mod weapons good enough for me to save and toss on my vendor, but I don't actually sell many. I haven't gotten one item with 6 mods on it that was good enough to be memorable, and I've looted a lot of chests since they inserted that change. I've never gotten a relic fragment from unraveling treasure chest loot, to the best of my knowledge.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: viniciusxis on December 03, 2011, 09:24:53 PM
bumping this thread a lil bit
i recently started playing on osi (yay) and i made my treasure hunter, but i'm having a hard time making any good profit with it
i have done about 8~10 lvl  6 t-maps, one or two in felluca and the best things i got so far were:

2 forged pardons that i sold for 1mil (lucky)
about 3 0,5 SoT that went for about 150k each
a lot of bad alacrities
a lot of essences
a bunch of useless arties like luna dance, philips wooden horse, etc
one runed sash, two surge shield (all crap)
about 400k in gold

and i just did a lvl 7 in malas and i was pretty disapointed
i saw like 4 items with 6 props and they were all low intensity and mixed up
35k gold, 7 essences, heart of the lion, a bad alacrity and a *tasty treat*
and that was it :/

so i guess my real question here is:
how do you guys profit from t-hunter? where do i get lvl 5+ felluca maps?
i've been farming miasma nonstop and i have like 10 lvl 6 to go after and none are in felluca :/
do you guys go after all lvl 6 maps?
[]'s
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on December 03, 2011, 10:50:34 PM
I only do 6's and 7's.

Treasure Hunting really isn't a money maker unfortunately, it was for a little while when the new items were first introduced but now the market is saturated.

Doing T-Maps is basicly something to do and can be fun. I still do quite a few believe it or not...

I like having the Mana Phasing Orbs with the mods I want on them for all my heroes.

I am a fan of the coffin pieces off that drop on the Level 7s.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: NObama on December 03, 2011, 11:08:48 PM
It's even more useless, now that Shame loot is so crazy.  I *really* need to put together that reference guide for which artys/peerless/renowed drops are no longer worth farming...
Title: Re: So You Want To Be A Treasure Hunter?
Post by: viniciusxis on December 04, 2011, 11:13:56 AM
yeah i only started it because people told me it was easy to farm gold with it, so i found this tutorial and got excided about it

i haven't come across any mana phase's though, are they really rare?
Sots bigger then 0.5 only drop on lvl 7's?
every lvl 7 drops a coffin piece?

aw, and NObama, what would you recommend for me to build to farm well?
i already have a chiva healing archer and built a small sampire to farm miasmas
ty :)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on December 05, 2011, 12:43:45 AM
yeah i only started it because people told me it was easy to farm gold with it, so i found this tutorial and got excided about it

i haven't come across any mana phase's though, are they really rare?
Sots bigger then 0.5 only drop on lvl 7's?
every lvl 7 drops a coffin piece?

aw, and NObama, what would you recommend for me to build to farm well?
i already have a chiva healing archer and built a small sampire to farm miasmas
ty :)

Mana Phasing Orbs drop about the same rate as Pardons.

Coffin Pieces seem to be in the 33% drop range.

Ultima's T-Hunting Template:

120 Throwing
120 Anatomy
120 Tactics
50 Chivalry (+30 via Jewelry)
90 Healing
100 Mining
100 Lockpicking

Template can mow through Treasure Hunts via Elemental Slayer weapons with the exception of Renegade Changelings found in Level 7 Ilshenar. I break out the Sampire to deal with the Renegades Changelings. 
Title: Re: So You Want To Be A Treasure Hunter?
Post by: viniciusxis on December 06, 2011, 04:18:50 PM
yea but srsly how do you profit with it?
i mean whats the best loot you ever got on a lvl 6 or 7?
i just got a coffin piece but i can't seem to sell it (playing on atlantic, how much does it goes for anyways?)
:P
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Crisis on May 05, 2012, 03:07:35 PM
As long as you loot the maps yourself, they are extremely profitable. I never buy maps because it takes a lot of the profit away. I get most of my maps from Maisma so it is 0 cost. The ones from the chest are level 6 and you can level 5 on the body. 5k per level so 25k to 30k right off the bat. Most of the arties are easy to find cheap so I usually unravel them but you can put them up for like 10k and they usually sell ok. If you have an inbuer, you can unravel everything or just the stuff that unravels into essences which is what I do. The sot's can be sold for a decent amount along with the essences that come in the chest. There is one per level and can usually be sold in stacks of 10 for anywhere from 100k-500k depending on server. You also get the gold and loot from the guardians. That usually adds up to 10-20k for 5th and 6th level. On the level 6 chests, there is also a chance for a level 7 map. I also manipulate the chest (that sounds bad doesn't it? lol) when I am done pulling what I want. I can usually get an extra 10-15 mobs to spawn but pulling something up and letting it fall back in. People also like the skeleton keys and pet treats. If you look at it as a per chest profit, then it doesn't seem like much but they are quick and easy to do. They add up quickly and are fun to do.

I know this is an older post but decided to answer it just in case someone else was wondering the same thing. Treasure hunting and fishing are my main pleasures in UO. :)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: formerlyrara on May 05, 2012, 05:15:08 PM
I do miasma sometimes but honestly i have more fun taking all the level 1's from sos finding and work them up, believe it or not from level 1 to level 6 i have done it a few times. Only reason though why i do all the level 1s and up is making a rune library for pretty much all facets where most tmaps spawn, yes i know its random tmap spots but if you notice they are in certain areas and you just need to mark 4 runes or so per area until someone comes up with a good way to identify spots easier.

V/r
Rara
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Crisis on May 05, 2012, 05:20:09 PM
I mark all the spots that I do on cartographer. I have found that the spots are not random like they say, just a lot more of them. I have hit one spot in Malas 4 times so far. 3 times was a level 6 map and once was a level 5 map. I save all the maps that I get as well and work them. Its all profit and fun and the low level maps are usually pretty quick.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: NObama on May 06, 2012, 04:16:35 AM
^^^^This.  Also, the island maps in Tram/Fel are still the same spots as under the old system.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: 12TimesOver on May 07, 2012, 08:22:17 AM
Just want to "but" in on the profitability piece.

I've never recoup'd enough gold to justify the time it takes to complete most tmaps. In fact, if you look at T-Mapping purely from this perspective then it simply isn't your thing, there are MANY better ways to make more gold faster and with less stress. Again, strictly speaking from the profitablity standpoint.

I do T-Maps purely for the fun of doing them. There's something about the hunt, the loot, the spawn - to me it's one of the few actual FUN things left to do fully attended in the game! I still have a major soft-spot for my roughly 17-20 tmappers (I know, I know...it's a sickness).

Frankly, now that much of the economy is driven by the value of turn-in points, you may be more profitable farming tmaps and turning them in for points than actually doing them; I don't know, I may have to do some analysis on that *runs off to start another spreadsheet*


X
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Crisis on May 07, 2012, 12:55:51 PM
Very true, profit can be in the eye of the beholder. I do them for the fun of it and compete them in no fairly quick but I am sure that a lot of people can make earn more in the same amount of time. The same with SOS' and fishing but I love those too.
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Ultima on May 07, 2012, 04:45:11 PM
12X is right T-Maps certainly aren't the best bang for the buck but their fun to do and you can still make a little something on the side for doing them. Some of the Orbs can go for a million a pop that's not bad for less than 5 mins of your time and the Pardons low end is 1/2 million. If you get a hot streak you can make some decent GP. I've had plenty of bad runs where I've thought it's not worth doing but something keeps me at it. You get to monster bash and feel like a hero!  

I love using a Thrower to do T-Maps. I blaze through all level maps up until I lock horns with the renegade changeling...those buggers require a different template to deal with. It would be nice to see something else unique added besides the coffin pieces to give me even more incentive to T-Hunt.

Title: Re: So You Want To Be A Treasure Hunter?
Post by: Mad Tamer on July 25, 2012, 12:24:33 AM
Thanks Nice Post! I have been doing t-maps for the Phase Mana Orbs and Murder Pardons... I have noticed the level 6 ones spawn hit area monsters that will reveal your tamers n target them :)
Title: Re: So You Want To Be A Treasure Hunter?
Post by: Gemviper on January 06, 2016, 06:14:25 PM
Still a great guide although I'm running with a bard that doesn't have a second bardic ability besides provo, I run eval instead for stronger spells and my gear is enough to satiate my mana requirements. I just got tired of bard abilities being on the same timer but anyway...

I came looking for a list of item types from lvl 1-3 maps(from fishing), are there any new items worth adding to the list? I take it the armor/weps/jewels are still too low level to be worth sorting at level 1-3?