Author Topic: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added  (Read 214785 times)

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Offline stevenintx

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #390 on: October 01, 2023, 07:12:16 PM »
-1
thanks for the replay

Offline creedgaming

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #391 on: February 10, 2024, 08:06:29 PM »
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!!!!ATTENTION!!!

I have found some very much needed fixes, especially when using gate travel. I play on siege and set the script to tinker my axes instead of grabbing from a bag so you may want to avoid that edited section. Bank box gump sizes need to be updated in 2 locations and there is a line that should be in between moved in between some closing brackets.
Also, the script would quite often keep opening a gate to the location I was standing on. I added some code to check the sysmessage for blocked location and then if so it will move to the next tree spot. It does have the issue of being blocked just as often but it fixes itself.

I have attached version 2.07 to those that wish to use it.

If you need to see the modifications I did, please check out diffchecker.com and upload 2.06 and 2.07 and change what you need to (if don't wish to use tinkering)

Thanks!



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ter_mur_lumber_2.0.7_ELITE.txt
« Last Edit: February 11, 2024, 07:10:13 PM by creedgaming »

Offline Broodking

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #392 on: August 09, 2024, 04:10:04 AM »
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Hello, I am having a problem with the bank.  It does not recognize it open and keeps opening bank and not placing anything in the secure

Offline Gaderian

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Re: Ter Mur Area Lumberjack ELITE VERSION 2.0.6 28/09/14 - Siege support added
« Reply #393 on: August 13, 2024, 04:11:06 PM »
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Are you using large containers in the client? It may require a change to the gump size that the script is expecting.
"Go ahead ask me: 'Should I use hard waits or timers?'"
You say:"Should I"
Gaderian:"Timers!"
You Say:"use hard waits or timers?"

The serious side of timer use is illustrated here: http://www.scriptuo.com/index.php?topic=12094.msg101926#msg101926

However, every time I go back and look at this [AutoLooter] script, I realize I had wrote it in my zen state of EUO scripting - so it makes my brain hurt.

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