Author Topic: project dust765  (Read 21853 times)

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Offline dust765Topic starter

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project dust765
« on: January 15, 2021, 05:48:36 AM »
+1
hello everyone

I want to introduce my heavy modded ClassicUO version

it is available at
https://github.com/dust765/ClassicUO/tree/dev_dust765

download here:
https://github.com/dust765/ClassicUO/releases

there is A LOT of additional features, see list

a few of them are showcased here, see video make sure

#1 https://www.metacafe.com/watch/12177837/project-dust765/
#2 https://www.metacafe.com/watch/12177839/project-dust765-2/
#3 https://www.metacafe.com/watch/12177847/project-dust765-3/

thanks a lot

I come here answer question

art / hue changes

Stealth footsteps color

Energy Bolt - art and color

Gold - art and color

Tree to stumps / tiles and color

Blockers to stumps / tiles and color

visual helpers

Highlight tiles at range

Highlight tiles at range if spell is up

Preview fields and wall of stone

Glowing weapons

Color own aura by HP

Highlight lasttarget (more colors and options)

healthbar

highlight lasttarget healthbar

color border by state

flashing outline (many options)

cursor

Show spell on cursor (and runout countdown)

overhead / underchar

Distance

oldhealthlines

old healthbars

mana / stamina lines, for self and party,

bigger version and transparency

misc

Offscreen targeting

Razor lasttarget sync (Razor lasttarget string - set this to the same lasttarget overhead string as set in Razor, so the ClassicUO lasttarget will be the same as in Razor.)

Black Outline for statics

Ignore stamina check

Block Wall of Stone

misc 2

wireframe view

hue impassable tiles

transparent / invisible house and items by Z level from player

ignore list for circle of transparency (txt file created in your /Data/Client folder)

show death location on worldmap

nameoverhead

hp line in nameoverheads

more filters in nameoverheads
UI gumps

sticky last target healthbar (healthbar that always will be your last targets healthbar)

bandage gump (bandage timer UI)

texturemanager

texture manager (arrow or halo on mobiles)

UCC UI

UI UCC LINES - Draws a line to HUMANS on your screen.

Please specify the correct settings to make theese properly work!

UI UCC AL - Is an autoloot feature / UI. Only works with GridLoot enabled. You can add items to the txt file created in your /Data/Client folder. Recommendation is to set high value items to the autolootlist.txt (items you potentialy would go gray for) and low value items to autolootlistlow. If you check SL (SafeLoot (available for both lists)), items will ONLY be auto looted if you have looting rights. Loot Above ID adds all items to the loot list higher than X, so you dont have to add hundreds of items to the list.

UI UCC BUFFBAR - Provides a visible timer for next swing and disarm. You can enable lines individually enable them and also lock the UI to prevent moving it. There is a txt in /Data/Client to modify the timers for weapons. It does NOT change calculation with SSI or the like.

UI UCC SELF - Is an Automation feature to bandaid yourself, use pouches and pots and auto rearms a weapon after being disarmed.

Checkboxes on the UI

Rearm Pot - Auto rearm after pot.

Armorer Guild - Auto rearm after being disarmed.

Thiefes Guild - Disables any actions when hidden.

Mages Guild - Disables any actions when a spellcursor is up.

macros

HighlightTileAtRange (toggle)

ToggleTransparentHouses (toggle)

ToggleInvisibleHouses (toggle)

UCCLinesToggleLT (toggle)

UCCLinesToggleHM (toggle)

AutoMeditate (toggle)

macros

ObjectInfo (-info command)

OpenCorpses (open corpses in 2 tiles)

OpenJournal2 (open second journal)

SetTargetClientSide (set target client side only)

LastTargetRC (LastTarget with RangeCheck)

HideX (removes a game object)

HealOnHPChange (keep pressed, casts greater heal as soon as HP change)

HarmOnSwing (keep pressed, casts harm as soon as a swinganimation is issued from server)

CureGH (cure or gheal)

advanced macros

OpenCorpsesSafe (open corpses in 2 tiles safe to loot)

GrabFriendlyBars, GrabEnemyBars, GrabPartyAllyBars (grab all bars with hotkey)

AutoPot (one pot button)

DefendSelfKey, DefendPartyKey (clever defend self or party)

CustomInterrupt (interrupt current spellcast)

EquipManager (fast equip)

SetMimic_PlayerSerial (set master or custom serial for EquipManager)

commands

type command in chat

-mimic (mimic casting of master)

-marker X Y (add world marker)

auto add marker for T-Maps

-df (defender)

-automed (auto meditate)

-engage (auto pathfind and attack lasttarget)

outlands

disabled features due to client enforcement

inferno bridge solver

overhead: Summon timer (also on healthbar)

overhead: Peace timer (also on healthbar)

underchar: Hamstrung timer (also on healthbar)

buffbar: hamstrung

lobby

connect multiple Dust765 clients to a lobby server to issue commands

[Dust765's LobbyServer] (https://github.com/dust765/LobbyServer)

features: send your lasttarget to be everyones, drop everyones spell on lasttarget, make everyone cast a spell, everyone attack lasttarget

autostealthposition: command: -autohid ((needs connected lobby) broadcast your position when hidden, everyone will see your position

commands: see options for a full list

macros: see options for a full list
« Last Edit: July 05, 2021, 06:39:00 AM by dust765 »

Offline TrailMyx

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Re: project dust765
« Reply #1 on: January 15, 2021, 08:27:40 AM »
+1
Brilliant!
Please read the ScriptUO site RULES
Come play RIFT with me!

Offline Tidus

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Re: project dust765
« Reply #2 on: January 17, 2021, 10:29:29 AM »
+1
Stickied
For those who have fought for it, freedom has a taste the protected will never know ~ Anonymous, Vietnam, 1968

Offline dust765Topic starter

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Re: project dust765
« Reply #3 on: January 18, 2021, 03:52:38 AM »
+1

Offline gimlet

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Re: project dust765
« Reply #4 on: January 18, 2021, 10:52:49 AM »
+1


A Warm Welcome!

Thanks for your interesting introduction - restricted status lifted - feel free to enjoy all the benefits of the site!


WELCOME!

Offline dust765Topic starter

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Re: project dust765
« Reply #5 on: January 31, 2021, 11:46:43 AM »
+1
thanks a lot Gimlet!

I will fix 1-2 bugs and then update the project to latest CUO version when CUO is stable again (gump bugs)


if someone has a feature request or just an idea, just post it here. I'm really out of ideas atm that are not just hardcode script XY..


also I maybe releaseing a teaser video of some unrelesed features
« Last Edit: January 31, 2021, 11:52:29 AM by dust765 »

Offline dust765Topic starter

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Re: project dust765
« Reply #6 on: February 08, 2021, 04:26:57 AM »
+1
NEW feature added:

transparency and invisibility for houses (walls and floors) relative to player Z level

(build branch dev_dust765 yourself atm, it's not in pre built release yet)

Offline lexutto

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Re: project dust765
« Reply #7 on: February 11, 2021, 08:16:47 AM »
-1
Sorry cant understand how to install it... actually im just looking for HP bars like urs..

Offline dust765Topic starter

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Re: project dust765
« Reply #8 on: February 21, 2021, 01:14:28 PM »
-1
I added a pre compiled exe, just download it :)

NEW FEATURE:

sticky lasttarget healthbar
-will always be your lasttarget's healthbar
-lock in place with doubleklick
-works almost like the regular healthbar (shows only HP and you cant rename stuff)

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Re: project dust765
« Reply #9 on: February 22, 2021, 04:30:05 PM »
+1
Since this is a modded version of ClassicUO, then it would not work with EasyUO correct? I like ClassicUO and yours looks cooler but without EUO, new clients are a no-go for me.

Offline hanfraucher

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Re: project dust765
« Reply #10 on: February 23, 2021, 07:11:54 AM »
+1
I dont think there is a public released easyUO version for ClassicUO.

I tested the client and I'm really impressed. Def gonna use it to actualy play together with Reetus assistant for macroing

Offline dust765Topic starter

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Re: project dust765
« Reply #11 on: February 28, 2021, 12:26:16 PM »
+1
correct, sadly no easyUO

NEW FETAURE just added!
ignore list for circle of transparency! eg. trees now wont go transparent if you run arround with CoT enabled

Offline SubwayTrain

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Re: project dust765
« Reply #12 on: March 10, 2021, 05:06:28 PM »
+1
I must be doing something wrong.

Downloaded the "Download & Play" file but there are no custom art hue changes.

How do I apply these changes to the original CUO?

I can´t seem to be able to watch your videos on d.tube either.

Help!

Offline dust765Topic starter

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Re: project dust765
« Reply #13 on: March 11, 2021, 10:04:20 AM »
+1
I must be doing something wrong.

Downloaded the "Download & Play" file but there are no custom art hue changes.

How do I apply these changes to the original CUO?

I can´t seem to be able to watch your videos on d.tube either.

Help!

if you have original CUO working, I suggest the following:

either compile it yourself or download my relese:
https://github.com/dust765/ClassicUO/releases

put it in a different folder than your original CUO

from your original CUO, copy over the "data" folder and "settings.json" into dust765 CUO folder




yeh there seems to be some issues with d.tube. thanks for pointing it out.
I uploaded the videos to another platform but it may take some time till theyr approved



edit: forgot to add, new feature been added: auto mark your last death location on worldmap for 5min

Offline dust765Topic starter

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Re: project dust765
« Reply #14 on: March 22, 2021, 06:04:57 AM »
+1
will soon make a 4th video!

last updates include:


updated 28 feb 2021 to include feature ignore circle of transparency
updated 10 march 2021 to include important fixes and show death on worldmap feature
updated 16 march 2021 add nameoverheadgump options
updated 22 march 2021 texture manager - missing blue arrow / halo - more options

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