Kham... I have been thinking of making the timer into a second timer. if you set it to 2 minutes.. you hardly lose a single trap but you pull some up that are empty. if you do three minutes, you lose some but they always have crabs. I have been thinking of trying 2.5 minutes but to do so i need to alter the script to do seconds. You are skilled enough to do that with ease. Skill level may play into it some too. i have been unsure of how much a high skill leads to them filling and skinking faster or low skill losing them for whatever reason. i haven't payed it enough attention to know for sure.