Im currently trying to make a metal sampire suit. This suit is tough to make. I need energy to be at 45, 40 cold, 40 poison, and physical at 20, with crafting everything but the headpiece. I am having a real difficult time as cold always wants to stay around 3-5 on all of the pieces, and physical and fire want to jump up there. I will be imbuing 18 fire on every piece, and do not want to imbue any piece more than once with a resist, so it doesnt really matter what fire is at, since I will be imbuing it anyways. But in order to do this, the physical resist and fire resist have to be at 4 or 5 each. If either one of them is at 6 or 7, it will lower the other resists too much. As a legendary blacksmith making exceptional pieces, I get 35 resist on each piece, so there is little room for failure. I plan on enhancing all of the pieces at the end with valorite, which will add 5 physical, 4 cold, 4 poison, 4 energy, for a total of 25/20/20/20, combined with a mace and shield reading glasses of 25/10/10/10, so in the end I know I will have, between the mace and shield reading glasses and enhancement, 50/30/30/30.
Therefore, as a new guy to scripting, I want to know where I should begin with my idea for a script. I want it to scan the armor I make for certain resists. Just scan for certain numbers for starts. As it goes along, I wouldn't mind having it move the armor I don't want into the resource bag or smelting it, eventually it doing everything for me. But for now, I would just be happy having my script scan for certain numbers.
Anyone have a helping hand on where I should begin?
I'm thinking maybe I should write something to have a cursor ask me to select the bag, then scan the armor in the bag and put it into a text file to start.
Is it possible to make something to make an item, scan the resists, and if the resists aren't the minimum amount, smelt it again? I know alot of people have it scan the journal for messages, but that wouldn't be able to be used here. Is it possible to scan resists?
Thanks.