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71
Questing / Re: ScriptUO Heartwood Quester v1.19
« Last post by Neftis_RJ on November 15, 2023, 02:34:59 PM »
Hey Trail,

I downloaded the file. However, now I receive the following message: "Cannot locate tool_railengine30k.txt"

I put all .txt files in the same place as well as easyuo.exe.

Any thoughts?
72
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by CityKitty on November 15, 2023, 08:21:31 AM »
The MiBs are in my main pack and i made the script changes but they're still not being opened.

aaand it isn't cutting up fish now. Is that by design?
73
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by TrailMyx on November 14, 2023, 11:51:03 AM »
The only other caviet I can think of is you used to be able to open MIBs in another pack, but I think they changed it so they need to be in your main pack.  Let me know if they don't open and I can update so they are dragged first before they are opened.
74
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by CityKitty on November 14, 2023, 11:00:48 AM »
Terrific! I will go try it in a few. I sell them all, the normals and the ASOS and still have too many. I love to fish hehe
75
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by TrailMyx on November 14, 2023, 05:44:30 AM »
There is either a checkbox on the menu or something in the code that allows you to choose whether to open them or not. I find I get more ASOS when I open a crapload at one time so I wrote a little snippet to run to open them all for me.

Almost... It's never that easy.... ;)

I used 30I a while and it works like a charm. Thing is, how do I get it to extract the SOS from the bottle? My fishing is based on how many ASOS I have for my vendor and I hate the click click click after a fishing trip! Is there a command I can write in or something? Thanks in advance TM!

Crisis is right, there's a checkbox for looting only ancients - but it will only loot ancients and not loot normals. If you want to open them and keep them all, you need to make one small change to the script.  On line 2067, comment out the ignoreitem so it goes from this:

Code: easyuo
  1.             menu get EUOCheckBox8 ; just checking for ancients and not MIBs
  2.             if #MENURES = #FALSE
  3.             {
  4.               ignoreitem #FINDID 2 ; it's plain, forget it
  5.               goto checkanddragagain
  6.             }
  7.  

To this

Code: easyuo
  1.             menu get EUOCheckBox8 ; just checking for ancients and not MIBs
  2.             if #MENURES = #FALSE
  3.             {
  4. ;              ignoreitem #FINDID 2 ; it's plain, forget it
  5. ;              goto checkanddragagain
  6.             }
  7.  

So this will open all MIBs and keep them instead of only keeping the ancient SOSes.
76
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« Last post by Crisis on November 13, 2023, 05:45:52 PM »
There is either a checkbox on the menu or something in the code that allows you to choose whether to open them or not. I find I get more ASOS when I open a crapload at one time so I wrote a little snippet to run to open them all for me.
77
Questing / Re: ScriptUO Heartwood Quester v1.19
« Last post by TrailMyx on November 13, 2023, 10:07:19 AM »
I fixed the link; give it another clickski.
78
Questing / Re: ScriptUO Heartwood Quester v1.19
« Last post by Neftis_RJ on November 13, 2023, 06:49:41 AM »
Code: [Select]
;=================================================================
; Script Name: SUOQuester - ScriptUO Heartwood Quester
; Author: Cerveza / TrailMyx
; Version: 1.18
; Shard OSI / FS: OSI / FS?
; Revision Date: 2007/05/05
; Purpose: Heartwood Quester with reload support for beetles
;          Only does Fletching (bows) and Carpentry (stools)
; Special Thanks:
;       SorrowMaster - original SMQuester
;       Bad_Maniac   - BMItemEval
;       Machine      - craftItem
;       TrailMyx     - Rail engine, Runebood subs
;       j4bber       - Scripting assistance, suggestions and subs
;       Maverick/Drak/Cake2/gatecrasher - Testing and suggestions
;     
;=================================================================
; Revision History:
; v0.90 - Initial Beta Release
;       - Fletching ONLY
; v0.91 - Added Carpentry quest
; v0.92 - - Added hiding
; v0.93 - Hardcoded number of boards for packy
;       - Removed loading char with boards
; v0.94 - Added make tools at secure
;       - Added board check (Thanks Drak for the feedback)
; v0.95 - Bug Fixes: delay problems, fletching tools
;       - Added dump loot to secure (thanks J4bber)
; v0.96 - Should keep 2 tinker tools on you, loading from secure
; v0.97 - TrailMyx - Included rail system for testing
; v0.98 - J4bber - Fix for board stacks
; v0.98a- TrailMyx - OCR for toggling quest items
; v0.981nokal - TrailMyx - No KalInEx ocr, modified load_boards1
;             - Fix for make tools
; v0.985nokal - TrailMyx
; v0.987nokal - TrailMyx - complete rewrite of crafting sub
;             - random bag placement
;             - reset of crafting tools to configurable resource color
; v0.988 - TrailMyx same as v0.987nokal with test rails removed, phased out KalOCR
; v0.989 - TrailMyx fixed OCR and carpentry tools setup bug
; v0.9891 - TrailMyx fixed OCR wrong quest, drop bag in pack
;         - added waits for stability
;         - added quest count and safe recall rune support for ending script.
; V1.0    - FINALLY! Thanks TrailMyx / J4bber and all the testers
; v1.01   - stability additions
; v1.10   - Use virtues to clear cursor
; v1.13   - Switch back to key ESC to fix bugged cursor.  Thanks Mystre!
; v1.14   - Removed honor self.  Added ability to use resources other than normal color
; v1.15   - Removed s7 subs for recall.  Added Beetle unhiding feature.
; v1.16   - Now exclusively at ScriptUO.com
;=================================================================
; Preview of UOC V2.0:
; - save config
; - bank support (multiple random banking refills)
; - random landing spots in heartwood <-- DONE
; - more (all?) quests, selectable from setup menu
; - menu with status
; - new user configurable loot evaluation system
; - ????
;=================================================================
; Files Needed: Make sure they are all in your EUO directory
; - BMItemEval.euo         - Evaluates loot
; - tool_railengine30k.txt - Rail Engine to move char
; - hw_trinket.txt         - Rail File for path to trinket quest
; - hw_bowcraft.txt        - Rail File for path to bowcraft quest
;=================================================================

Requirements:
Please check these off before you request help on the forum

  • [  ] - You are running on OSI This script most likely will not work on your Freeshard
  • [  ] - Tamed and bonded beetle (bonded not really required, but nice when beetle dies)
  • [  ] - Raw Ribs if you would like your beetle fed at the beginning of script execution.
  • [  ] - Runebook with at least 3 runes marked. (Home secure, heartwood, logout) Does not support bank secure!!
  • [  ] - Lootbag in your main pack.  Please make sure this is a different container (big bag) than the bags dropped by the quest reward bag.  You run the risk of trashing your loot otherwise.
  • [  ] - Loot bag in your home secure MAIN LEVEL (when working from home secure)
  • [  ] - Runebook in your main pack
  • [  ] - All resources (boards, ingots, tinkering tools, carpentry tools) placed in the main level of your secure container and not in a bag.
  • [  ] - Tinkering skill sufficent to make tinker tools and crafting tools
  • [  ] - No tinkering?, then enough tinker tools and crafting tools in your home secure (tinker tools and joining planes, lots...)
  • [  ] - KEEP UO screen uncovered. This is so the OCR can see the quest (you can still use powersaver, but do NOT use a screensaver, or coverup the UO window)
  • [  ] - Rail engine requires that you not move the mouse during rail runs. Otherwise this will mess up your movement while riding a loaded beetle. Dedicate your computer to running this script by either just leaving it alone or running the UO session in a VM (virtual machine instance)
  • [  ] - 32-bit video card setup, will not function at 16-bits or 8-bits.
  • [  ] - Make sure you have placed all files (quester, looter, rail engine, rails, evaluator) in the same directory as your EasyUO executable. <-- Important!!
  • [  ] - Do not run this quester in full screen mode or the OCR functions will not work properly.
  • [  ] - Do not run UO Assist or Razor with this script!!
  • [  ] - Be sure to have your rune marked SOUTH a few steps of the gate, otherwise you may accidentally enter the portal before the rail engine is ready. (thanks marina)
  • [  ] - Be sure you remember to download the rail engine from the link supplied below
  • [  ] - Be sure you do not have Always Run selected.  You will need to walk with a loaded beetle.

A big thanks to Bad_Maniac and Machine for some of their work included in this script.

Please post your comments/questions HERE.  Please do not PM me

Please note that you will also have to download the Rail Engine with the rest of the files attached.

One post required to download scripts here at ScriptUO!



Good day, everyone!

Seems I`m having a little issue running this scrip with regards to "rail engine". When I click the link provided with rail engine says ˜page not found". Does it work for you?

Many thanks!
79
Crafting / Re: Using the Crafting Stations
« Last post by CityKitty on November 12, 2023, 02:55:49 PM »
This is another scribe one I'm trying to mod. It's so large and confusing, I get lost. If you ever have some spare time, maybe you could look at this one too.

Thanks in advance.
80
Crafting / Re: Using the Crafting Stations
« Last post by CityKitty on November 12, 2023, 01:56:28 PM »
I have good news. A short test of the script appears to produce a positive result! I had no tools anywhere near me, just the station and it made the scrolls with no complaints. Now I'll go see what other scripts I can apply this to. I'll attach the modded one in case you want to take a look. It's really only what you wrote put into the appropriate spot with the addition of the two stations, as noted above.
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