Author Topic: Memory Errors with build 12  (Read 7524 times)

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Offline gimletTopic starter

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Memory Errors with build 12
« on: August 29, 2013, 08:03:02 AM »
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I got so many memory errors on latest build that I went back and reinstalled build 11.
That solved problems.

Offline TrailMyx

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Re: Memory Errors with build 12
« Reply #1 on: August 29, 2013, 02:44:01 PM »
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Did you post over at RunUO about it?
Please read the ScriptUO site RULES
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Offline gimletTopic starter

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Re: Memory Errors with build 12
« Reply #2 on: August 29, 2013, 02:52:10 PM »
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Did you post over at RunUO about it?

I saw a lot posting over there about it - I wonder if there was a stealth patch since it looks like it is a client problem.

Offline Kraz

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Re: Memory Errors with build 12
« Reply #3 on: September 06, 2013, 03:25:27 AM »
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Quote from: Changelog
+ Added:
- Direction value for mobile's object inspector window;
- Optional source and target parameters to organizer command, making it possible to set containers before playing;
- grabitem command and hotkey;
- findwand, equipwand and wand hotkeys support to AOS+ servers;
- Active objects: aliases, lists and timers (view and remove);
- autotargettilerelative and targettilerelative will now support negative range, reverse parameter as 'true' also works.

+ Fixes:
- Minor issue on organizing conditional, no longer need to add a pause before that;
- Wands detection for a few Pre-AOS shards using different message types;
- Magic Arrow and weaken wands not being recognized;
- Potential fix to 'Out of memory' client error, specially for those running Windows XP;
- Important bug fix related to internal timers that could result in malfunctions such as drag and drop issues;
- Auto search containers will no longer try searching bags of sending.

Please update and try build 13, it should be fixed.
What is your OS just so we know? XP?

Offline gimletTopic starter

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Re: Memory Errors with build 12
« Reply #4 on: September 06, 2013, 04:40:19 AM »
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It did happen on XP for me.

Offline Kraz

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Re: Memory Errors with build 12
« Reply #5 on: September 07, 2013, 06:57:07 AM »
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It did happen on XP for me.
Build 13 is fixed, correct?

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Re: Memory Errors with build 12
« Reply #6 on: September 07, 2013, 07:35:17 AM »
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It did happen on XP for me.
Build 13 is fixed, correct?

so far no errors with xp and build 13!
Thanks

Offline dxrom

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Re: Memory Errors with build 12
« Reply #7 on: September 07, 2013, 05:47:41 PM »
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It did happen on XP for me.
Build 13 is fixed, correct?

so far no errors with xp and build 13!
Thanks


Still get them on Win7 if Chrome is loaded.



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Offline Kraz

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Re: Memory Errors with build 12
« Reply #8 on: September 15, 2013, 04:03:10 AM »
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dxrom, this is a client error not really AUO, we fixed a few things that could aggravate that client situation from AUO's side, users have this issue sometimes using Razor or even plain client.
If that latest build did not worked for you, you can try checking out other explanations for this if you are running windows 7:

"As far as I've read people solved this by:
1) Cleaning up/uninstalling programs, specially if HD it is almost full, disk cleanup and defragmenting;
2) A few have reported that it may be due to spywares, trojans, etc, so, trying to remove those may be a good idea;
3) Others just had a lot of programs running, they closed a few and could launch UO just fine;
4) Some players had to edit their virtual memory paging file size config via Control Panel -> System -> Advanced system settings -> Advanced -> Performance Settings -> Advanced -> Virtual Memory Change -> Custom min/max values (keep in mind these values are in MB);
5) Trying a different client version;
6) Updating your OS."

Please, let me know in case you have this covered.
Thanks for your support using AssistUO!

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