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Jokes! / Re: Why it is safer to travel in groups !!
« on: March 12, 2012, 01:06:40 PM »
i really liked the penguin one .... then laughed out loud with the crabs.
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I've never played a Gargoyle could you post your template? I have an elf bard/spellweaver. I didn't know that the Sand didnt effect gargoyles! Does area peace work on Guile/Irk/Spite? Do you just key up with the bard then do Dreadhorn with another character?
UO.TargCurs = true
wait(100)
while (UO.TargCurs == true) do
wait(5000)
print("Target the item you want info on")
end
local obtype = UO.LTargetID
for i = 0, UO.ScanItems(true) do
local id,type,kind,contid,x,y,z,stack,rep,col = UO.GetItem(i)
if id == obtype then
local name, info = UO.Property(id)
print ('i = item number ' .. i .. ' in scan items')
print('name:'..name, 'info:'..info)
print("the id is:"..id, "the type is:"..type, "the kind is:"..kind, "the contid is:"..contid, "the x coordinate is:"..x, "the y coordinate is:"..y, "the z coordinate is:"..z, "the stack amount is:"..stack, "the rep is:"..rep, "the col is:"..col)
end
end
"Take any size commodity deed and donate all but 1 of the commodity to a community collection like the brit library. The commodity deed will still show the full amount of the resource, pre-donation, until server down.
This will be corrected if you try to redeem the commodity deed.
Donate mass resources to the brit library or vesper museum and then sell the deeds for huge amounts of gold. Double dipping never felt so good."
Did you try to turn in the same one again? Would be interesting to create an infinite amount of resources...
functions, definitions and classes must be declared before executed in Scriptqueue
Thanks Crome and smokinjoe26 for your responses to my messages on helping me try to get this script modified for OSI and functioning. I have spent another hour on it trying to go thru it. I have the wait functions changed and the gump size option areas changed. I am just trying to figure out where to paste the GumpQuest function and the GumpChecker section. I think with Smokinjoe's help I pasted correctly at the gumpquest area....but still not sure where the gumpchecker goes....I managed to eliminate the error I kept getting for a missing gumpquest function...now the script is flying....opening gump quest after gump quest....over and over, not stopping at the quest needed....which makes me think the gumpchecker hasn't found it's home yet in my pasting attempts...
Ugh...this stuff gives me a big headache...I love it...but just still cannot get the mechanics of it to understand it.....sure glad raising children is much easier for me lol....or I would have some starving and deprived children. lol
Gumpsum = 0
XStart = UO.ContPosX + 150
YStart = UO.ContPosY + 70
XEnd = UO.ContPosX + 320
YEnd = UO.ContPosY + 80
for a = XStart,XEnd do
for b = YStart,YEnd do
Gumpsum = Gumpsum + (UO.GetPix(a,b))
end
end
print(Gumpsum)
--if(Gumpsum~=7394037874)then -- this commented out for learning purposes
This is nice so far. I do notice that the trigger words are case sensitive, and compound sentence fragments do NOT require an underscore to extend the phrase. Very nice!