Ok... So what are the common Error checks you guys use when using Event property?
I'm thinking about writing a short script that will churn out masses of Exceptionally crafted leather armor and continue to recycle them until I get ones with the right resists. This will obviously mean using event property on each piece and parsing out the Resist values & comparing. What I'm not too sure about are the Ways that Event property can Fail ??
Example..
set %Scissory_ID XXXXX
set %Armor_type YYY
set %string %Fire , #spc , Resist , #spc , 16%
START:
Finditem %Armor_type C_ , #backpackid
If #findcnt > 0
{
For #findindex 1 #findcnt
{
event property #findid
wait 10
If %string notin #property
{
set #lobjectid #scissor_id
event macro 17 0
Target 2s
set #ltargetid #findid
event macro 22 0
wait 20
}
}
goto START
Anyway... I'm stuck @ work and borred... The whole part where I set String was hopefully enough to convey teh idea I don't actually think that would function like that. I'm just really not sure about other error checking I should be using to make sure that #property updates etc. Maybe I can Save it before the Event & If it's different AFTER the event and NOT just $ it worked or something..
Ah well.. just thinking..