ScriptUO

Official ScriptUO EasyUO Scripts => Scripting Chat => Topic started by: Oracle on September 11, 2008, 05:52:54 PM

Title: Gardening and Plant Script
Post by: Oracle on September 11, 2008, 05:52:54 PM
Here is a challenge for all of you Elite Scripters:

Gardening has become very tedious and time-consuming.  We need a script that will analyze all of your plants and take care of their needs automatically:

1) Water the Plants
2) Medicate the Plants whether they need Poison, Cure, Heals, etc. with the proper dosage
3) Harvest the plants when needed...seeds, petals, etc.

If there is already one available please let me know!
Title: Re: Gardening and Plant Script
Post by: TrailMyx on September 11, 2008, 06:18:23 PM
Here is a challenge for all of you Elite Scripters:

Gardening has become very tedious and time-consuming.  We need a script that will analyze all of your plants and take care of their needs automatically:

1) Water the Plants
2) Medicate the Plants whether they need Poison, Cure, Heals, etc. with the proper dosage
3) Harvest the plants when needed...seeds, petals, etc.

If there is already one available please let me know!

The one person that would love this the most would be my Mom.  She still slaves over this by hand....
Title: Re: Gardening and Plant Script
Post by: Ultima on September 11, 2008, 06:45:18 PM
Add my girlfriend to the list! All she cares about is her plants and decorating her home. 

Me : "Come help me on a Peerless run"!

Girlfriend : "No I have to water my plants"

But who am I to complain... ;D
Title: Re: Gardening and Plant Script
Post by: TrailMyx on September 11, 2008, 06:54:14 PM
Ok, finally I might have a call to arms.  My Mom and your girlfriend.   lol
Title: Re: Gardening and Plant Script
Post by: Ultima on September 11, 2008, 07:45:24 PM
Wouldn't be suprised at all to see it become popular download if you ever someone does put one together. There would probably be a botany explosion across the shards once word got around there was a little helper.

I wouldn't mind messing around a little myself with the plants but I just can't manage to keep em' alive. No  green thumb  :(

If there was such a script floating around I would definately check it out for some fun. Also my girlfriend would have no more excuses not to join me in game.

On second thought maybe this isn't such a good idea afterall.... ;D
Title: Re: Gardening and Plant Script
Post by: Cstalker on September 11, 2008, 08:07:18 PM
Have you even looked at the PSL on Easyuo.com? the best plant tending script out there that i have found is Hort-O-Matic2

http://www.easyuo.com/forum/viewtopic.php?p=37049#37049

it has been around for about 4 years and works great. I have used it to tend to my 1000 plants on my castle roof. The only bad thing i had was keeping up with the potions. :)

 
Title: Re: Gardening and Plant Script
Post by: TrailMyx on September 11, 2008, 08:58:18 PM
Heh, well Mom only runs the scripts I write.... ;)
Title: Re: Gardening and Plant Script
Post by: Oracle on September 12, 2008, 12:22:39 PM
So Mr TrailMyx when are you going to start  writing one?  The Horticulturists and Botanists of Sosaria are begging and pleading with you to put us out of our misery!

 ;D
Title: Re: Gardening and Plant Script
Post by: TrailMyx on September 12, 2008, 12:24:32 PM
heh, well I did put it on my list of things to do... ;)
Title: Re: Gardening and Plant Script
Post by: 12TimesOver on September 12, 2008, 01:05:33 PM
Have you even looked at the PSL on Easyuo.com? the best plant tending script out there that i have found is Hort-O-Matic2

http://www.easyuo.com/forum/viewtopic.php?p=37049#37049

it has been around for about 4 years and works great. I have used it to tend to my 1000 plants on my castle roof. The only bad thing i had was keeping up with the potions. :)

I was going to mention the same thing, used to use it myself when I cared about such things as plants.  ;D
Title: Re: Gardening and Plant Script
Post by: Oracle on September 12, 2008, 01:06:57 PM
OK, while waiting for Trailmyx's Gardening Saviour Program, I went with Cstalker's suggestion of Hort-O-Matic2.  First it did not seem to download properly for me even after following the file--> Save As instructions.  Second, I followed the setup instructions got all the kegs in working chest etc. but the file just sits there and keeps moving my backpack around giving me NA Container writings in the lower left hand corner of the screen.  Normally, I dont have problems with any script, but this one I am having problems.  I know it must be just me cause everyone including Cstalker raves about it being the best!

HELP!
Title: Re: Gardening and Plant Script
Post by: Cstalker on September 12, 2008, 05:21:03 PM
Ok here is how i do it

(http://i151.photobucket.com/albums/s147/UO_cstalker/PlantSetup.jpg)

First i place the water trough, then i secure at least 2 containers ontop of the trough. This does not have to be there but it saves room for more plants. one is the working container, and the others are for extra supplies. When doing tons of plants the potions seem to go fast. I then put as many tables around me. I have a bunch but what you need is 2 tiles out from your standing spot.

Ok once you have this set up, you put 100 or so plants in a crate. You then place this crate on a table and use a axe on it. Now you have 100 plants stacked ontop of each other. I then run this script.

Code: [Select]
;bxe Blooming Orange Pampas Grass Plant
;QLI Bowl of dirt
repeat
{
Finditem exe_CCF_NXE_lok_BXE G_2
 if #findkind = 1
   {
    event property #findid
    wait 1s
    IF Locked notin #property
     {
      set #ltargetid #findid
      set #ltargetkind 1
      wait 1
      event macro 1 0 I wish to lock this down
      target 2s
      event macro 22 0
      wait 1s
     }
     ignoreitem #findid
    }
   }
until #FINDcnt = 0
halt

This will lock down all them plants. You may want to run it a few times as lag can cause it to miss one or 2.
Now you have your next 100 in another crate, place them on top of the last 100 and repeat until you cant stack any higher. Once this is done, its about 800 or so plants on one tile, you move to the next tile. Useing this method you can easly get 12 tiles of plants stacks and a ungodly amount of plants to tend. Now all your plants are within reach and you just run the script. it will tend away. Usualy takes a few hours, just depends on how many plants you hive. I would say its a good 30s to 1 minute of time per plant.

The hardest part for me was to remember to log in and do it. I solved this by moding my bod fetcher to auto login the plant tender. it was buggy but it works most of the time.

So i hope this helps. Ask away if you have any further questions
Title: Re: Gardening and Plant Script
Post by: Cstalker on September 12, 2008, 06:13:56 PM
Ok, may have been hard to see what i was talking about so here is a better pic

(http://i151.photobucket.com/albums/s147/UO_cstalker/PlantSetup-1.jpg)

as you see i have 4 stacks of crates, each one wil hold 125 plants, and there are 9 per stack. thats 4496 plants on just 4 tiles. The problem is I tend to run out of lockdowns. :) I run this on a castle and unless i clean it out, i can only do about 2000 at a time. It almost makes me want to place another castle just to do plants on the steps :)


Title: Re: Gardening and Plant Script
Post by: OMGBurgers on September 13, 2008, 02:10:34 AM
That's an awesome idea CS!  Why the tables though?  I've never messed with plants though so maybe they need to not be on the ground? haha.  I've been thinking about growing some of the new ones but I think it would be best if I just bought them as I can't even tend to my IDOC's let alone some plants!
Title: Re: Gardening and Plant Script
Post by: Hardyz on September 13, 2008, 07:13:21 AM
back in the day I had a plant growing obsession.  I had like 500 plants growing at a time...all cared for by hand lol...
Title: Re: Gardening and Plant Script
Post by: Cstalker on September 13, 2008, 09:22:18 AM
I am afraid of flooding :P

No, really no reason, I just like not bending over in RL .
Title: Re: Gardening and Plant Script
Post by: Oracle on September 13, 2008, 01:49:24 PM
Looks lile now I need to go Mining to get some Granite to make some tables so my Gardener can tend to more Plants.  Thanks Cstalker, thats an awesome idea.  The other problem I have with tending plants is that I frequentally go on 1-2 day overnight trips and forget when playing UO in a Hotel to log in my Gardener etc., but looks like you solved that problem too by moding your bod fetcher to autologin your Gardener.  May I get a copy of this script? 
Title: Re: Gardening and Plant Script
Post by: Khameleon on September 17, 2008, 04:43:36 PM
I'm having alot of problems with the Hort-O-Matic if anyone could head some assistance that would be great.

First off. the program stopped working after it called the chrmap file. some reason it wouldn't exit out and just halt the script... so I just moved it to the end of the main file and subbed it... that little work around worked... now the script seems to work, but when I click start after my settings it asks for the bag with all the plants.. it opens the bag, checks for the kegs, then without openening any plants it say's everythings ok. ?!?!!?!?
Title: Re: Gardening and Plant Script
Post by: Khameleon on September 17, 2008, 05:13:07 PM
looks like plants have new types OLI and QLI.
I duno if they are new types or undocumented
Title: Re: Gardening and Plant Script
Post by: Oracle on September 17, 2008, 05:41:29 PM
Potential Problems:

1.  I have not yet used this for the new seed types "Peculiar" and "Fragrant". 
2.  Plus these seeds are going to give us over 15 new plant types. 
3. Cedryk does not play UO anymore. 

Title: Re: Gardening and Plant Script
Post by: Khameleon on September 17, 2008, 06:23:03 PM
ya.. I know.. thats why I asked her if anyone still uses this script since it was brought up in this posting.
Title: Re: Gardening and Plant Script
Post by: Oracle on September 18, 2008, 10:26:10 AM
TrailMyx is your Mom having problems with the new plants?  Is the sense of urgency getting closer to writing a new script? My thumb is turning brown from being so nice and green!   :o
Title: Re: Gardening and Plant Script
Post by: TrailMyx on September 18, 2008, 10:43:51 AM
TrailMyx is your Mom having problems with the new plants?  Is the sense of urgency getting closer to writing a new script? My thumb is turning brown from being so nice and green!   :o


She stopped playing OSI some time ago and only plays on Lexia now. 
Title: Re: Gardening and Plant Script
Post by: Oracle on October 10, 2008, 12:55:22 PM
For those of you that use Hort-O-Matic2, here is the complete list including all the new plants:

; === Plants ===
; Current Listing by Cedryk, Contributed to by Rolo, maker, snicker7, Kel2568, Jade Orchid, Garret
set %plantlist OLI_BCF_VWE_BWE_UAF_JWE_IWE_EXE_UWE_ICF_BXE_YVE_CCF_NWE_MWE_DXE_TCF_NXE_BKP_ZJP_MKP_AKP_CKP_OKP_NKP


Just cut and paste this in the same section over the existing plants at the towards the top of the Script.
Title: Re: Gardening and Plant Script
Post by: Khameleon on October 11, 2008, 02:27:39 AM
did they fix where new plants had to be in your pack after the pop to tend?
Title: Re: Gardening and Plant Script
Post by: rana70 on October 11, 2008, 02:40:20 AM
TrailMyx is your Mom having problems with the new plants?  Is the sense of urgency getting closer to writing a new script? My thumb is turning brown from being so nice and green!   :o


She stopped playing OSI some time ago and only plays on Lexia now. 

SVE isn't working at all,
there is a problem with the grafik. The tree is in the way I guess
So far I could not figure out how this open plant gump sub works.
Title: Re: Gardening and Plant Script
Post by: Cstalker on October 13, 2008, 03:27:23 AM
TrailMyx is your Mom having problems with the new plants?  Is the sense of urgency getting closer to writing a new script? My thumb is turning brown from being so nice and green!   :o


She stopped playing OSI some time ago and only plays on Lexia now. 


REALLY??? Who be she :) maybe i know her
Title: Re: Gardening and Plant Script
Post by: Khameleon on October 13, 2008, 05:24:12 PM
TrailMyx is your Mom having problems with the new plants?  Is the sense of urgency getting closer to writing a new script? My thumb is turning brown from being so nice and green!   :o
She stopped playing OSI some time ago and only plays on Lexia now. 
REALLY??? Who be she :) maybe i know her


Just Look for someone that looks like an Older Female version of TM :P
Title: Re: Gardening and Plant Script
Post by: TrailMyx on October 13, 2008, 06:01:57 PM

Just Look for someone that looks like an Older Female version of TM :P

Lol, yeh, she is a big nerd too.  :p
Title: Re: Gardening and Plant Script
Post by: Beertje on October 25, 2008, 05:01:18 AM
The shard I play on was blessed with an irrigation system (quest reward) but I still use a script to apply to potions where necessary. Plant growing is a very tedious thing, and I cannot imagine someone tending to so many by hand... jeez...
Title: Re: Gardening and Plant Script
Post by: TrailMyx on October 27, 2008, 04:39:09 AM
Ya, I agree.  Plant tending is pretty tedious.  There's really not much random about it too; once you get the idea of how to do it, you don't really have to worry about your plants dying, so it's something that's pretty easy to script.
Title: Re: Gardening and Plant Script
Post by: HardY- on October 27, 2008, 05:17:26 AM
hehe im thinking here a big really big 3 floor 18x18 house fully of plants in a auto macro ehehhe
Title: Re: Gardening and Plant Script
Post by: Oracle on April 15, 2009, 08:44:57 AM
CStalker,

I finally got around to trying the plant stacking that you were showing in the pics and got to the part where you run the plant lockdown script.  It does not do anything for me.  In fact when I hit 'PLAY' it doesn't highlight or run.  I tried copying and pasting it several times to make sure it transferred properly and it still does not run.

Title: Re: Gardening and Plant Script
Post by: Khameleon on November 08, 2009, 05:47:18 AM
sorry for bringing up such an old thread, but has anyone updated this to use exEvent Drag and drop? I'll work on it if no one else has.. gonna be alot of work though :P
Title: Re: Gardening and Plant Script
Post by: Scrripty on November 08, 2009, 07:16:30 AM
back in the day I had a plant growing obsession.  I had like 500 plants growing at a time...all cared for by hand lol...

I never realized the depths of trammel infection in the ranks of the green names. hehe  I haven't ever tended one plant in uo. :)
Title: Re: Gardening and Plant Script
Post by: Masscre on November 08, 2009, 07:42:18 AM
back in the day I had a plant growing obsession.  I had like 500 plants growing at a time...all cared for by hand lol...

I never realized the depths of trammel infection in the ranks of the green names. hehe  I haven't ever tended one plant in uo. :)

I have but it was in fel and it died.  Go figure.  I guess I am not much for gardening.
Title: Re: Gardening and Plant Script
Post by: Oracle on November 09, 2009, 09:01:50 AM
Was bored of Gardening and I stopped it for awhile.  Now looks like I have to start it back up again, just to be able to get 'Seeds of Renewal'.  Current Gardeners are trying to gouge Imbuers into paying high prices for their precious seeds! 
Title: Re: Gardening and Plant Script
Post by: Wilk on November 09, 2009, 09:30:56 AM
Yeah, the lack of seeds at a reasonable price in Luna made me click on this thread also Oracle.
Title: Re: Gardening and Plant Script
Post by: Khameleon on November 10, 2009, 01:18:00 AM
New Updated Plant list.

; Current Listing by Cedryk, Contributed to by Rolo, maker, snicker7, Kel2568, Jade Orchid, Garret, Khameleon
set %plantlist OLI_BCF_VWE_BWE_UAF_JWE_IWE_EXE_UWE_ICF_BXE_YVE_CCF_NWE_MWE_DXE_TCF_NXE_BKP_ZJP_MKP_AKP_CKP_
+OKP_NKP_SVE_QVE_AIF_ISN_FWE_WTE_ZBF_VWE_GWE_WEK_CYE_JDE_NTE
Title: Re: Gardening and Plant Script
Post by: Oracle on November 10, 2009, 08:25:39 AM
sorry for bringing up such an old thread, but has anyone updated this to use exEvent Drag and drop? I'll work on it if no one else has.. gonna be alot of work though :P

Thanks for updating the plant list, Khameleon!  I currently am only growing the bright orange and bright green plants, but may move on to some others, as soon as I get some 'seeds of renewal' to work with.  Did you say you were going to work on this?  If you do, that would be awesome!  I would love to test it for you.  I know that Cedryk told everyone on EUO that someone else could take over his script, if need be.
Title: Re: Gardening and Plant Script
Post by: onlyindreams on November 10, 2009, 01:53:41 PM
Yeah, the lack of seeds at a reasonable price in Luna made me click on this thread also Oracle.

Same. But I usually forget to tend to my plants so not sure even a script would remind me to log in and do that  :-\
Title: Re: Gardening and Plant Script
Post by: Khameleon on November 10, 2009, 02:07:44 PM
ya.. the new id's came from black and white seeds, they pop up as the cypress tree, and other new plants.
I also have a black and white seed gathering script I need to publish once I make it look nice and pretty, got a few projects under my belt now :)
Title: Re: Gardening and Plant Script
Post by: _C2_ on December 01, 2009, 02:48:56 PM
Here are two snip-its that save me a crazy amount of time in prep. work.  Nothing fancy - just quick time savers.  hort-o- matic 2 will do the rest

Snip one:
This is for filling bowls with dirt.  Buy up as many as you want and have them in your main pack level.  no sub containers.  It uses the dirt at the luna moongate but would work anywhere that you scoop up dirt.  It play and it will prompt you to target the spot to scoop up dirt, target it, and let it fly.

Code: [Select]
finditem dgi c_ ,
set #lobjectid #findid
ignoreitem #findid
event macro 17
wait 5
target
while #targcurs = 1
   wait 0
set #ltargetx %x
set #ltargety %y
set #ltargetz %z
set #ltargetkind 2
finditem AOD g_2
finditem dgi c_ ,
for #findindex 1 #findcnt
   {
   set #lobjectid #findid
   event macro 17
   wait 5
   target
   event macro 22
   wait 15
   }
halt

Snip #2:
now you have bowls full of dirt and need to water each one twice and plant a seed.
This snippit does that in your main pack.

Water pitcher, packed dirt bowls, and seeds in your main back.  no sub containers

Code: [Select]
set %water VBM
set %empty WYF

Main:
finditem vbm c_ , #backpackid
if #findkind = -1
   {
   gosub refill
   goto main
   }
set #lobjectid #findid
event macro 17
target
wait 20
finditem QLI c_ , #backpackid
if #findkind = -1
   halt
set %current #findid
set #ltargetid #findid
set #ltargetkind 1
event macro 22
wait 20
event macro 17
target
event macro 22
wait 20
finditem PDF C_ , #backpackid
if #findkind = -1
   halt
set #lobjectid #findid
event macro 17
target
event macro 22
wait 20
ignoreitem %current
goto Main


sub refill
finditem WEE_TEE_VEE_QEE_BKF g_2
set %tank #findid
finditem %empty c_ , #backpackid
for #findindex 1 #findcnt
      {
      set #lobjectid #findid
      event macro 17
      wait 30
      set #ltargetid %tank
      set #ltargetkind 1
      event macro 22
      wait 20
      }
return
Title: Re: Gardening and Plant Script
Post by: Khameleon on December 01, 2009, 04:50:38 PM
oh sweet, now we just need a planting a seed script... :P

actually, I think I have written the add dirt to bowl script about 50 times.. some reason I never seem to save my session.
Title: Re: Gardening and Plant Script
Post by: _C2_ on December 01, 2009, 05:10:55 PM
the second one there waters the bowl twice and plants the seed .  i just adjusted a mistake in it and it plants fast!
Title: Re: Gardening and Plant Script
Post by: Oracle on December 01, 2009, 05:42:38 PM
Thanks C2!  These will help immensely!  Hort-O-Matic 2 is not bad as far as speed goes filling the bowls with dirt, but it takes forever just watering and planting the seeds in the bowls!

Title: Re: Gardening and Plant Script
Post by: _C2_ on December 01, 2009, 06:29:35 PM
Make sure to use the most recent seed planter part.  i changed an error.  works great now and makes it quick to put you plants out!
Title: Re: Gardening and Plant Script
Post by: _C2_ on December 01, 2009, 07:01:10 PM
one more tweak to help if u do not have endless pitcher
Title: Re: Gardening and Plant Script
Post by: NObama on December 01, 2009, 07:44:23 PM
I tried to make an endless pitcher the other week.  No luck.  Is there a way to still make them?

 :)
Title: Re: Gardening and Plant Script
Post by: _C2_ on December 01, 2009, 08:13:17 PM
i could not seem to target the waves that everyone was talking about or find any moving ones that you could ctrl shift and target a bar/tile.  It may of been fixed. 
Title: Re: Gardening and Plant Script
Post by: Coragin on December 02, 2009, 12:51:21 AM
4k plants?????????  WOW

Well I see how to make money now....

Time to farm seeds....

I tried doing it a few weeks ago, then just up and forgot and all my plants died, only had 30 or so.
Title: Re: Gardening and Plant Script
Post by: NObama on December 02, 2009, 08:17:29 AM
i could not seem to target the waves that everyone was talking about or find any moving ones that you could ctrl shift and target a bar/tile.  It may of been fixed. 

Yep - that was how you used to do it.  Not working for me, either.

 :)
Title: Re: Gardening and Plant Script
Post by: Coragin on December 02, 2009, 12:05:53 PM
i could not seem to target the waves that everyone was talking about or find any moving ones that you could ctrl shift and target a bar/tile.  It may of been fixed. 

Yep - that was how you used to do it.  Not working for me, either.

 :)

I never did it that way, always just clicked the wave.  lol  click click click click click and it would work.  Minoc bridge theres a wave
Title: Re: Gardening and Plant Script
Post by: _C2_ on December 02, 2009, 03:02:20 PM
i could not seem to target the waves that everyone was talking about or find any moving ones that you could ctrl shift and target a bar/tile.  It may of been fixed. 

Yep - that was how you used to do it.  Not working for me, either.

 :)

I never did it that way, always just clicked the wave.  lol  click click click click click and it would work.  Minoc bridge theres a wave

tried that wave / static white ruffle that does not move and it did not put water into the pitcher at all.  it may of bugged the pitcher though.
Title: Re: Gardening and Plant Script
Post by: Oracle on December 02, 2009, 10:27:20 PM
I will post the 'Endless Water' Pitcher Script that I have been using...perhaps that will help...

Title: Re: Gardening and Plant Script
Post by: Khameleon on December 03, 2009, 12:44:23 AM
the wave was always a bitch for me to target, so I always used the Bridge trick in Vesper near the Bank..
run over the the bridge near the bank in vesper.  D/click your Pitcher, doesn't matter if its full or not... target the bridge... Yes the Bridge your standing on... it should keep filling your Pitcher. I usually run a script like that for a few minutes and I get at least a months work of water...
Title: Re: Gardening and Plant Script
Post by: _C2_ on December 03, 2009, 07:22:31 AM
Great.  I will try that because currently, I cannot find any waves.
Title: Re: Gardening and Plant Script
Post by: rana70 on December 03, 2009, 07:31:57 AM
Hi C2,

go down to the old new Heaven Moongate isle
there are a few waves in range to fill you water pitchers.

cu
Title: Re: Gardening and Plant Script
Post by: _C2_ on December 03, 2009, 08:49:47 AM
Hi C2,

go down to the old new Heaven Moongate isle
there are a few waves in range to fill you water pitchers.

cu


Sweet!  I went to so many places without success.
Title: Re: Gardening and Plant Script
Post by: Winker on December 29, 2009, 03:51:47 AM
Here are two snip-its that save me a crazy amount of time in prep. work.  Nothing fancy - just quick time savers.  hort-o- matic 2 will do the rest

Snip one:
This is for filling bowls with dirt.  Buy up as many as you want and have them in your main pack level.  no sub containers.  It uses the dirt at the luna moongate but would work anywhere that you scoop up dirt.  It play and it will prompt you to target the spot to scoop up dirt, target it, and let it fly.

Code: [Select]
finditem dgi c_ ,
set #lobjectid #findid
ignoreitem #findid
event macro 17
wait 5
target
while #targcurs = 1
   wait 0
set #ltargetx %x
set #ltargety %y
set #ltargetz %z
set #ltargetkind 2
finditem AOD g_2
finditem dgi c_ ,
for #findindex 1 #findcnt
   {
   set #lobjectid #findid
   event macro 17
   wait 5
   target
   event macro 22
   wait 15
   }
halt

Snip #2:
now you have bowls full of dirt and need to water each one twice and plant a seed.
This snippit does that in your main pack.

Water pitcher, packed dirt bowls, and seeds in your main back.  no sub containers

Code: [Select]
set %water VBM
set %empty WYF

Main:
finditem vbm c_ , #backpackid
if #findkind = -1
   {
   gosub refill
   goto main
   }
set #lobjectid #findid
event macro 17
target
wait 20
finditem QLI c_ , #backpackid
if #findkind = -1
   halt
set %current #findid
set #ltargetid #findid
set #ltargetkind 1
event macro 22
wait 20
event macro 17
target
event macro 22
wait 20
finditem PDF C_ , #backpackid
if #findkind = -1
   halt
set #lobjectid #findid
event macro 17
target
event macro 22
wait 20
ignoreitem %current
goto Main


sub refill
finditem WEE_TEE_VEE_QEE_BKF g_2
set %tank #findid
finditem %empty c_ , #backpackid
for #findindex 1 #findcnt
      {
      set #lobjectid #findid
      event macro 17
      wait 30
      set #ltargetid %tank
      set #ltargetkind 1
      event macro 22
      wait 20
      }
return


Youre a star these have saved me a shed load of clcking thx
Title: Re: Gardening and Plant Script
Post by: Coragin on December 29, 2009, 04:15:26 AM
I am almost done with my cross pollonation script.  Gonna need testers.
Title: Re: Gardening and Plant Script
Post by: Winker on December 29, 2009, 08:21:29 AM
I am almost done with my cross pollonation script.  Gonna need testers.

I have been using Kali's Cross Pollinator. It works a treat. I used it today to pollinate 200 plants and it did 199 of them, just leaving the first plant that i used as the plant to cross with.
Title: Re: Gardening and Plant Script
Post by: Oracle on December 29, 2009, 03:07:11 PM
I would be more than happy to help you test it Coragin...!
Title: Re: Gardening and Plant Script
Post by: Coragin on December 29, 2009, 03:16:48 PM
I would be more than happy to help you test it Coragin...!


Its posted in the script submission section.