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Messages - EekAMacro

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Scripting Chat / Re: anti-gm script?
« on: May 15, 2010, 02:16:50 AM »
Hmm. Paging GMs, usually gets as result a message button popup with standardized answers; may be different from the "pms" they send you when tryign to contact you

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Scripting Chat / anti-gm script?
« on: May 13, 2010, 03:23:08 AM »
hello, I was wondering about the efficacy of an antigm script; something that while you are, for example, training a skill, would screen the journal for GM contacts. At that point it would wait some seconds and then respond something like: hello mr GM, how can I help you?. The thing is that you cannot obviously foresee what they are going to tell you next, and so it could close the uo client, stopping all the scripts that are working and making you immobile. You could justify that to the gms that you had a conloss at that moment.
Would it be efficent? Would the GM suspend/ban you anyway? This is the main question. Post your opinions please

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Scripting Chat / Re: quest gumps question? :p
« on: April 29, 2010, 08:37:00 AM »
ok, I'm using the savepix and pixcolor commands. Work great

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Scripting Chat / quest gumps question? :p
« on: April 29, 2010, 04:16:52 AM »
Hi, I'm trying to make a questing script, and I wanted to know how to have easyuo discriminate different quests from the same npc. I thought I could use #contid or #conttype but instead of a value, easyuo gives me a nice N/A text. Quests gumps have same #contkind and #contsize so I just can't figure out how to select a different quest. Maybe there is some way to have easyuo "read" the text of the quest gump?
More specifically I'm trying to differentiate the quests "beer goggles" from "message in a bottle" off the wine tender npc in heartwood

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Questing / Re: Gen's Library Donations
« on: April 27, 2010, 03:17:09 AM »
It's sufficent to change the set %NPC_axe (or spellbook or nodachi) name to fix that problem. I had william instead of willem for the wizard's crystal, just changed that value and fixed it

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I love your script, it's a little jewel. Simple and efficent. And it helps a lot scripting newbs like me to understand something about commands

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Questing / Re: Gen's Library Donations
« on: April 18, 2010, 01:36:29 PM »
what can I say, script is wonderful. I managed to get wizard's crystal in 4 days playing this beauty. Now I moved to mace&shield but it seems there's a problem with the buying axes moment: often when char is at vendor and scrolls down the item list, when it gets to the battle axes instead of buying them it signs the contract but without selecting them in the buying window. This doesn't happens everytime but often, thus slowing the script. I tried to stop the script at that moment to see if I could figure out how to fix this; it had stopped at:
if #SHOPITEMPRICE > %MAX_PRICE
{
   click %x_next %y_next
   goto skip
}

So I thought to go find what's this value of MAX_PRICE, thinking that the script could halt because battle axes in fel vendors have often different prices. The value was 23, and I remembered that I saw battle axes at around 26 or something so I tried to change the value to 40, but then the script bought me bardiches instead of axes. So I left the value at 23.
Anyway is anyone experiencing this same problem?

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Questing / Re: Gen's Library Donations
« on: March 26, 2010, 10:16:25 AM »
Great tool, thx

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Questing / Re: Gen's Library Donations
« on: March 26, 2010, 02:56:09 AM »
How can I get euo to tell me what's the ID of a determinate NPC?

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Crafting / Re: JaF's Slayer Book Maker 3.0
« on: March 07, 2010, 09:12:30 AM »
Hi, I've re-read the rules for the sixth time before posting this, and I guess there's no problem at all :)
First of all I'd like to say that the script is great, I love it, I've been burning 100k scrolls making lots of great slayers. Only little problem is that the script lacks of the auto-donation part, and I hope JaF will come back fixing it (I don't know you, I read your story and I hope you are fine and that you'll come back).
Now, since I hate wastes, I wanted to say that I found a way (using this wonderful script in combo with uorazor) to auto-donate books you discharge to the library. All you need is using a second account friended to your house you are scribing from. You put a dicharge secure chest on house ladders and you set a uorazor macro with your second account to restock a certain number of books off the chest, you *carefully* set a wait timer that must be precise since you need the chest to be never empty and never full (if it empties, the razor macro stops, if it's full the script will stop), then you make a recall macro next to library donations and do a double click, gump response, target by type (books) (don't worry about the book you are wielding in hand, it won't be targeted) using the "For Loop" functions that must be exactly the number of books you have in your restock macro, then recall back to your house steps. I want to say that it's important that you have 2 separate macros connected: the first macro starts with the restock function and ends with recalling to the library (and the last part of this macro is Play macro 2), and the second macro is double clicking the donation guy and autotargeting the books and this ends with recalling back and Play macro 1.

 As an example, I have a 20 restock books, a 115 secs pause and a 20 for loop donation macro ( don't worry if it doesn't donate all your books, often it donates only 17 or 18, but that's good, because 2 books are left in your backpack and this genies of uorazor made the restock macro to take all the books you need to get to 20 in pack, not to get 20 books, so you won't have to worry about getting your pack overloaded with books thus stopping the macro)

I hope I've been clear enough, if anybody wants more details you can freely pm me.
Most of all I hope I don't offend the site laws, I'm kinda new, I don't know anyone here but I really appreciate the work you guys do and I want to offer my help until I'm able to make some scripts (yeah, I'm reading some tutorials on that). Again thanks to JaF for having done this wonderful script.

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Questing / Re: ScriptUO Heartwood Quester 1.26 with Advanced CLAw support
« on: February 23, 2010, 05:26:45 AM »
ok, just in case anyone here is as ignorant as me in scripting (which I strongly doubt), I'd like to post the modifications of the script if anyone needs changing quest instead of a simple bow, perhaps to train fletching like I did.
First of all, in "setup subs" sections you have to change set %QUEST_A_Simple_Bow 6641256 in:
set %QUEST_Ingenious_Archery_Part_I 18138596
set %QUEST_Ingenious_Archery_Part_II 19715376
set %QUEST_Ingenious_Archery_Part_III 21307596
You obviously know that part I is xbows, II is heavy xbows, III is repeating xbows.

Now just go up and find "Fletching Setup"
Here you can change  "set %string %QUEST_A_Simple_Bow" and write the new quest ID (without the numbers) and then in "set %craftitemchain cat_4-sel_1" you change the last number in "2" for xbows, "3" heavies, "5" repeating (cat 4 means the fourth category in fletching crafting menu, which is weapons, sel_"x" is the selection of the menu on the right)

Now change "set %item WOH" and you have to change the item ID: WOH means bows, JSF means xbows, LMH means heavy xbow, PPO is for repeating.

Don't change craftitemchain tool, I thought I had to put the same number of craftitem chain, and then I found my char with a backpack full of mapmaker tools. Basically, this string identifies makes you craft fletching tools.

I know it may not be so useful, but I just wanted to contribute in some way

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Questing / Re: ScriptUO Heartwood Quester 1.26 with Advanced CLAw support
« on: February 18, 2010, 04:48:34 PM »
great! thanks! now I have a much more understanding of all this scripting stuff :)

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Questing / Re: ScriptUO Heartwood Quester 1.26 with Advanced CLAw support
« on: February 18, 2010, 07:45:08 AM »
hi there, I wanted to ask something. Since I'm using the quester while also training fletching, I wanted to change the quest type to making crossbows. Now, everything on how I should do it is clear to me, only thing I'd need is the crossbow ID that I should put on setup section in script instead of "WOH"; also I would love to figure out, if anyone can illuminate me, on how one can discover items IDs, thx everybody. ps: sorry 4 my english

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Off Topic / Re: This is a drinking problem
« on: February 10, 2010, 03:12:29 AM »
I'm pretty sure I have a similar photo on the sea side with 4 empty bottles of vodka in my hands. And if you are questioning: no, I didn't go to the hospital that day

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New member introductions / Re: Hello everyone...new sorta
« on: February 10, 2010, 03:05:39 AM »
papasmurf! I'm pretty sure you used to play in europa too!

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