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Topics - mcscooter

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Scripting Chat / How to name a rune?
« on: July 05, 2009, 12:29:40 PM »
Not sure if this should be in Scripting Debug or in this forum, so apologies if this is in the wrong place.

I'm trying to use EUO to name a rune.  Right now I have:

Code: [Select]
set #lObjectID %blankrune
event macro 17

%blankrune is the objectID of the rune I want to rename (properly set elsewhere).  This essentially double clicks on that rune, bringing up the prompt to give the rune a name.  Can anyone give me some guidance on how to set the name from this point?  Or if there's an alternative way to rename the rune?

Thanks!


2
General UO Chat / Any regulars play Great Lakes?
« on: June 21, 2009, 11:21:24 AM »
I rarely see anyone mention Great Lakes on these boards.  I recently returned to that shard after playing there in the 1990s.  Wouldn't feel right to play anywhere else.

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New member introductions / Hail!
« on: June 07, 2009, 03:48:25 PM »
Like many others, I am a returning player.  My main stint in the game was in the late 90s, when I played for a few years.  There is still much to reminisce about, although probably not the first six months I spent in the game.  My main character was a miner, and I manually -- no macros, no scripts -- raised the skill to GM entirely on the iron in the large cave on Arctic Island. 

After UO, I spent a few years in Everquest.  A few years ago, I lost a summer to World of Warcraft.  Both were good games, but I quickly wore them out.

I'm working away from home this summer and had a few very boring weekends in a new city where I didn't know anyone.  Rather than do something crazy like be social and meet new people, I decided to fire up a trial account and enjoy a little bout of nostalgia.  Needless to say, it didn't take long to get hooked back in.

 

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