Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kotan87

Pages: [1]
1
Resource Farming / Re: HHT Home Harvest Tool
« on: March 17, 2014, 01:39:03 AM »
I may have lied to you however.  I don't think this script works with tiles.  Might be something else going on.  Perhaps someone with some experience with this script might have a clue for you.

(edit)

Definitely lied.  No MUL dependencies that I can see in the code.  Mystery continues...

beat me too it.. just stayed up and converted -- same effect :(

Still goes only to one tree, returns and waits. Also, the auto doesn't appear to work; I cut it down to a minute, and it just stays there indefinitely.

2
Resource Farming / Re: HHT Home Harvest Tool
« on: March 17, 2014, 12:38:54 AM »
You probably have tile issues.  You'll need to search about on this site for solutions by either downloading the MUL files, or using Neo's UOA to MUL converter.

EUO broke some time ago with regards to scripts that use the tile searching functions.  Cheffe may fix that one day - we can all hope....

I'll search after work, and will report back. Thanks for the lead!

3
Resource Farming / Re: HHT Home Harvest Tool
« on: March 16, 2014, 08:19:50 PM »
I am having trouble with this script using multiple trees.. I have 13 in a circle, but it keeps running to one, picks them, then goes back to starting point to wait.

4
Questing / Re: neo's cleanup residue quester 10/06/2011
« on: February 19, 2014, 01:24:14 PM »
this is my first day using this script. I am currently running into an issue where it is not trashing the bags. It closes and opens my main pack a few times, stops, drags residue (to be over weight) and gets stuck there. Then I have to manually trash bags

===========
A bit more details. It appears to get stuck on line 135, "until #contid = %currentbag"
============
When it does get stuck it appears to be at the "until" parts of the script.

Also, sometimes it drags residue and it gets "stuck" (cannot teleport while draging) and have to log out to fix it). Is there something else I can change in script, maybe a delay that might fix this?
---------------
Sorry for the constant updates... now it appears to be working fairly smoothly (crosses fingers) .. but it opens bag to start trashing AS soon as it recalls -- sort of thinking that might be how it gets stuck before trashing at the "until" .. maybe it needs a wait 20 after recall
--- not really for sure, I'm an extreme novice scripter :/

5
Gold Farming / Re: TrailMyx's Full Auto Fisherman
« on: January 21, 2014, 06:11:17 PM »
I am running into a problem, and not for sure what to change to fix it.. whenever I fish, it just says "You cannot see that location" when it tries to cast the fishing pole.
---------------
It started working.. kept having to restart it. I did a bit of manual fishing with script paused, and now works -- so far.

Script looks well built - and coding very good (way above anything I could dream of doing)

6
I am having an issue with this. "It gets to TM_CLAw is evaulating the item" and does nothing from that point. The TM Advanced CLAw FULL v0.780 status says "Looter active." and that is all.

It just gets stuck here.

Both files are in the same folder as easyUO

Post Merge: November 26, 2013, 06:18:57 PM
I am having an issue with this. "It gets to TM_CLAw is evaulating the item" and does nothing from that point. The TM Advanced CLAw FULL v0.780 status says "Looter active." and that is all.

It just gets stuck here.

Both files are in the same folder as easyUO

It was because I was hidden! (for anyone else with this problem)

7
Thanks guys. I was worried about the intro :)

8

Pages: [1]