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Messages - Wilk

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16
General UO Chat / Re: Any suit ideas for a mage useing lavalier?
« on: March 12, 2012, 10:44:58 AM »
Update: Alright, I just tested it for an hour on test center. I reforged multiple hci 4 and hci 5 wood pieces using an oak kit. I then attempted to enhance with heartwood before imbuing. Every time I successfully hit the hci mod from heartwood there was no change for hci on the item. The item kept it's reforged hci 4 or 5. The only thing that increased was the resist, and the item kept it's original weight.

So much for enhancing to hci 10 pieces. I was able to enhance di onto the forged hci pieces though, but unfortunately it takes up 2 mod slots. So if you enhance before imbuing and hit di 10, and then imbue with those 2 mods + stam8/mana8/hpi5 OR stam8/mana8/lmc8 you'd end up with a piece of armor that is 393 total weight.

So you'd have to decide if the wasted 100+ weight in points is worth the trade off. Most people would say no I'm sure.

17
General UO Chat / Re: Any suit ideas for a mage useing lavalier?
« on: March 12, 2012, 07:46:41 AM »
Yes I know you only get 5 hci from heartwood. What I meant was that I want to reforge 5 hci first on regular wood armor with an oak runic, and then dice roll an hci 5 hit chance to it with heartwood so I can hit 10 hci.

I was talking about enhancing before I imbued, hence the fewer mod slots. It's less amazing overall since the 10 hci would take up 1 mod slot, but cheaper than powder of forting everything up, imbuing, and then either busting the piece/wasting a charge of forged metal of artifacts/or just missing the mod you wanted.

18
General UO Chat / Re: Any suit ideas for a mage useing lavalier?
« on: March 10, 2012, 03:52:04 PM »
Cerv there is no option to add "damage increase" to armor. You can reforge hci or dci onto wood and then go for a damage increase "hit" by enhancing with heartwood after though. You've got a 1 in 7 chance the di 10 lands. You also have the same chance at your piece being 10 hci. You can enhance before you imbu. Keep in mind that if the di hit, you'd only have 3 mod slots left to play with. The hci 10 piece seems a lot sexier.

Lordraith, I finished my new gargoyle mage lavaliere suit today. I decided that if I had to lose any of my original mods, then it wasn't worthwhile for the eaters. My mage suit originally had 18 hpr, and I fit the 18% all eater on there. I decided it was an absolute waste to use the laval of 20 kinetic eater if my kinetic would have been only 20 total. I don't use the ranger augment 3% kinetic eater on the suit. I decided to squeeze in an extra 10 kinetic on the suit, so I'd have 30 kinetic vs physical, and 18 for everything else. It was quite costly to design the suit, but I just didn't feel like having my lavaliere sit on my mule anymore.  :)

19
General UO Chat / Re: Any suit ideas for a mage useing lavalier?
« on: March 09, 2012, 08:14:47 AM »
I used it for 2 samp suits (thrower and non). It fits fine weight-wise with stam 8/mana 8/lmc 8 pieces since you have 170 free points to play with for a piece like that. You can rotate in hpi 5 or fire resist 19 before enhancing.

I wanted to go with busty wood pieces, but lacked carp runics at the time when I made the suits.

20
General UO Chat / Re: Any suit ideas for a mage useing lavalier?
« on: March 09, 2012, 05:45:15 AM »
I suited up two sampires, and 3 pvpers with hci or dci pieces. I want to say I used less than 5 spined kits total.

Choose "Powerful"
Choose "Grand Artifice"
Choose "Inspired Artifice"

For dci choose "Towering/of Aegis"
For hci choose "Vicious/of Slaughter"

You'll use 4 charges per hit.

I made the pieces two weeks ago, and I've messed around with a bunch of different options. You may be able to unclick the first option of "Powerful" and still rip out a bunch of hci5 or dci5 and only use 3 charges per use. I don't recall if I switch to the nonPowerful option. I've burned so many different hammers, kits, carp tools making different weapons and armor that it's all become a blur.

Regardless, you'll get your dci pieces easily.

As for your original question in this thread, after extensive testing last night with savvy pvp veterans, we determined the best way to utilize the lavaliere is with manwinc's suggestion. I was planning on making 2 fire and 2 cold eaters to go with the lavaliere for huge choke point fights, but to lose 4 mods for those slots wasn't practical for the hit points recovered. Also, if you're taking constant damage from someone, you will not recover any life until you get about 3 seconds of not being cast upon. Which equates to running away to get the benefit. One slot is fine to use imo. I'll probably do the same with my lavaliere.

21
General UO Chat / Re: Any suit ideas for a mage useing lavalier?
« on: March 08, 2012, 08:15:23 AM »
Lordraith, you can get dci 5 pieces with spined kits also, rather than settling for 4's.

22
Script Debug / Re: Searching in a Vendor Bag
« on: August 16, 2011, 06:59:06 AM »
Miffy's item Finder FTW! for those hard to find items.

Greatest script ever created!

23
UO Bragging Rights / Re: How fast do you spawn?
« on: July 20, 2011, 06:52:41 AM »
17 Minutes rikktor with a sampire at destard.

I find this hard to believe tbh.

It takes longer than 17 minutes just to get past level 1 & 2 spawns at a Ricky for a solo sampire generally.

24
UO Client Modifications/Tools / Re: Client Art Patcher
« on: July 19, 2011, 09:18:23 AM »
Saw this link at AC - pretty neat.

http://www.xn--gchti-gra.ch/index.html

They look sweet, but are you sure they're "clean"? I'm just a little (well a lot) weary of clicking download from sites I'm not familiar with.

25
Games & Game Systems / Re: BattleStar Galactica Online
« on: July 19, 2011, 09:13:20 AM »
Frackin' Cylon scum!!

Colonel Saul!

26
General UO Chat / Re: Gargoyles
« on: July 15, 2011, 09:17:36 AM »
Magery has zero business being on that template.

After the changes go through, it's looking like 80 chiv (minimum) will be the norm. Peeps will go 80 or 120 imo, and I've tested the crap out of it.

27
General UO Chat / Re: Gargoyles
« on: July 14, 2011, 08:42:55 AM »
Champs go down quickly enough on a thrower without needing to use 240 points in music/disco.

I did use disco on my thrower for the new ter mur daemons for the queen's quest though. Actually, provo and disco. Was finishing off the daemons in 9 minutes without needing a ledge or anything to separate me from it.

28
UO News / Re: [UO Herald News] New Patch and Publish for TC1
« on: July 14, 2011, 08:39:27 AM »
The switching skills on the run is so comical on test. If you're really testing out chars why be lame and switch. It's so funny. The amount of blues hugging gz is ridiculous. I agree.

Definitely need to be leery of 2 full sdi mages bombing on you now. Have to re-adjust your threshold spidey-sense.

29
World of Warcraft / Re: Gold Profits
« on: July 14, 2011, 08:34:48 AM »
Heh, I was just thinking about you the other day. How ya been X?

30
Cool Links! / Re: Harder, Better, Faster, Stronger !!
« on: July 10, 2011, 08:17:08 AM »
wow

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