Author Topic: Anyone else finding EUO unstable?  (Read 2846 times)

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Offline NObamaTopic starter

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Anyone else finding EUO unstable?
« on: October 09, 2009, 07:16:04 PM »
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Just curious: anyone else crashing a lot more with the latest build of EUO?  I'm crashing frequently on a lumber script that has been stripping bark off trees for years without a hitch...

 :)

Offline cgeorgemo

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Re: Anyone else finding EUO unstable?
« Reply #1 on: October 09, 2009, 08:34:23 PM »
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You using Razor?
I tested the update Cheffe did at the last big update and I had a few crashes with Razor but It has been smooth as glass with UOA or nothing else running.
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Offline manwinc

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Re: Anyone else finding EUO unstable?
« Reply #2 on: October 09, 2009, 11:10:55 PM »
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Just with a few looting scripts, but I fixed that problem with a little bit more elegant coding.
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Offline _C2_

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Re: Anyone else finding EUO unstable?
« Reply #3 on: October 10, 2009, 07:45:13 AM »
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after that long down time it seemed scripts were running faster than they had in the past and some waits had to be adjusted.  No major issues though.

Offline rana70

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Re: Anyone else finding EUO unstable?
« Reply #4 on: October 10, 2009, 09:19:39 AM »
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I run the miner script a few hours without a problem

cu

Offline NObamaTopic starter

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Re: Anyone else finding EUO unstable?
« Reply #5 on: October 10, 2009, 09:31:58 AM »
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Must just be me then.  I *am* running four accounts simultaneously, so that might be a factor.

Cheers!

Offline rana70

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Re: Anyone else finding EUO unstable?
« Reply #6 on: October 10, 2009, 09:35:36 AM »
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Do you use any kind of Virtual Ware or is it like start 4 clients with EUO ?
cu

Offline NObamaTopic starter

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Re: Anyone else finding EUO unstable?
« Reply #7 on: October 10, 2009, 11:27:54 AM »
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EUO only.  I haven't bothered with VM.


Offline HardY-

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Re: Anyone else finding EUO unstable?
« Reply #8 on: October 10, 2009, 05:08:41 PM »
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ye multi client is autoclosing/crash sometimes, here it happen too, try use only 3 client max, and use vm's i use 3 vm with 3 client each

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