Author Topic: What do you think? IDOC finder with rails for the entire UO map.  (Read 25837 times)

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Offline Quagmire

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #15 on: July 29, 2008, 09:29:55 AM »
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Probably embedded in UOAM someone needs to decompile and find the database!! I am an ME NOT EE lol

Offline Xclio

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #16 on: July 29, 2008, 10:17:47 AM »
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That and I worry that it won't be much longer before UOAM quits working all together as it is obviously not supported anymore :(

Offline TrailMyx

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #17 on: July 29, 2008, 10:24:11 AM »
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Just have to talk the Razor guys into expanding their UO positioning system.
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Offline Quagmire

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #18 on: July 29, 2008, 10:30:21 AM »
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be so nice if we can steal all sever side positioning info. I know UOC use to have a  feature gave u a list of all idocs :)
make our rail writing and scripts godly

Offline Xclio

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #19 on: July 29, 2008, 11:11:19 AM »
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Yeah if we could get Razor to do that it would be very freaking nice!

Offline talkmill

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #20 on: August 18, 2008, 06:29:44 AM »
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I explored doing it with UOAM but I like you couldn't figure out a way to get the housing data out of UOAM and make use of it :(

Hmm, if you enable "logging of houses" in UOAM you should be able to get the housing data from there right?

There you have information as:

+keep: 2297 1117 1
+keep: 2295 1147 1
+house16x18: 2273 1121 1

Or was it some other kind of data you where searching for?



Offline Konesky

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #21 on: October 28, 2008, 11:54:09 PM »
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Is this topic dead or are you guys still exploring it?

I've been contemplating doing this for a while now although slightly differently.

Actually back to the UOAM subject, I was over on Easyuo yesterday and found an SOS script that would actually plot all your SOS map locations in a UOAM map file... I didn't try it out or bother looking at the backend (output) but if you can write to a UOAM file surely you can pull locations from one... ?

Anyway a while back I heard of a person or group who marked a rune to every house there was and wrote a script to recall and check them. I like this idea because you could potentially have 100 percent coverage although it would be shard AND facet specific... and you couldn't just run the script on another shard, you would need a set of runes. It would sure make the script easy tho... recall to book one rune one, scan for houses, if you find one, mark a blank, drop it in your book, go back and so on...

I'm on Atl btw and interested in the development and support of this

-K



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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #22 on: October 29, 2008, 12:07:40 AM »
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It's dead as long as nobody comes along and kicks it.  :)

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #23 on: October 29, 2008, 08:34:34 AM »
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This is also a topic im pretty interested in .... One of these days im going to definatly do it.. its a question of time....

I think you should be able to make a generic rail that would cover at least 50% of all shard housing

The challenge is then getting the other 50% of the houses covered. A standard Rail mechanism wouldnt cover that and you would need something that goes form x,y to x1,y1 (where the 2 locations are move than 1+ screen width apart) but not via any pre-set paths.  Or maybe just a way of defining a housing area and then the script goes thorught that area attempting to get every part of the area covered by on the fly pathing. Might mean alot of walking back and forth but if the maths was right should cover ever spot.


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Offline Xclio

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #24 on: October 29, 2008, 10:19:13 AM »
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I haven't been playing UO recently but have had a bit of an urge to come back to the good ole game....maybe I might take this on again but work prohibits me from actually working idocs anymore :(

Offline Nicar

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #25 on: November 01, 2008, 09:52:05 AM »
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I'm on Atl btw and interested in the development and support of this

-K




I got characters still on atlantic that can mark and do things, perhaps I could help, time permitting, with some leg work.

Offline Superslayer

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Re: What do you think? IDOC finder with rails for the entire UO map.
« Reply #26 on: July 21, 2009, 02:17:11 PM »
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Wow, can't believe I missed this topic !  ehhe..


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