Author Topic: #LPC  (Read 5975 times)

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Offline TrailMyx

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Re: #LPC
« Reply #15 on: August 16, 2011, 06:51:19 PM »
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My buffbar scanner... uses a LPC of 9999... this allows it to function at acceptable speeds otherwise the scanner would be uselessly slow.

Same goes for the CLAw.  Without the LPC kicked up, you might as well evaluate the loot by hand faster.  The same can't be said for OEUO.  The CLAw evaluation engine in OEUO is stunningly fast.
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Offline Endless Night

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Re: #LPC
« Reply #16 on: August 16, 2011, 07:10:28 PM »
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My buffbar scanner... uses a LPC of 9999... this allows it to function at acceptable speeds otherwise the scanner would be uselessly slow.

Same goes for the CLAw.  Without the LPC kicked up, you might as well evaluate the loot by hand faster.  The same can't be said for OEUO.  The CLAw evaluation engine in OEUO is stunningly fast.

Likewise with my buffbar scanner... as fast and efficent as i make the code in EUO with max lpc... bloated sloppy second rate code in OpenEUO is still faster.
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Offline Crome969

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Re: #LPC
« Reply #17 on: August 17, 2011, 02:44:30 AM »
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My buffbar scanner... uses a LPC of 9999... this allows it to function at acceptable speeds otherwise the scanner would be uselessly slow.

Same goes for the CLAw.  Without the LPC kicked up, you might as well evaluate the loot by hand faster.  The same can't be said for OEUO.  The CLAw evaluation engine in OEUO is stunningly fast.

Likewise with my buffbar scanner... as fast and efficent as i make the code in EUO with max lpc... bloated sloppy second rate code in OpenEUO is still faster.


Example for OCR, Lethal Dart Quest
EUO = 3-6 seconds to Scan with 10.000 lpc
OEUO = uncountable in the second i see its scanned.

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