;-----------------------------------------------------------
; Script Name: TrailMyx's IDOC Locator
; Author: TrailMyx
; Version: 1.6
; Client Tested with: 5.0.9
; EUO version tested with: 1.5 109
; Shard: OSI, FS
; Revision Date: 3/26/2007
; Public Release: ...
; Global Variables Used: None
; Purpose/Features:
; 1) Scans surrounding area looking for houses in states of decay
; 2) Saves the location, name, time, date and condition to a log file.
; 3) Keeps two lists, one of those houses that are logged from previous searches
; and another of signs found during the present search. These are denoted by
; "New!!!!" and "Logged"
; 4) Pause/Resume function.
; 5) Script will force your character to stop walking if a sign is not loaded.
; This will make sure you don't miss a sign like you can with other IDOC searching tools
; out there today.
; 6) Found IDOC houses are colored in the following colors:
; Blue: Slightly
; Green: Somewhat
; Yellow: Fairly
; Purple: Greatly
; Red: IDOC
;
; Tips for better use:
; 1) Walking by holding down the R-button on the mouse causes event property to stall
; during some searchs. If you walk automatically by first pressing and holding the R-button
; then holding the L-button, you won't miss any signs, so the script won't force
; you to stop.
;
; This script will generate two files:
; 1) SHARD_CHAR_IDOClog.txt holds the log of houses and their info
; 2) SHAR_CHAR_IDOCID.txt holds the FINDIDs of houses found on previous searchs that have been
; saved with the "Save IDOC" key
;
; Enjoy, TM
Here's a new revision of my IDOC finder. It's a bit more accurate because it will force your character to "stop" to allow for event property to work.
Additional features include nice logging, determining if an IDOC is a newly found one, or something that's already been logged from a previous search session. The "mark" button will allow you to create a rune and automatically label it with the housename, date and time. Be sure the house info isn't toggling because there is another house sign close, otherwise you'll get the wrong information.
Please read the header for some useful tips.
Enjoy!
Version history:
Version 1.4 - Release version
Version 1.5 - Test release, remark runes named "blank"
- Includes house condition in rune mark info for j4bber.
Version 1.6 - Fixed bug in location of Pause button, added house signs for new content
TM
Important Note:You should pause the script while in the city. It goes mad for house signs, and will make it difficult to walk in a city because of the "stopping" function of the script. Pause until you get out and running around hunting for IDOCs. I will fix it so this doesn't happen, but for now you've been informed.
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