Author Topic: AssistUO  (Read 80274 times)

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Offline Kraz

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Re: AssistUO
« Reply #45 on: March 05, 2013, 02:41:30 AM »
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RC7 Build 3 released!

Quote from: Changelog
+ Added:
- Disarm ability for Pre-AOS servers;
- rename ('alias'/serial) ('name') command;
- targetground (graphic) [color] [range] command;
- paperdoll ('alias'/serial) command;
- helpbutton, guildbutton, questsbutton commands;
- contents ('alias'/serial) (operator) (value) statement;
- New hotkeys;
- Bard mastery spells category to hotkeys, macros and spellgrid;
- emotemsg ('text') command;
- Block heal if target is poisoned option;
- Autocomplete feature for macro editor;
- Filter karma and fame messages;
- shownames ['mobiles'/'corpses'/'all'] command;
- Filter trade windows;
- ignoreobject ('alias'/serial) and clearignorelist commands for find type filtering;
- Fixed minor issue on Hotkeys tab while saving and/or dragging hotkeys.

+ Fixes:
- Using potions via macros or hotkeys with check hands before potions option;
- Get enemy random non-friendly hotkey fix;
- Cast nature's fury hotkey fix;
- Reusing stealth skill will now reset stealth steps counter;
- Important fix to promptalias command;
- Mobile object inspector attributes Strength Bonus fix;
- Important fix to get target function;
- Display names fixes;
- Targeting trees, cave floors, water, etc;
- Vendor agent enabled state saved on profile;
- Skills tab values messing up after changing characters.

+ Others:
- Optimizations and code cleanup;
- Autoloot config options (enabled, opened corpses only and check for guards) are now saved per profile.

Offline Chrisok

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Re: AssistUO
« Reply #46 on: March 21, 2013, 12:41:25 PM »
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Excuse me as this may have been touched, is Assistuo detectable as a means to connect to the game? Such as razor is detctable.

Offline Masscre

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Re: AssistUO
« Reply #47 on: March 21, 2013, 12:54:22 PM »
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Number 1.  You need to go to the new member introduction area and leave us a nice introduction.

Number 2.  How do you mean detectable? You also mentioned that razor is detectable? Who is detecting it?

Offline Chrisok

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Re: AssistUO
« Reply #48 on: March 21, 2013, 01:31:08 PM »
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I've already done my introduction, do i need to do another?
Secondly, i was under the impression that razor was something that could be detected as far as the way it injects into the client? If i am wrong , please explain. The reason for the question is that a freeshard i play on requires "Razor Only" But people do use EUO, wondering if this would be an alternative there as well.

Offline Masscre

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Re: AssistUO
« Reply #49 on: March 21, 2013, 03:57:19 PM »
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Being a software and hardware engineer. All programs are detectable depending on how much effort the one wanting to do the detecting puts into it.

Offline Crome969

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Re: AssistUO
« Reply #50 on: March 22, 2013, 01:38:58 AM »
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Being a software and hardware engineer. All programs are detectable depending on how much effort the one wanting to do the detecting puts into it.
Thats true but i think it means the kind of detection by handling packets in this case.. I remember that Razor were sending a specific packet to get recognized.. There also exist a bunch of Runuo shards only allow Connection due Razor..

Offline Kraz

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Re: AssistUO
« Reply #51 on: March 30, 2013, 08:48:56 AM »
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Being a software and hardware engineer. All programs are detectable depending on how much effort the one wanting to do the detecting puts into it.
Thats true but i think it means the kind of detection by handling packets in this case.. I remember that Razor were sending a specific packet to get recognized.. There also exist a bunch of Runuo shards only allow Connection due Razor..
Those servers use the Feature Negotiator to do that, AssistUO implemented and respects the same protocol, meaning they cannot differ AUO from Razor by this way.

http://www.runuo.com/community/threads/how-to-negotiate-features.523840/

Offline Chrisok

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Re: AssistUO
« Reply #52 on: April 11, 2013, 07:16:22 AM »
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Kraz, saw the update for RC8 it looks like it will be great!

3 questions for you but you might not be able to answer one.

1) When i use stealth client with AssistUO, the looting still seems bugged, has anyone else had this problem?

2) I found a way to pull player bars through AssistUO and through stealth, the problem i've encountered is that the method i use in AssistUO and Stealth pull them through paperdolls, is there going to be a feature implemented in AUO to closer paperdolls, would it constitute as a gump?

3) UO Revelations, are you getting first hand look at that server and when is it suppose to launch?

Offline Alpha

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Re: AssistUO
« Reply #53 on: April 11, 2013, 01:00:29 PM »
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Anyone know how to get the Title Bar display to show consumables (Pots , Orange petals, apples etc) ?

Offline Chrisok

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Re: AssistUO
« Reply #54 on: April 11, 2013, 02:22:52 PM »
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i have it at home, if you can wait give me 3 hours

Offline Alpha

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Re: AssistUO
« Reply #55 on: April 11, 2013, 02:26:18 PM »
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Ok I figured it out.  Under the "Agents" tab there is a "counters" section where you specify various objects to keep track of & once you've done that they will then show up in the drop down menu in the title bar customization area.   I still have to track down why AUO seems to be crashing periodically when I try to load it.  It's going on 50/50 atm but seems to load fine the 2nd time (Running as admin too).

Offline Chrisok

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Re: AssistUO
« Reply #56 on: April 12, 2013, 07:55:35 AM »
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Alot has to do with whether or not you are using the Scavenger and/ autoloot function. What server are you playing with it?

Offline Alpha

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Re: AssistUO
« Reply #57 on: April 12, 2013, 10:10:29 AM »
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OSI.. Never played free servers & I doubt I ever will.

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Re: AssistUO
« Reply #58 on: April 12, 2013, 12:06:41 PM »
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When I'm using AssistUO it would crash every other time (like seriously alternating) I opened UO with it. Was pain, but I'm still getting used to it.
There are 10 kinds of people in this world: those that understand binary and those that don't!

Windows:  A 64-bit tweak of a 32-bit extension to a 16-bit user interface for an 8-bit operating system based on a 4-bit architecture from a 2-bit company that can't stand 1 bit of competition!

Offline Alpha

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Re: AssistUO
« Reply #59 on: April 12, 2013, 12:36:59 PM »
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Yea...   It does exactly the same thing for me actually.  It's right after you've clicked the "play" button & it's trying to load the client that it craps out for me.  It does seem to be every other time as well which is weird.  I've posted a few questions over at the RunUO site for Kraz to hopefully answer about some stuff.   I like AUO so far bc it seems to be smoother than razor ever was.   I always got annoyed when razor did the screen flash thing or had little hiccups that were just small pauses.

Actually if anyone here knows how to fix my problems here is the link to my question....

http://www.runuo.com/community/threads/cancel-target-setability-primary-on-question.533353/#post-3967240

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