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Messages - crameep

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1
Gold Farming / Re: crameeps - AutoKill Script
« on: April 18, 2020, 08:25:17 AM »
Any chance a mod/admin has the ability to look at my uploaded files? Can't seem to find it as of right now, although i know its on an old flash drive somewhere.

2
Gold Farming / Re: crameeps - AutoKill Script
« on: April 18, 2020, 08:12:43 AM »
HMM, It does dseem to point to the old version on the download link :( I'll try and find a copy of it if i still have it, I just fired it up today, other than some EnemyID changes it worked as intended still.

3
Gold Farming / Re: crameeps - AutoKill Script
« on: April 18, 2020, 07:07:24 AM »
omg, this things still alive?

4
Gold Farming / Re: crameeps - AutoKill Script
« on: November 30, 2009, 12:30:54 PM »
Glad to see some people used it. Been out of UO for a litle while, working my way back in. Came back to a couple bugs in it, They way I used ENEMYID in the script no longer works. I'm working on a fix for that tonight. I should be able to post the updated version later this evening or tomorow after some testing.

5
Script Debug / Re: EnemyID and Pets
« on: November 30, 2009, 09:46:45 AM »
Surprisingly my code is simalar to that already I just used

while n/a notin enemyid to keep attacking :) just a little change needed to fix it. Surprised thats all thats broken in my script after this long.

Edit: Thanks for the words of wisdom :p.

6
Script Debug / Re: EnemyID and Pets
« on: November 30, 2009, 09:12:26 AM »
So, i need to find an alternative way for finding out if my enemy is dead eh?

7
Script Debug / EnemyID and Pets
« on: November 30, 2009, 08:57:31 AM »
Hi, I just started playing some UO again after a while, I started using my AutoKill Script its posted in the scripts section of this forum and theres a strange bug with EnemyID where after I drag my pets bar EnemyID stays as my Pet ID no matter what. I've been trying to figure out a way to work around this. Any Ideas?

8
Script Debug / Re: ScriptUO Combat Companion
« on: March 31, 2009, 01:16:49 PM »
I'm gona have to look through this one to get some ideas on how to improve my for tamers Cerv, though My tamer script is great for Chiv/Archer/Tamer templates im still working on the magery templates as well. Maybe even come up with ways for users to build a customized template setup somehow.

9
Script Debug / Re: Sub nested without return - need new eyes
« on: March 31, 2009, 01:09:01 PM »
Yeah, i'll second that one, horrible picture.

10
Script Debug / Re: Sub nested without return - need new eyes
« on: March 30, 2009, 12:09:15 PM »
Yeah, I guess I wasn't thinking about goto & returns. No particular reason for it just .. too much time in the code I guess. Woops.

11
Script Debug / Sub nested without return - need new eyes
« on: March 28, 2009, 02:08:35 PM »
Hey, cant seem to find it need new eyes. Thanks in advance.

Code: [Select]
  sub findcorpse
    finditem YFM G_15
    if #findkind = -1
    {
      move %startposx %startposy 0 5s
      goto mainloop
    }
    set %body #findid
    if #findx > %startposx + 15 || #findy > %startposy + 15
    {
      goto mainloop
    }
    set wait 10 + %lags Looting
    gosub updatestatus
    move #findX #findy 0 10s
    set #lobjectid %body
    nextCPos 10 10
    wait 10 + %lag
    event macro 17 0
    wait 1s
    set %nt2 #scnt2 + 10
    set %bod #contID
_OQ:
    finditem %loot C_ . #contID
    if #findkind = -1 && %nt2 < #scnt2
      goto _OQ
    wait 13
    set %bod #contid
_findloot:
    finditem %loot C_ . %bod
    if #findkind = -1 || #findbagid = #charid || #findbagid = #backpackid
    {
      event SysMessage finished Corpse.
      ignoreitem %body
      wait 15
      move %startposx %startposy 0 5s
      goto mainloop
    }
    if #weight > #maxweight - 100
    {
      set !amount ( #maxweight - #weight ) * 50
      if !amount > #findstack
        set !amount #findstack
    }
    else
      set !amount #findstack
    exevent drag #findid !amount
    exevent dropc #charid
    wait 1s
    gosub sendgold
    goto _findloot
  return

12
Scripting Chat / Re: Namespaces Question
« on: March 28, 2009, 01:52:23 PM »
Ok, I think I got it, Well, see when I get done I suppose :)

13
Scripting Chat / Namespaces Question
« on: March 28, 2009, 01:33:58 PM »
Ok, im using some global namespaces in my script for some simple purposes. My question is after i create the namespace or call the namespace in a sub, do i need to namespace pop at the end of the sub everytime I use it?

14
Gold Farming / Re: crameeps - AutoKill Script
« on: March 28, 2009, 12:56:08 PM »
Thanks! glad to see someone else using it. I cant wait to get the new version working better, im going to try TM's spell subs in it to see if it helps on some issues i've been having.

15
Games & Game Systems / Re: Eve Online - Vids
« on: March 27, 2009, 01:36:37 PM »
Oh, its fun. I'll admit that when I started 5 years ago, that  the learning curve was steep, but I wouldn't know about now. The PvP is great. PvM is entertaining. Overall one of the better MMO's that I have played. Its not full of kids either, I'd say the majority population of eve is probably 20+. With a large amount of military/armed forces people.

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