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Topics - crameep

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1
Script Debug / EnemyID and Pets
« on: November 30, 2009, 08:57:31 AM »
Hi, I just started playing some UO again after a while, I started using my AutoKill Script its posted in the scripts section of this forum and theres a strange bug with EnemyID where after I drag my pets bar EnemyID stays as my Pet ID no matter what. I've been trying to figure out a way to work around this. Any Ideas?

2
Script Debug / Sub nested without return - need new eyes
« on: March 28, 2009, 02:08:35 PM »
Hey, cant seem to find it need new eyes. Thanks in advance.

Code: [Select]
  sub findcorpse
    finditem YFM G_15
    if #findkind = -1
    {
      move %startposx %startposy 0 5s
      goto mainloop
    }
    set %body #findid
    if #findx > %startposx + 15 || #findy > %startposy + 15
    {
      goto mainloop
    }
    set wait 10 + %lags Looting
    gosub updatestatus
    move #findX #findy 0 10s
    set #lobjectid %body
    nextCPos 10 10
    wait 10 + %lag
    event macro 17 0
    wait 1s
    set %nt2 #scnt2 + 10
    set %bod #contID
_OQ:
    finditem %loot C_ . #contID
    if #findkind = -1 && %nt2 < #scnt2
      goto _OQ
    wait 13
    set %bod #contid
_findloot:
    finditem %loot C_ . %bod
    if #findkind = -1 || #findbagid = #charid || #findbagid = #backpackid
    {
      event SysMessage finished Corpse.
      ignoreitem %body
      wait 15
      move %startposx %startposy 0 5s
      goto mainloop
    }
    if #weight > #maxweight - 100
    {
      set !amount ( #maxweight - #weight ) * 50
      if !amount > #findstack
        set !amount #findstack
    }
    else
      set !amount #findstack
    exevent drag #findid !amount
    exevent dropc #charid
    wait 1s
    gosub sendgold
    goto _findloot
  return

3
Scripting Chat / Namespaces Question
« on: March 28, 2009, 01:33:58 PM »
Ok, im using some global namespaces in my script for some simple purposes. My question is after i create the namespace or call the namespace in a sub, do i need to namespace pop at the end of the sub everytime I use it?

4
Games & Game Systems / Eve Online - Vids
« on: March 09, 2009, 02:13:24 PM »
Here is the ransom video i was talking about on shoutbox.
http://dl.eve-files.com/media/corp/crameep/CahlistaFinal.avi

Story is, I stalked this guy and scanned his ship for a week (Covertly, he never new) Ship scanning basicaly tells you what kind of modules (gear in UO terms) he is using on his ship. Orginaly he was flying a Faction battleship called the Navy Megathron ( This is a semi-rare ship that is prety valuable. And very dangerous to fight against). He was fitted with very nice faction mods too. Total estimated value of his ship was around 3 Billion isk (10m UO I guess? depends on where you play) So value of the ship if we had to kill it was going to be 500 million.. about 5 regular battleships for ourselves. So, the intelegence was gathered and I was ready to strike. Followed him around for a few hours while he was doing missions, got my characters in place. (BTW missions are like .. champ spawns in UO) He was on the way back from a mission when he ran into me and my friend timmaah. And thats where you start watching the vid basicaly. Normaly you cant atack in Empire space (TOWN) but if you Declare war on that person theres a 24 hour waiting period then anything goes. This is a rare type of gameplay and a fun way to make money for those who arent into the whole NPC killing buisness, or just want to have fun.

http://dl.eve-files.com/media/corp/crameep/Ring_Around.avi

This is an old video of me in an interceptor class ship geting shot at by a battleship class Missile ship, As you can see, I'm clearly ourunning his missiles :). Quality is a bit shady but its wone of my first videos.

http://dl.eve-files.com/media/corp/crameep/CloseCall.wmv

This is a fun one, I was in a pissed off mood one night, there were war targets all over the place, i saw 3 of them in cruiser/battlecruiser sized ships in a nearby system, so I decided i would go in and mess with them in my UBER battleship. Alone. They had a surprise waiting for me needless to say, 4 more came in and one of the was a Jammer (Block you from being able to target other ships). So I had to Tank and make a run for it. (There is a gang mate in there hes in an intercepter watching and asking if I'm ok i think you can here him. He was usless in this fight and I knew it).

5
Gold Farming / crameeps - AutoKill Script
« on: March 03, 2009, 02:44:29 PM »
WARNING: This script is not a "finished" script. It does work for what I use it for and I will be activly adding new features and supporting this script the best that I can. (And if I can't I hope for a little help from the masters).

What it does:

It searches for an enemy in range, if your too close the script "Atempts" to move to a safe distance. It then tells your pet to kill that enemy and starts poisoning/peacing it accordingly( if you have those turned on.) Once the enemy is dead the script moves to the corpse loots and loots only the gold. (Gold Farming) Once you start getting heavy the script calculates how much gold it should pick up so it doesn't put you overweight. once you are full it then finds a bag of sending in your pack (pack must be open) and sends the gold to the bank. Rince and repeat. If you do happen to get attacked. the script.. "atempts" to heal you and i plan to improve on the way it defends you though suggestions tips/help would be greatly appretiated on this subject. It doesn't realy defend well yet so I recomend only using it at a spot where you dont get randomly atacked by monsters, IE swoops, meers etc.

Features:

- Auto find/Attack enemys with pet
- Auto Poison's Enemy in a timeframe you define on the menu
- Auto Peace's Enemy in a timeframe you define on the menu
- Choose to attack or ignore Paragon spawns via menu
- Attempts to put a safe distance between you and the enemy before attacking.
- Attempts to heal you while you are taking damage ( Work in progress)
- Moves to corpses and loots gold from them when there are no enemy's present.
- Uses bag of sending to send gold to bank when you are full.
- Change casting timers via menu


Coming soon:
- Start/Exit buttons that work!
- Auto Disco
- Better support for Mages with pets (Earth elly's are popular on my FS)
- Better casting features for extra DPS. eg) Menu to choose what spell to cast for damage?
- Improve Healing methods when taking damage
- Add pet healing
- Feed pets
- Move into mele range to attack after pet takes aggro.
- Improve Targeting ( If you mess around without pausing the script you could end up poisoning yourself I guess. :) hasn't happend to me though.
- More I can't think of atm

To start, dismount, I usualy move to open area where i can see multiple spawns ( That dont attack me automaticaly). With no walls around to block movement too much. Target your pet when it asks and let her rip. If you find yourself in danger. I would pause the script fast.

Warning: PAUSE BUTTON WILL NOT PAUSE WHILE HEALING/ATACKING/Looting. It only checks the pause button during the mainloop at the moment. So please bear with me on that.

Thanks to Cerv's Pause button snippet there is a pause button.

EDIT:
** I need to add headers to this script when I get home and versions. ... no header = version 0.1 :)

3/4/09
EDIT: I've now added a sub that checks the health bar of your pet and heals it at a point you set in the script, IE if you set it at 80 the script will start healing your pet at 80% health until he is above 80% health. I will upload this later this evening after a little more testing.  NEW VERSION UPLOADED PLEASE REDOWNLOAD




6
General UO Chat - Freeshard edition / Shattered Legacy
« on: February 27, 2009, 03:52:20 PM »
I just started on this shard called Shattered Legacy. Its RunUO, with ML content. Its prety neat so far, though the drop rates are a bit insane on the good stuff (too fast if you ask me) it seems to be  a solid fun shard to play on. I'm curious if anyone else here plays on This or demise? I've never done OSI, ever. How about you?

7
Off Topic / New to siteq
« on: December 26, 2008, 03:09:38 AM »
Hi, looking forward to helping out in this scripting community.

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