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Boolean information for 12X

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TrailMyx:
I answered your question in the chat box @ WinUO regarding booleans, but I got yapping and ate the response:

--- Quote ---     It returns EUOs implementation of a boolean. #FALSE = 0 and #TRUE = -1
     So your example "if ! #RESULT" would be true

--- End quote ---

I hate the chatbox for this reason.  Good information gets forgotten.

Masscre:
I second that about the chat box trailmyx. I always look at it but only ever can find 1/4 of the good info then it is like puzzle tryign to put back together everything.

12TimesOver:
I just caught it but thanks for this follow-up here as well!

After seeing your response I figured out what I was doing wrong and had to laugh. Here's an example, see how quickly you figure it out. It is looking for a mapmakers pen in the pack, if none found it gosubs to a restock sub, if no pens are found in the resource container it returns #FALSE, if it returns #FALSE it should display a message and halt. The message and halt wouldn't display:


--- Code: ---gosub restock Pens
if ! #RESULT
   display message and halt
else
   return to main loop

sub restock
   find pens
   if not found
      return #FALSE
   else restock pens
return
--- End code ---

How quickly can you find my stupid mistake lol?

XII

TrailMyx:
I can't see it.  Does it come through in your psudocode?

Masscre:
sub restock

is this it 12x?

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