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Messages - Endless Night

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3706
General UO Chat / Re: Pacific Shard Players
« on: May 08, 2009, 07:27:28 PM »
Pacific Shard here...  although im now actually physically located on the East coast.. ow well...

3707
Script Debug / Re: Suit Builder
« on: May 07, 2009, 05:02:30 AM »
Instead of setting LPC 1000 why not set to 9999  .. which i belive is as fast as it will go.  On my pixel scanning code or anywhere i need intensive processing thats what i do.

3708
Script Debug / Re: Journal scanning for spell timer
« on: May 04, 2009, 07:23:29 AM »
didnt read all above but this should make it work ..  :)

Code: [Select]
set %JINDEX #JINDEX + 1
  event macro 15  10
gosub JournalTimer 3

sub JournalTimer
  set %OldLPC #LPC
  set #LPC 100
  set %InternalTimer #scnt + %1
  While #TARGCURS <> 1
    {
      IF  %jindex <= #Jindex
        {
        ScanJournal %JINDEX
        set %JINDEX %JINDEX + 1
        if ruining_thy_spell in #Journal || %InternalTimer < #scnt
          {
           set #LPC %OldLPC
           Return #True
           }
         }
     ELSE
        {
        wait 1
        }
    }
return #False


3709
General UO Chat / Re: Small Pieces of Blackrock
« on: May 02, 2009, 02:22:30 PM »
now that sounds pretty cool what shard you on and where are they..

3710
General UO Chat / Re: Small Pieces of Blackrock
« on: May 02, 2009, 05:26:59 AM »
yea im barely breaking 500.   

but i do still have 1 very large peice of blackrock

3711
Script Snippets / Re: PG_Travel Work In Progress
« on: May 02, 2009, 05:25:29 AM »
IS that part of the new UO going green Recycling program.. dont buy a new Weapon Recycle make yourself a Shiv.

3717
ENs - Enemy Faction Health Bar Puller
Version -1
Revision Dates: 5/1/09       Public Release: 5/1/09

Massivley Super Beta Code.

NOTES
Change the %RepVal  at top of script from 1 to 5 .   (1 is for testing on blues)
F12 Exits the Scripts or it auto exits after its pulled 9 bars.

Features:
Pulls Healthbars of players matching the FindRep Value.


Usage:
  You are free to use this script for not for profit personal UO gameplay.
You are *not* free to modify and repost or post on other places
or post as part of a script or work you yourself have created
or otherwise distribute without written permision from the author.
This license to use can be changed at any time for any reason.
If in doubt dont do it contact the author.

(C) 2007 All Rights Reserved JosephAJ
Commercial usage requires written permission from the author


NOTE: My scripts or any derivative of them are *not* for use in other players script/s!

3718
Endless Nights' Script Library / Re: ENs -- Buff/Debuff Bar Subs.
« on: May 01, 2009, 06:20:45 PM »
Yea EUO Voting system is broken.. what i carnt believe is I petitioned for it to get approved like 2 years ago under thier special circumstances rule... I was pretty sure they would approve it considering nothing else like it exists and probably never will..... but they never did never even responded with a vote result after accepting the petition... !!! go figure.

3719
Code: [Select]
;==================================
; Script Name: AutoTarget
; Author: JosephAJ
; Version: V1.0
; Client Tested with: 5.0.5a
; EUO version tested with: 1.5 (TV95)
; Shard OSI / FS: OSI
; Revision Date: 11.1.06
; Public Release: 11/2/06
; Purpose:
; Auto Target MOB and open health bar.
; Retarget when MOB Dead/gone.
; Requirments:
; Targeting system On
;==================================
; (C) 2006 All Rights Reserved JosephAJ
;==================================

This little script will automatically find a target, popup its healthbar and set it as the current target. It will also optionally auotmatically attack if set. Once the target is dead/gone it will search for a new matching target.

It will find the MOB and pop its health bar even if it burried under corpses or hidden behind pets other mobs etc.

Default setting is for Swoops/No attack.

set %TargetTypes TC_ ; Swoops   edit these for more
Set %AutoAttack #False  ; set to #true or #false

MUST HAVE the new targetting system turned on .. or will not work.





Usage:
  You are free to use this script for not for profit personal UO gameplay.
You are *not* free to modify and repost or post on other places
or post as part of a script or work you yourself have created
or otherwise distribute without written permision from the author.
This license to use can be changed at any time for any reason.
If in doubt dont do it contact the author.

(C) 2007 All Rights Reserved JosephAJ
Commercial usage requires written permission from the author


NOTE: My scripts or any derivative of them are *not* for use in other players script/s!

3720
Endless Nights' Script Library / ENs - Rose Of Trinsic Petal Picker
« on: May 01, 2009, 06:12:32 PM »
Rose Of Trinsic Petal Picker
Picks ALL Rose of Trinisc Petals for plants within 3 tiles of yourself.
Warning: No Error checking for lack of permission to pick in others houses.


With all these heritage tokens floating around these days I find myself with a whole bunch of Rose Of Trinsic Plants.  Picking those petals is a real pain.  So even thow this script is very short others might find it helpfull.

Code: [Select]
;===========================================
; Script Name: Rose Of Trinsic Petal Picker
; Author: JosephAJ
; Version: V1.0
; Client Tested with: 5.0.??
; EUO version tested with: 1.5 (TV102)
; Shard OSI / FS: OSI
; Revision Date: 1.17.07
; Public Release: 1/17/07
; Purpose: Picks ALL Rose Of Trinsic Petals
;          within 3 tiles of character.
; Requirments: None
;===========================================
; (C) 2007 All Rights Reserved JosephAJ
;===========================================

FindItem FHN G_3
set %Petals 0
If #findCnt > 0
  {
  set #findindex 0
  Repeat
     Set #Findindex #Findindex + 1
     Gosub PickPetal #Findid
  Until #Findindex = #Findcnt
  }
Display ok Collected %Petals Petals
Halt

Sub PickPetal %1
 set #lObjectID %1
 Event Property %1
 str Right #Property 3
 str left #strres 2
 If #Strres < 0
   Set #Strres 0
 event ExMsg #charID 3 0 #findindex , /
    + #findcnt , : #Strres Petals
 Set %Petals %Petals + #Strres
 If #Strres > 0
   For %count 1 #Strres
     {
      event Macro 17 0  ; 5
      wait 20
     }
Return

For a version that moves to the next closest petal see heree http://www.scriptuo.com/index.php?topic=1511.msg85615#msg85615
To mod to work with containors see http://www.scriptuo.com/index.php?topic=1511.msg80164#msg80164

Usage:
  You are free to use this script for not for profit personal UO gameplay.
You are *not* free to modify and repost or post on other places
or post as part of a script or work you yourself have created
or otherwise distribute without written permision from the author.
This license to use can be changed at any time for any reason.
If in doubt dont do it contact the author.

(C) 2007 All Rights Reserved JosephAJ
Commercial usage requires written permission from the author


NOTE: My scripts or any derivative of them are *not* for use in other players script/s!

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