Author Topic: [UO Herald News] Test Center - New Client and Publish Available Today  (Read 7113 times)

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Offline Spaz FerretTopic starter

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Test Center - New Client and Publish Available Today
      



         
  Greetings!
  The following changes will be availble on TC1 today, additionally we have included client changes available to all players. We encourage you to log into Test Center to check out the changes and give us your feedback, have fun!
  Edit 2:20PM EST - Accidentally posted the wrong notes, we apologize for this oversight. The correct notes are now below, thank you!
  Item Insurance Update
  All items have been evaluated based on their true value and these values will now be used to determine insurance costs.
  ·         Scaling insurance cost
  o   New insurance costs will be between 10gp and 600gp.
  o   Magical items cost will be based on their worth in the Imbuing system.
  §  All community collection items will remain 600gp.
  o   Non-magical item cost is based on a percentage of the items vendor price.
  o   Player will now be receiving 100% insurance value for player kills and factions players will receiving 50% insurance value for player kills.
 
  ·         New improved interface added to the player context menu
  o   Displays all insurable items currently within the players backpack and equipped on paperdoll.
  o   Displays current insurance status for each item.
  o   Total insurance cost, the number of deaths payable, and the gold available are displayed for the player.
 
     
 
      
      

http://www.uoherald.com/news/news.php?newsid=1012
      

Offline Xclio

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #1 on: January 19, 2010, 10:37:05 AM »
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Offline Xclio

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #2 on: January 19, 2010, 10:45:24 AM »
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Well definitally not anything all that game changing.  PVP becomes a bit more rewarding in the aspect of killing players but other than that nothing big.

Now the real question...what bugs did the introduce with this???

Offline Coragin

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #3 on: January 19, 2010, 11:16:17 AM »
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Well definitally not anything all that game changing.  PVP becomes a bit more rewarding in the aspect of killing players but other than that nothing big.

Now the real question...what bugs did the introduce with this???

I think some dry runs at killing each other will be in order to make sure they didnt fubar insurance. 
Coragin

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Offline Xclio

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #4 on: January 19, 2010, 11:17:14 AM »
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No doubt about that.  I am in no mood to lose my suits to some stupid bug.

Offline manwinc

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #5 on: January 19, 2010, 12:23:12 PM »
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How is this Better?


Insurance now - 600GP per item,

Insurance for that 10gp - 600GP


Some odd reason I foresee Hordes of Blues Flooding Felluca because they only have to pay 500 gold to insure their whole suit, and due to sheer numbers, they can't be squashed.
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline onlyindreams

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #6 on: January 19, 2010, 02:12:52 PM »
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How is this Better?


Insurance now - 600GP per item,

Insurance for that 10gp - 600GP


Some odd reason I foresee Hordes of Blues Flooding Felluca because they only have to pay 500 gold to insure their whole suit, and due to sheer numbers, they can't be squashed.

Looks like I'll be busting out my wither cannon more often!

Offline Endless Night

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #7 on: January 19, 2010, 02:18:22 PM »
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How is this Better?


Insurance now - 600GP per item,

Insurance for that 10gp - 600GP


Some odd reason I foresee Hordes of Blues Flooding Felluca because they only have to pay 500 gold to insure their whole suit, and due to sheer numbers, they can't be squashed.


And that would be totally awsome...  be like thier was no tram... are well we can all dream.
Outlaw Josey Wales - "Manwink, A Long Gone Scripty, and Endless are always teasing us with their private sections lol. What there realy saying is scripters rule and users drool."
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Offline manwinc

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #8 on: January 19, 2010, 02:56:36 PM »
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Lol, I like this idea. And then I really don't. Seeing as I have yet to unleash the army on any unsuspecting blues anywhere.
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline Oracle

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #9 on: January 19, 2010, 04:25:12 PM »
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Cool!  With kills now we get 100% of the insurance monies...after a few kills it starts to add up!

ORACLE
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Offline manwinc

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #10 on: January 19, 2010, 04:27:41 PM »
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But they basically cut insurance In HALF, or at least 3/4 so its not like we are getting that much more money.
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline NObama

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #11 on: January 19, 2010, 06:04:47 PM »
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  - Player will now be receiving 100% insurance value for player kills and factions players will receiving 50% insurance value for player kills.

Mental free-flow on:

1 - WTF - Don't you guys spell check?  Consider yourselves humiliated.
2 - WTF - Shouldn't this be the other way around?  Why penalize faction players for assuming MORE risk?
3 - WTF - Why are you f*ing with insurance money when there are countless other things that need attention.  See me for a list.

So, to recap:  WTF.

 :)


Offline manwinc

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #12 on: January 19, 2010, 07:06:49 PM »
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I side with IwubObamaz
Monkeys and Typewriters!

" Oh I know, We'll make a Boss Encounter that requires 3 keys per player to enter, Then we'll make it not a closed instance so you never know if you are going to pop into a fresh room or a boss that has 1% Health left with 20 dudes smashing its face in, wasting your time and effort"

Offline NObama

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #13 on: January 19, 2010, 07:43:43 PM »
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With who?  Wait...what the?

TRAILMYX!

(touche, old chap)

 :)

Offline Endless Night

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Re: [UO Herald News] Test Center - New Client and Publish Available Today
« Reply #14 on: January 19, 2010, 08:09:29 PM »
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With who?  Wait...what the?

TRAILMYX!

(touche, old chap)

 :)

I know consider the patch worth it .. please amend the patch notes to include this final item
- NoBama renamed to IwubObamaz


Classic...
Outlaw Josey Wales - "Manwink, A Long Gone Scripty, and Endless are always teasing us with their private sections lol. What there realy saying is scripters rule and users drool."
Briza - "Your a living breathing vortex of usefulness."

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