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Topics - Newsman

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31
Inactive Submissions / Redrum's EV Heal, Cure, Invis Script
« on: January 18, 2011, 09:20:06 AM »
I'm submitting this on behalf of redrum who gave me permission to submit it for him.  I happened to have it from an old winuo project.

It's an excellent little script that works really nicely.  I've used it for ages.  It is great for treasures of tokuno, pink scroll farming, silver farming, and when used in conjunction with a looter, various other types of farming.

All credit for this script goes to Redrum and anyone he credits in the credits section of the script.

Code: [Select]
;========================================================
; Script Name: Ev Caster/Auto Heal/Cure/Invis/MobKiller!
; Author: Redrum
; Version: 1.4
; Client Tested with: 6.0.12.4
; EUO version tested with: 1.5v147
; Shard OSI / FS: OSI/FS
; Revision Date: 2/23/2009
; Public Release: 9/26/2007
; Purpose: To farm and live!
; Thx To: Roke, TrailMyx, Cerveza, Endless Night
;========================================================

event macro 8 2
wait 15
event sysmessage

loop:
set %Invisme #True  ; Set #True Or #False
set %CASTEV #True   ; Set #True Or #False
set %KILL #False   ; Set #True Or #False
set %EVRange 3 ;Deafult 5 Tiles Change to make it closer
set %invisdelay 2s ;Deafult 10 seconds change if you like
set %mob FD ;Set Mob Type here

 if c in #charStatus
   gosub Cure
    if #Hits < 90
   gosub Heal
    Wait 1
   
if #followers < 4
{
 IF %CASTEV
  {
   gosub cast
  }
  wait 20
}

IF %KILL
  {
   gosub kill
  }
   
IF %InvisME
   {
    set %enemyID #enemyID
    finditem %enemyID G
    if #findcnt > 0
      {
       event macro 15 43 ; invisibility
       target
       set #targetKind 1
       event macro 23 0
       wait %invisdelay
       set %enemyID n/a
      }
   }
goto loop

sub cast
if #followers < 4
  {
    event macro 15 57
    target 10s
    gosub TM_RandomTargeting %EVRange
  }
return

sub TM_RandomTargeting
  namespace push
  namespace local RT
  set !radius %1
  set !randx #RANDOM % !radius + 1
  set !randy #RANDOM % !radius + 1
  if #RANDOM > 500
    set !randx !randx * -1
  if #RANDOM > 500
    set !randy !randy * -1

  set !randx !randx + #CHARPOSX
  set !randy !randy + #CHARPOSY
  set #LTARGETX !randx
  set #LTARGETY !randy
  set #LTARGETZ #CHARPOSZ
  set #LTARGETKIND 2
  event macro 22 0
  namespace pop
return

sub heal
event macro 15 3
target
event macro 23 0
return

sub Cure
event macro 15 10
target
event macro 23 0
return

sub kill
finditem %mob g_10
 if #findcnt > 0
  {
   event macro 15 29
   set #ltargetkind 1
   set #ltargetid #findid
   target 3s
   event macro 22 0
   wait 5
  }
return

32
Player Templates / Nox Mystic Mage
« on: January 11, 2011, 12:58:18 PM »
120 Mage  (+20 mage on crystalline, -20 on mage wep) = 120
120 Resist
120 Eval Int
100 Focus (+20 focus on crystalline) = 120
120 Mystic
80   Poison
60   Necro

All purpose, beast mode, mage fighter.  Lots of utility in group fights.

33
General UO Chat / Blocking items that don't decay
« on: January 10, 2011, 10:12:12 PM »
This is useful information for various purposes useful to folks here.

Items that block recall spots, and pathways but do not decay:
Some rubble(in testing to find a trend)
Full red soul stones
Some old items do not decay, as a result normal blocking items may fit.  To date, I have found a table of each type that did not decay. Many were labeled "of exceptional quality," however many with that tag decay normal.

34
New member introductions / Newsman from winuo
« on: April 28, 2009, 06:33:06 AM »
Hey folks.  WinUO was down and I heard this site was pretty good.  This is the same Omnius from winuo and an old veteran of askchopper, which appears to have gone down as well.

Just checking in.

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