Author Topic: frneo's Crafter v2.1 09/02/11 with TM's Advanced CLAw support  (Read 55028 times)

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Offline Canuker

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Re: frneo's Armor Crafter v0.2 08/30/11
« Reply #15 on: August 31, 2011, 09:06:02 AM »
+1
I set it to run this morning looking only for hits at maximum resist less one but when I called my wife to see if anything was found she reported that nothing had been saved.  I'm thinking that my setting of 17 0 0 0 0 is the wrong tactic and I might want to try 17 1 1 1 1.  I'll buy up another 10-15K leather tonight and see what gives.

Using those settings reversed for minimum works fine though but out of 60+ saved from 1000+ crafts nothing was amazing.  I'm not sure what horned or barbed would be like but I have a few of those forged tools saved for my next suits.
Nope!  I'm doing what all the real PvPers do:  Scripting everything except the running away part!  I'm real good at that already...

Offline NeoTopic starter

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Re: frneo's Armor Crafter v0.2 08/30/11
« Reply #16 on: August 31, 2011, 09:20:39 AM »
+1
I set it to run this morning looking only for hits at maximum resist less one but when I called my wife to see if anything was found she reported that nothing had been saved.  I'm thinking that my setting of 17 0 0 0 0 is the wrong tactic and I might want to try 17 1 1 1 1.  I'll buy up another 10-15K leather tonight and see what gives.

Using those settings reversed for minimum works fine though but out of 60+ saved from 1000+ crafts nothing was amazing.  I'm not sure what horned or barbed would be like but I have a few of those forged tools saved for my next suits.
I'm sorry to hear that heh... I've been pretty lucky with the crafter so far... After a couple of hours running yesterday, I imbued and enhanced the selected piece to this:



Guess it was beginner's luck heh...
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Offline Canuker

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Re: frneo's Armor Crafter v0.2 08/30/11
« Reply #17 on: August 31, 2011, 10:20:50 AM »
+1
That's a nice piece, I'll try to post what I use for my sampire later if I get the chance. 
Nope!  I'm doing what all the real PvPers do:  Scripting everything except the running away part!  I'm real good at that already...

Offline MeWonUo

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Re: frneo's Armor Crafter v0.2 08/30/11
« Reply #18 on: August 31, 2011, 10:43:24 AM »
+1
That's a nice piece, I'll try to post what I use for my sampire later if I get the chance. 

I only wish I would have had this for all of the sampire suits I've created..

Offline NeoTopic starter

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Re: frneo's Armor Crafter v0.3 08/31/11 now with TM's Advanced CLAw support
« Reply #19 on: August 31, 2011, 12:27:14 PM »
+1
V 0.3 added with TM's Advanced CLAw support!

Thank you for letting me use this TM! :)

neo
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Offline TrailMyx

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+1
Hey no problem!  That's what the CLAw is there for!  Hope it works out for you.
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+1
frneo  I wish to test this to get it into the library...

What should i be crafting and keeping ...for a good test.

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Offline NeoTopic starter

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+1
frneo  I wish to test this to get it into the library...

What should i be crafting and keeping ...for a good test.


Well, this isn't meant for runic tools, at least for now.

So, you should try it out with regular pieces, to look for a good combination of resists, so that you can imbue and enhance later into a great piece...

I'm currently using the claw with the following complex rules:

  • [( [ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional] ) AND Fire Resist <= 4 AND Energy Resist <= 4]
  • [( [ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional] ) AND Fire Resist <= 4 AND Cold Resist <= 4]
  • [( [ Physical Resist <= 12 AND Poison Resist <= 10 AND Exceptional] ) AND Cold Resist <= 4 AND Energy Resist <= 4]

And I'm making regular Woodland Armor... Most pieces that are saved like this, have these 2 low resists which I can imbue, and I also imbue SI, MI and LMC... I would then try to enhance these pieces with Heartwood, looking for a sixth mod of DI or HCI...

So a good test for you to run this, would be crafting woodland armor pieces with the above rules in the CLAw. That's how I'm testing it right now! Saved me some great pieces so far! :)

Thank you for considering this for the Library...

neo

Remember that for this current version, you must have tinker tools inside your backpack, ingots in your resource, and enough skill to craft tools....

It will craft the needed tongs, saw or sewing kit, depending on what kind of material you're using...

EDIT: Didn't know about the list thing... Thank you TM...

(I'm loving the CLAw more and more as each minute goes by :) )
« Last Edit: August 31, 2011, 02:55:43 PM by frneo »
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+1
Remember in the CLAw it's very easy to share your rules.  Just bring up the Active Rules tab and press the "Info" button.  Then just cut/paste directly from the Status text field to the site since it automatically wraps the test in BBCode.
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Offline Canuker

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+1


Uploaded with ImageShack.us

I'm no super imageshack guy so if someone can guide me to make that better....anyways with those plus the faction M&S glasses, tinkers legs, faction cinture, ssi robe and the shroud of the condemmed it gives me:

Defense Chance Increase: 35%  
Damage Increase: 55%  
Swing Speed Increase: 15%  
Hit Chance Increase: 45%  
Hit Lower Defense: 30%  
Lower Mana Cost: 41%  
Spell Damage Increase: 3%  
Physical Resist: 84%  
Fire Resist: 95%  
Cold Resist: 63%  
Poison Resist: 86%  
Energy Resist: 67%  
Dexterity Bonus: 28  
Strength Bonus: 18  
Intelligence Bonus: 9  
Hit Point Regeneration: 3  
Stamina Regeneration: 2  
Hit Point Increase: 23  
Stamina Increase: 33  
Mana Increase: 32  
Enhance Potions: 50%

Suit could have been slightly better because I forgot to count the 1 lmc on the cloak.  Chugged up I am 150 str/148 hp, 149 dex/182 stm, 73 int/123 mana pool.  The gloves I had made not using the forged tool  hence the lower durability as I use to just burn one PoF before enhancing.  In vamp it gives 70 70 63 70 67 and the char is a elf for the mana bonus.  I also use the HCI/LMC/DI Mana Phasing Orb.
« Last Edit: August 31, 2011, 08:33:01 PM by Canuker »
Nope!  I'm doing what all the real PvPers do:  Scripting everything except the running away part!  I'm real good at that already...

Offline NeoTopic starter

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Re: frneo's All-in-one Crafter v1.0 09/01/11 with TM's Advanced CLAw support
« Reply #25 on: September 01, 2011, 09:27:14 AM »
+1
Ok, changed this to an all-in-one crafter, which now supports armors, weapons, jewelry, etc. You will need to use TM's CLAw for all these new features to work.

Feedback is always appreciated. :)
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Re: frneo's All-in-one Crafter v1.0 09/01/11 with TM's Advanced CLAw support
« Reply #26 on: September 01, 2011, 10:28:28 AM »
+1
Awesome Project frneo!
You raised yourself such high!
I will save this for my "I really like to use" Stack and give you Rep+ for this!

Crome

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Re: frneo's All-in-one Crafter v1.0 09/01/11 with TM's Advanced CLAw support
« Reply #27 on: September 01, 2011, 01:38:03 PM »
+1
Great stuff! :)

I forgot to mention!

Magic Jewelry isn't working in version 1.0.

I'm going to have to setup a different way to craft the jewels, because they need different kinds of items...

And since this will only use "make last" from the menu... That would also cause a problem...

I will figure out a way to detect which jewel you crafted, and remember it so that it turns back to crafting it, after you craft tinker tools...

I will either use OCR for this, or finditem...

Probably can post an update with this, later today...

cheers

neo
« Last Edit: September 01, 2011, 02:25:43 PM by frneo »
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Re: frneo's All-in-one Crafter v1.1 09/01/11 with TM's Advanced CLAw support
« Reply #28 on: September 01, 2011, 04:17:42 PM »
+1
Magic jewelry crafting fixed in v1.1!

EDIT: I was talking it over with MeWon, and it seems the menu is a little confusing right now...

I'll probably do a makeover and post the new version with new menu tomorrow...

« Last Edit: September 01, 2011, 06:03:21 PM by frneo »
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Offline NeoTopic starter

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Re: frneo's Crafter v2.0 09/02/11 with TM's Advanced CLAw support
« Reply #29 on: September 02, 2011, 08:12:34 AM »
+1
Version 2.0 added...

Now supports crafting of any Magic Jewelry, Armors and Weapons...

Menus completely rebuilt

Several issues found and fixed from previous versions...

Neo
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