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Messages - Outlaw Josey Wales

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571
General UO Chat / Navery soloing template Lot fun to play
« on: July 25, 2010, 10:11:23 AM »
Here is how i solo navery in 20 minutes or less:
Very gear dependant if u don t have the gear this template can be extremley tough to play
120 animal tameing 110 animal lore 120 music 120 discord 85 vet 110 magery 10 chiv 120 archery
also another variation is instead of archery do ninjitsu with mage weapon bow does the same amount of damage wether u have archery or not

Gear needed spider slaying magical short bow imbued up niceley
stam increase and mana increas mana regen lmc gear with 1500 luck
spider slaying instrament
first step sick greater dragon on navery next discord navery cast enemy of one move in behind greater dragon heal with bandaids cast despair on navery wash rinse and repeat she goes down fast


572
General UO Chat / Casting Focus
« on: July 25, 2010, 09:14:17 AM »
Well here i am again fixing to post a chink in the system that i have found.  Looks around hopes like hell there are no grammer police and spelling police around.  Also hopes I have my thoughts together so i don t make an ass out of myself again but here goes.

I've created two mystic mages one gargoyle one human stats exactley the same
gargoyle template 120 magery 120 eval 120 resist 120 mysticism 120 focus 120 wrestling
human template 120 magery 120 eval 120 resist 120 mysticism 120 focus 105 anatomy 15 med

I put together a gargoyle mystic mage suit that is useing the summoners kilt obsidan earings and mantle of the fallen to have max casting focus:

I also put together a human mystic mage suit that is useing the protector of the battle mage, warded demon bone bracers, and crown of arkane temperment max casting focus:

What i have noticed is with the gargoyle mystic is that i can not be fizzled casting my spells
i have also noticed that sdi is scalling hiher in pvp than it should be.  Yes i know gargoyles mystics get bonus but according to my math its in pvp its scaling way higer than it should be in pvp i belive its scaling over the 15 sdi cap

Human mage casting focus helps to keep from geting interupted extra sdi is caped at 15 in pvp does not get as hi as damage as gargole does when i mean not as hi im noticing 15 to 25 pts lower damage than a gargoyle mystic so this is what is leading me to belive that gargoyles are abel to scale higher in sdi then humans






































573
General UO Chat / Re: Relic Frags
« on: July 25, 2010, 08:43:54 AM »
i still have red on atlantic named cyclone was in com but haven t played him in few years gear is out of date

574
General UO Chat / Re: New Treasure Hunter
« on: July 25, 2010, 08:42:33 AM »
First things first dealing with spawn as tamer easy part. park your drag little ways away dig up the chest and right before the chest pops up invis spawn pops know run little bit aways and invis again hopefull this spread your spaw out bit know lure spawn up one time to drag and kill it.

second option start to dig chest up have rune marked little ways away all ready in your bag cast recall just as the chest is about to pop up hit the rune and u will pop up few feet away in safety as the spawn pops know lure stuff up one at time to drag


okay bard mage use above ways to deal with initial spawn  then cast your evs and lure spawn up one at time area peace if u get to much spawn lureing

tamer bard mage makes lureing easier when useing the above method can area peace if u get to much

mystic mage the rising colosus eats ancient for breakfeast

575
General UO Chat / Re: Relic Frags
« on: July 24, 2010, 11:58:52 PM »
Good ambition to earn a green name tho right?  You should see some of what's being worked on NOW. :)

Not sure ill ever get to the green name im not that smart lol I can t script worth dam I ve gotten to old to lern new tricks.  But i am good at finding kinks in the system as u can see witht he relic frag and armor enhance stuff.  But hopefully if u do manage to get script out of this ill get lucky get copy lol thanks for listning

576
General UO Chat / Re: Relic Frags
« on: July 24, 2010, 07:58:19 PM »
Hmmm..... This is a good idea, but maybe shouldn't be such a public thing just yet?

I been thinkin that since this thread started. :)

sorry if i posted this in the wrong section guys just posted here cause of being newbie

577
General UO Chat / Re: New Treasure Hunter
« on: July 24, 2010, 07:14:06 PM »
thank you for the information Josie.  I'll try out the different templates.  I have the bard ready except for cart/lock.     I'd have work up mystic and taming to do the other templates.   Doable, but on the to do list :)

Good luck on the lockpicking thats one skill i don t want to ever work again lol id rather beg npcs left nut off then work it up again

578
General UO Chat / Re: New Treasure Hunter
« on: July 24, 2010, 07:05:01 PM »
Personaly I have tried taming mage t hunger bard t hunter as well as mage t hunter  also have tamer bard mage t hunter and mystic t hunter.
Pros to the T hunter tamer mage: 120 tameing 110 lore 100 magery 100 eval 85 vet 100 lock 100 cartog
have tank to take on the stuff that pops out of chest
very easy to say all kill
Cons if the mobs retarget your dead man if you don t cary traped box cause not enough room for resist

Pros to the bard mage: template 100 magery 100 eval 80 resist 100 cartog 100 lock 120 peace 120 music
very good survival rate
can area peace everthing off ya
cons
none that i can think of

Pros to the Tamer bard mage t hunter template 120 music 120 peace 120 tameing 110 lore 100 lock 100 cartog 50 mager need skill jury to get to 85
have tank to kill the monsters
very good survival
can area peace stuff off ya
cons
no eval so reliant on pets
not abel to ress with out use of soulstone or resing potions from alcemist

mystic t hunter
pros template 120 mysticism 120 focus 100 magery 100 eval 80 resist 100 lock 100 cartog
very survivable
gives u tank
alot of ways to heal
cons none that i can thnk of
my favorite is the plain old mage t hunter 110 magery 110 eval 100 med 100 cartog 100 lock 100 resist hope this helps







in my oppinion the best two templates are the tamer mage and mystic mage

579
General UO Chat / Re: Relic Frags
« on: July 24, 2010, 06:27:37 PM »
if you guys need help with the script i ll be happy to help but i suck at scripting but ill help were i can

580
General UO Chat / Re: Relic Frags
« on: July 24, 2010, 06:20:56 PM »
OMG i just assumed brz hammer was used.  now you are on to somethign here.  we had some nice relic scripts prior to the changes.  somone could make a new one here most likely

Sorry if im not always explaining myself fully when i post i just made assumption everyone would understand what i was saying.  You know what happens when assume something u make ass out of your self so here i am realizing ive done made complete ass out of myself thinking i should retreat from posting anything.  Untill i can sit down explain it proper wich sometimes my mind works faster than i type

581
Just tip spined kits and horned kits and barbed kits will not work with this method cause it automaticaly counts any resist over 13 as imbued resist

582
u hit the nail on the head there wilki also take look when u go to imbue normaly when u do horned leather anything over 13 in resist counts towards imbueing mod with the way im telling u about it doesn t count so u get higher resist on the piece than u could get just doing regular barbed leather also works for enhanceing with horned as well.  Crafter a pair of leather hands till you get lets say 11 physical and 13 fire.  Okay know we pull out the horned leather and enhance it the resist of physical goes up to 13 and fire goes up to 16 with what horned leather gives you.  Okay know imbue the piece u will notice that the physical and fire  even thow they are above 13 but they are not counting towards the imbueing properties so u still have 5 properties u can imbue wich alows you to do much more with your suit

583
New member introductions / Re: Hello everyone
« on: July 24, 2010, 05:44:00 PM »
Thank you

584
General UO Chat / Re: Relic Frags
« on: July 24, 2010, 05:42:38 PM »
last i knew all you had to do was craft them with valorite and unravel at the queens forge.  when did they change it so you had to imbue props.
I tested today when i made the knights war cleaver and unravled with out imbueing only got two enchanted essence i unravled ten to be sure so then i imbued it up and got relic frag did it ten times got relic frag every time

You have to make it with a bronze hammer if you are not using a runic hammer you will not get relics.
i used no hammer and got relics after imbueing the knights war cleaver up as sugested got relic frag ever time but if your saying to use brozen hammer and make the knights cleaver and unravel haven t tested that yet cause don t have any bronze hammers

585
New member introductions / Re: Hello everyone
« on: July 24, 2010, 05:08:25 PM »
hilarious!

i have turned over 20 people red this way through my uo days lol. This is my wifes favorite thing to do.  Snakebite and sir mastermind from the pacfic shard fell prey to my wife just last week

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