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Messages - Coragin

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46
General UO Chat / Re: Sampire or Whammy? You decide.
« on: January 10, 2014, 06:39:26 AM »
Banshee will walk through things in Fel ;)

47
UO-Related Tutorials / Re: Treasure Hunting ... My way
« on: January 09, 2014, 08:16:31 PM »
Okay I have been gone long...what is "Davies Locker?"  And skeleton keys?

48
General UO Chat / Sampire or Whammy? You decide.
« on: January 09, 2014, 07:39:07 PM »
Personally I like Whammy for a variety of reasons listed below.  For those of you who are unaware of what a Whammy is...it is essentially a Sampire with less necro using Wraith form instead.

And having played both for a bit, Whammy much much more, I can say I like Whammy a lot better. 

Here is my Pros and Cons list.  Would love to see your opinions on which you like more.

Pro's:
More skill points to have higher Tactics, Parry, Bushido
Can walk through mobs in Fel.
Dont need an insanely high Mana Leech Weapon as Wraith form has this.

Con's:
No extra dmg absorb from Swampie.
Slower Run speed.

Whats your list of pros and cons of either Sampire v Whammy or your favorite Template?

49
EDIT: Well poop, colors dont work in code.  Gonna try converting to a quote, if it is not too messy, I will leave it and this note.  :)

Okay here is what I got guys, the whole script.  Its a start of me getting back into things and making bigger scripts like I used to.  Remember my imbuing training and make armor/imbue/enhance?  This is gonna be a stand alone Bard/Tamer/Mage bot for doing things that need disco.

Anyways, can someone please edit it so it works correctly so I can see what is wrong?  It runs one spawn perfect, then hangs.

Also this is getting going on most things that are the core, Turn on Perserverence BEFORE discord and off when Mob dies (See purple note)

As well as I intend to add healing, at minimum for pet, first just by baindaids, then by magery if its a mob Tamer cannot get close to.

Healing for emergencies on Tank will also come if it is not too much for me.  Doubtful, just slow getting back in to things and remembering :D

I also want to have the toon stay within 10 tiles of Tank no matter where tank goes.  Thinking of using party chat so bot can communicate with main what its doing.  Also scanning party chat to do certain things...

Anyways, thanks for listening.  :)

I will mark in RED where its hanging.  Please, thank you, :)

Quote
set %spawn XZ_HS_IJ_FJ_
set %scanbuffbar C:\EUO\

start:
gosub disco
gosub wait
;gosub bardoff   ;<------Will eventually turn off Bard Mastery Perserverence
goto start:

sub wait
if #findkind = -1
   return
msg all kill $          ;duh
target 5s
set #ltargetid %spawn
set #ltargetkind 1
event macro 22 0            ;last target
wait 10
event macro 3 0 all kill        ;duh
target 5s
event macro 22                  ;last target
KeepWaiting:
Repeat
until #findCnt = 0   ;<---------Hangs up here!
Return

sub bardoff
if #findkind = 1
   return
Call ScanBuffBar
  if _Preservance_ in %BuffBarIconNames
     {
     event macro 15 704   ;Cast Perserverence  (off) <-----This will turn OFF Perserverence
     wait 5s
     }
Return


sub castbard
  if _Preservance_ in %BuffBarIconNames
  Return
event macro 15 704     ;Cast Perserverence (on) <-----This sub will turn ON Perserverence.
wait 5s
Return


sub disco
set %DiscoAttempts 0
repeat
if %DiscoAttempts > 0
   wait 10s
finditem %spawn G_10
if #findkind = -1
   return
;event macro 15 704     ;Cast Perserverence (on)<-----For now, this turns Perserverence on (but toggles it on off on off)
wait 90
set %spawn #findid
event macro 13 15  ;disco
target 5s
set #ltargetid %spawn
set #ltargetkind 1
event macro 22 0
wait 1s
gosub TM_AdvJournalScan disco NONE jarring already
set %DiscoAttempts ( %DiscoAttempts + 1 )
until #result = #true
gosub TM_AdvJournalSync disco 100
return

;------------------------------Journal tool---------------------
;=================================================================
; Script Name: TrailMyx's Advanced Journal Scanner
; Author: TrailMyx
; Version: 1.0
; Shard OSI / FS: OSI / FS?
; Revision Date: 10/20/2007
; Purpose:
;   Use these subs to quickly find text in your #journal entries.  These subs
; use #jindex for flawless journal scanning and is much more reliable than using
; standard indexing of #journal and #SYSMSG.
;
;   Now it is possible to manage separate journals based on unrelated text.  It's now possible
; to monitor spellcasting, bandaging, stealing, or anything else without a TM_AdvJournalSync
; potentially removing text needed for another UO funciton.
;
;   New is the ability to either gosub or call these functions without the need to change the
; header!  When calling, a limit of 10 arguments is allowed, but more can be added by editing the
; call interface section.
;
;  Examples:
;     gosub TM_AdvJournalSync speech 100 ; sync "speech" journal space, set #LPC to 100 from default of 1000
;     gosub TM_AdvJournalScan speech VALID Find_this_text and_find_this_too ; will not advance copy of #jindex
;     gosub TM_AdvJournalScan heal VALID_ADVANCE you_heal_what that_patient_is_not ; advances pointer after scan
;     gosub TM_AdvJournalScan spellcast NONE fizzle ; no spam checking and doesn't advance #jindex copy automatically
;
;  Subs included:
;     TM_AdvJournalSync - Must call this in initialzation
;     TM_AdvJournalScan - see header for details....
;
;  Release history:
;    v1.0 - Initial release.
;
;  Requirements:
;    Nothing special
;
;  Credit:
;    If you use these subs, please leave credit for me somewhere in your script header.
;=================================================================
;------------------------  Call interface  -----------------------
;=================================================================
set !TM_FunctionCalled #FALSE
if %0 = 1
  gosub %1
if %0 = 2
  gosub %1 %2
if %0 = 3
  gosub %1 %2 %3
if %0 = 4
  gosub %1 %2 %3 %4
if %0 = 5
  gosub %1 %2 %3 %4 %5
if %0 = 6
  gosub %1 %2 %3 %4 %5 %6
if %0 = 7
  gosub %1 %2 %3 %4 %5 %6 %7
if %0 = 8
  gosub %1 %2 %3 %4 %5 %6 %7 %8
if %0 = 9
  gosub %1 %2 %3 %4 %5 %6 %7 %8 %9
if %0 = 10
  gosub %1 %2 %3 %4 %5 %6 %7 %8 %9 %10
if %0 = 11
  gosub %1 %2 %3 %4 %5 %6 %7 %8 %9 %10 %11
if %0 > 11
{
  display ok Too many arguments for "call", edit file.
  stop
}

if !TM_FunctionCalled = #TRUE
  exit
if %0 = N/A
  display ok You may not run this script directly.
else
  display ok Function " , %1 , " not found.
stop
;-------------------------------------------------------------------------------
;-------------------------------------------------------------------------------
; %1 - Journal Name
; %2 - #LPC setting (optional)
; Brings !_jindex up to the most recent #journal entry
sub TM_AdvJournalSync
  namespace push
  namespace local TM_AdvJS_ , %1
  set !_jindex #jindex + 1
  if %0 > 1
    set !lpc_set %2
  namespace pop
  set !TM_FunctionCalled #TRUE
return
;-------------------------------------------------------------------------------
; %1 - Journal Name
; %2 - NONE, ADVANCE , ( _VALID ) - advances jindex pointer, anything else
; %3, %4, %5, etc strings to match
; returns #TRUE for match, #FALSE for no match
;  Will not advance !_jindex pointer to allow for scanning journal history for more than one search.
;  Also searches for : , #SPC in journal entry to be sure someone isn't spamming the text
;  About %2 arguments:
;    NONE: defaults to basic journal scan (no SPAM checking, no #jindex pointer copy advancing)
;    ADVANCE: no spam checking, advances #jindex copy
;    VALID: invokes SPAM filtering, no advance of #jindex copy
;    VALID_ADVANCE, VALIDADVANCE, ADVANCE_VALID, etc.: invokes SPAM filtering, advances of #jindex copy
sub TM_AdvJournalScan
  namespace push
  namespace local TM_AdvJS_ , %1
  set !args %2
  set !temp_lpc #LPC
  if !lpc_set = N/A
    set #LPC 1000
  else
    set #LPC !lpc_set
  set !num_args %0
  set !first_arg 3
  if !_jindex = N/A
    set !_jindex #jindex
  if !charname = N/A
  {
    set !charname #CHARNAME
    AdvJournalScan_loop1:
      str pos !charname #SPC
      if #STRRES <> 0
      {
        set !val #STRRES - 1
        str left !charname !val
        set !left #STRRES
        set !val !val + 1
        str del !charname 1 !val
        set !charname !left , _ , #STRRES
        goto AdvJournalScan_loop1
      }
  }
  set !index !first_arg
  repeat
    set !temp_jindex !_jindex
    set !text % . !index
    while !temp_jindex <= #jindex
    {
      scanjournal !temp_jindex
      str pos #JOURNAL !charname 1
      set !namepos #STRRES
      str count #JOURNAL !charname
      set !namecnt #STRRES
      str pos #JOURNAL :_ 1
      set !smcpos #STRRES
      str pos #JOURNAL !text 1
      set !textpos #STRRES
      if !textpos < !smcpos && !smcpos <> 0 || !smcpos = 1 || :_ notin #JOURNAL || VALID notin !args
        set !pass #TRUE
      else
        set !pass #FALSE
      if ( !text in #journal && ( ( !namepos = 1 && !namecnt <= 1 ) || !pass ) )
      {
        set !temp_jindex !temp_jindex + 1
        if ADVANCE in !args
          set !_jindex !temp_jindex
        set #LPC !temp_lpc
        namespace pop
        set !TM_FunctionCalled #TRUE
        return #TRUE
      }
      set !temp_jindex !temp_jindex + 1
    }
    set !index !index + 1
  until !index - !first_arg > !num_args - !first_arg
  set #LPC !temp_lpc
  namespace pop
  set !TM_FunctionCalled #TRUE
return #FALSE

50
I dont get it, its not working :(  Gets stuck right in that loop

51
Well that didnt work...changing that area to....

Code: [Select]
Repeat
until #findCnt = -1

52
I think I figured it out, will find out next Navrey...

Code: [Select]
KeepWaiting:
Repeat
;if #findkind = 1
   ;goto KeepWaiting:
until #findCnt = 0
Return

Conflicting code...

53
Script Debug / Okay next one, it wont recognize when mob is dead...why?
« on: January 08, 2014, 05:23:48 AM »
Hiya!  Me again.

Spliced together and changed some stuff in a few scripts to make something new.

First my problem was, it would not wait till mob was dead and completely keep saying "all kill" over and over and over.  I got that fixed, but now it works fine for first mob, then dont do anything else :(

(Spliced from C2 Ilsh Spawner and Cervs Auto Honor, Left out the TM Journal subs as they work perfect and too long to post ;) )

I am assuming I have to reset the #find, but its been so long.  :(
Code: [Select]
set %spawn NB_XI_EF_WF_XZ_

start:
gosub disco
gosub wait
goto start:

sub wait
if #findkind = -1
   return
msg all kill $
target 5s
set #ltargetid %spawn
set #ltargetkind 1
event macro 22 0
wait 10
event macro 3 0 all kill
target 5s
event macro 22
KeepWaiting:
Repeat
if #findkind = 1
   goto KeepWaiting:
until #findCnt = 0
Return

sub disco
set %DiscoAttempts 0
repeat
if %DiscoAttempts > 0
wait 10s
finditem %spawn G_10
if #findkind = -1
   return
set %spawn #findid
event macro 13 15  ;disco
target 5s
set #ltargetid %spawn
set #ltargetkind 1
event macro 22 0
wait 1s
gosub TM_AdvJournalScan disco NONE jarring already
set %DiscoAttempts ( %DiscoAttempts + 1 )
until #result = #true
gosub TM_AdvJournalSync disco 100
return

54
Thanks guys, the entire issue was timing and the directory...

C:\EUO\
not
C:\EUO

Got it all worked out.  Now got another Im gonna post on... :)

55
Script Debug / What is wrong with this Enemy of One Sub and Curse Weapon?
« on: January 06, 2014, 02:13:02 AM »
Enemy of One sub works for the first time, next time it goes to cast, it just casts over and over and over.

And curse weapon is not doing anything.  I know I got #hits wrong.

Thanks in advance ;)

Enemy Of One
Code: [Select]
set %scanbuffbar C:\EUO
gosub enemyofone

sub enemyofone
  Call ScanBuffBar
  if _EnemyOfOne_ in %BuffBarIconNames
     {
      Return
     }
  event macro 15 206
  wait 1s
Return

Curse Weapon
Code: [Select]
 if #hits < 80
     {
     gosub curseweapon
     }

sub curseweapon
  event macro 15 104
  wait 1s
Return

56
General UO Chat / Re: Made a new set of legs!
« on: January 03, 2014, 04:45:22 PM »
^^ Exactly!  It opens up for more properties somewhere else.  Figure this...

Robe DCI 5%
Quiver DCI 5%
Apron DCI 5%

Thats 15% DCI not needed on rings or armor, leaving only 30% to go....

Now, I could do 15% and 15% DCI on each ring OR Make Woodland armor and get 5% DCI and 5% HCI (or 10% DI) per piece.  OR I could get 10% HCI and 5% DCI...

With higher level runics you get what I made there.  (mind you I have NO Arms Lore, so resists are LOW) But, you can also get

5% DCI
5% HCI
10% DI

Thats on a single piece.  Which is opening my rings up for more...

Dex/Stamina
Str/HP
Luck
SSI
Int/Mana
Resists
LRC/LMC

Ideally I could make a suit with rings with....

45% DCI
45% HCI
100% DI
20% SSI
80+ LRC or 40% LMC
and all 70's

The idea here in the end is to get every single stat needed on just my suit and jewels, leaving my weapon open for higher Mana Leech.  Because as soon as you add SSI to a weapon Mana Leech gets dropped to 40% ish when it was at 60%+

And this is for a Whammy not a Sampire.  I lean towards Whammy due to the extra mana leech.  Sure I get hit a little harder and cannot move as fast, but what it lacks there it makes up for in always having mana.

57
General UO Chat / Re: Made a new set of legs!
« on: January 03, 2014, 11:33:31 AM »
No enhanced with heartwood and reforged before imbuing.  Which is why its got HCI 5%, DCI 5%, LMC 10% and Luck 40.  I am now farming heartwood quester for more runics.  My intent is to get pieces like the following....

Piece:
HCI 10%
DCI 5%
+ Runic Mod(s)

Piece:
HCI 5%
DCI 5%
DI 10%

Piece:
HCI 5%
DCI 5%
+ Heartwood Mod(s) (+10% DI, +5% HCI, Resists, etc)
+ Runic Mod(s) (LRC 20%, Luck 100%+, LMC 10%, etc)

By far making woodland+Reforge+Heartwood Enhance is the best you can do for armor.  I already got 4 Heartwood Runics combine (60 charges).  I intend to start with my best runics and work down.  Most will say "Minor Reforge" but from time to time you will get "Major Reforge" on higher runics and that means 2-3 mods at max.  If I keep trying I can see getting pieces with 70+ resists and HCI, DCI, or HCI, LMC etc etc etc.

58
General UO Chat / Made a new set of legs!
« on: January 02, 2014, 03:45:02 PM »
By far the best Ive made. Resist lower than I would like, but I make up for that on other pieces.


59
I have not done Navery, Lady Mel, or Primevil Lich.  I have been with a group....but never solo.

I am asking for help with strats because I need a waist slot item and minax arties are too slow.  And gold eles are on a constant script/camper named Sheownsa.  I know this because I lured the elementals away from the room and locked them up in another room and she still just sat there in the middle of the Gold Ele room for an hour till server dropped.  And she attacks them instantly as soon as they spawn.

So, can anyone give me some real strats on these mobs/Blackthorn Invasion?  I used to just look up on stratics and read the comments, but they are gone and no one has a strat on uoguide or stratics.  :(

To let you know my power, I can kill any champ now except for Rikktor on my Whammy.  For Rikktor I log Whammy when he spawns and log in my archer to kill him. And I can also solo Medusa and Dreadhorn.  I once, only once soloed that big sucker in Abyss that stuns you for 15 seconds (forgot his name).  So if you got a strat, please share, even via pm. 

Now I also have a tamer bard I can bring along for discord/mastery/peace songs, but cannot effectively run both so long as she dont get killed should be fine. 

Any help is greatly appreciated.

60
General UO Chat / Those coming to LS orders for suits! (email me)
« on: December 28, 2013, 11:02:45 AM »
First, everyone coming here who is known to me (sorry new friends) will be made co-owner of my keep and given a rune book with two marks, keep and luna moongate.  I ask everyone to be honest and on the honor system to leave my personal stuff alone.  I will give areas in the keep that will have specific things that are free for all.  Everyone will be able to have their own area and storage.  I will engrave containers with your names if you so desire.

This of coarse is until people place their own houses (if able).

I fully intend to help anyone with weapons and suits who come here.  This is my crafter....

120 imbuing
120 smithing
120 tailoring
100 carpentry
100 fletching
100 tinkering

I DO NOT have arms lore due to imbuing able to add damage increase.  I also know this is an issue when armor resists are lower.

Now all I ask is people email me with what they want.  I will make up to TWO suits if your character meets the criteria.

Tamer.

I will make a pvp and luck suit for tamers.  Email me with what you require, please use the following template...

Armor:
Medable (yes/no) Do you want metal or leather not needing the "mage armor" property.
140 Luck (yes/no) This is for tamers mostly, but you can also split what you want on each piece.
All 70's (yes/no) Are you wanting your suit to be all 70's or dont matter?
Elf (yes/no) if you want the extra 5% in energy
Max DCI (yes/no) Duh
Max HCI (yes/no) Are you a fighter?

Jewels
What stats?

As far as jewels, please understand I do not have a large supply for all max, I do for skills (+15) as far as luck, hci, dci, di, mr, lmc, lrc, etc you will have for example 90 luck, 18% LRC.  Because I do not have a supply of everything.

Weapons:
What type? (Mace, Fence, Swords?)
100% Elemental/Slayer Set? (yes/no) For champs.
What mods?
Specific Weapon?

Keep in mind if you request a Super Slayer set, you will be getting a 100% elemental with super slayer for each champ.  This is the following stats...

100% Fire/Undead Slayer
100% Energy/Demon Slayer
100% Cold/Arachnid Slayer
100% Cold/Reptile Slayer
100% Cold/Repond slayer
100% Fire/Misc stats for Fey


These are the resistances I have found to be the best for each champ spawn.  Fey will be a bit different.

So please be as specific as possible and understanding that this can take time.  Anyone who is good at farming a certain thing for imbuing (slayer items, hci, ssi) it would be appreciated if you farm your own 10 items of the specific mod you want.  Email me @ coragin@gmail

Coragin

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