Author Topic: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support  (Read 434138 times)

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Offline TrailMyxTopic starter

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #855 on: November 16, 2013, 10:22:48 AM »
0
If your freeshard fails the basics, then getting this script running may be pretty painful for you.

But you've got the right idea, you can use a script like this to find those values:

http://www.scriptuo.com/index.php?topic=188.0

Also, if you have tinkering you can make them assuming you have ingots.

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Offline tauron vasarya

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #856 on: November 16, 2013, 10:31:36 AM »
0
If your freeshard fails the basics, then getting this script running may be pretty painful for you.

But you've got the right idea, you can use a script like this to find those values:

http://www.scriptuo.com/index.php?topic=188.0

Also, if you have tinkering you can make them assuming you have ingots.



Thanks.
I found ID of Tinker tools. It`s KTL, but i can`t find where they are set in script.

Offline Crome969

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #857 on: November 16, 2013, 11:04:49 AM »
0
If your freeshard fails the basics, then getting this script running may be pretty painful for you.

But you've got the right idea, you can use a script like this to find those values:

http://www.scriptuo.com/index.php?topic=188.0

Also, if you have tinkering you can make them assuming you have ingots.



Thanks.
I found ID of Tinker tools. It`s KTL, but i can`t find where they are set in script.
SUOHWQuester 129.txt :
Line 1614:
Code: [Select]
   set %tinktools GTL_JTL_ and change to
Code: [Select]
   set %tinktools GTL_JTL_KTL

I never used this Script. Call it some kind of Service :)


Offline tauron vasarya

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #858 on: November 16, 2013, 11:07:36 AM »
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Thank you very much.

Offline Larppa

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #859 on: November 23, 2013, 10:23:34 PM »
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Had to try this script since it seems to be the greatest attraction to this site for some people (thus the cat banner down at the page n'all :D). Basicly it works right off the bat even on the runuo i play on, only problem i encountered is with the rails. I fixed the returning part (HW -> Home) to hit the gate and that way it works perfect but when it restocks at home and tries to return to HW it sometimes misses the gate.

This seems pretty interesting since the entrance gate is hardcoded to the rail (and its VQV here too, i did check that). Any ideas what to try next? Changing the recall spot? also, seems like it never fails to enter when i start it the first time, only when it has done a cycle or two and is returning to HW from restock.

Oh, and thanks for another script, works like a train toalet (that being good) :P

Offline TrailMyxTopic starter

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #860 on: November 24, 2013, 12:00:49 AM »
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On your free shard can you just recall in and out ?
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Offline Larppa

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #861 on: November 24, 2013, 02:14:04 AM »
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Too bad that isn't possible, it would had been easy to fix this situation. I'll try to play around with the rail a little more, as it seems that's whats causing the issue.

Weirdest thing is that it does succesfully restock sometimes (ofc when i'm on the computer and able to see whats going on).

Offline Larppa

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #862 on: November 24, 2013, 02:18:24 AM »
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Oh i think this might help debugging it, my rail currently like this:

spot 1 - In yew, 4 tiles from the HW gate
spot 2 - In yew, next to the HW gate, with the VQV label (its the same spot than in the default rail, i just modified coords for spots)
spot 3 - In HW, again 1 spot from the entrance gate

from spot 4 on its just the long walk to bowcrafter

Could the problem lie in these?

Offline TrailMyxTopic starter

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #863 on: November 24, 2013, 10:20:32 AM »
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Really that isn't too much different than OSI/EA.  Any error text that pops up? Changing the recall spot might help.  But be sure it's south of the portal.
« Last Edit: November 24, 2013, 10:25:29 AM by TrailMyx »
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Offline Larppa

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #864 on: November 24, 2013, 10:45:17 AM »
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I think i got it, i marked the recall rune just 2 tiles from the gate in Yew and now it has been up and running for about 4 hours. I did mess around with the rail a bit too, not truly sure what fixed it but imo the destination matters more than the trip, huh? ;p

Hope you don't mind if i try to get it to turn in bolts too, would be faster to stock some bolts along with boards and do both quests. :) Will post it here ofc if i get anything useful out of my experiments..

Offline TrailMyxTopic starter

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #865 on: November 24, 2013, 10:49:09 AM »
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 8)

Glad you got it.  Fiddle away with the script; we love when people bend them to do their own bidding.  heh
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Offline Larppa

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #866 on: November 25, 2013, 02:19:42 AM »
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Seems like i were too optimistic earlier, over night the problem showed up again and when i woke up my toon was sitting in Yew again and wondering why he can't reach next waypoint. :P It apparently runs back into the gate when its on the Heartwood side of the rail enroute to quest npc's.

Is the 2nd rail spot supposed to be on the same coordinates with the portal or just next to it? When the script returns from HW to restock, is it supposed to run straight into the portal or pathfind next to it and then enter it when it looks for spot 1 (which coordinates are on the Yew side, but has the VQV label so the script may look for the object) ?

Offline 12TimesOver

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #867 on: November 25, 2013, 04:36:52 AM »
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I ran into the same issue myself just the other night Larppa, the spot I marked in Yew worked fine for a couple hours then, mysteriously, the script could no longer move to the gate anymore from that spot. I marked a new rune just one tile south of the gate and ran for several days without issue.

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Offline Neftis_RJ

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #868 on: November 27, 2013, 01:52:43 PM »
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Can anyone help me with this script?

I have followed all requirements to run it (including copying the txt files to my EasyUo directory), but after i finish setup (home secure, bettle, loot bag) and press Start, nothing happens, except that my arrow point keeps moving to the left top of my UO screen.

Anyone have a clue of what Im doing wrong?

Thx
« Last Edit: November 27, 2013, 04:44:15 PM by TrailMyx »

Offline TrailMyxTopic starter

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Re: ScriptUO Heartwood Quester 1.29 with Advanced CLAw support
« Reply #869 on: November 27, 2013, 04:44:37 PM »
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What shard are you playing on?
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