Author Topic: Question about unraveling.  (Read 10270 times)

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Offline Masscre

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Re: Question about unraveling.
« Reply #15 on: October 27, 2009, 08:29:18 AM »
0
Ok so i imbued some items last night I did the highest at 496 intensity

then add in 20% for race bonus
no queens forge
or material bonus

595 * .80 = 476

this gave me essence

Offline Toptwo

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Re: Question about unraveling.
« Reply #16 on: October 27, 2009, 08:29:26 AM »
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Here is a follow up post frome somebody, and the OP's math to support it.


I was unaware of this formula. So what you are saying is the current way to figure out if you will get a relic fragment is this:

If un-imbued:

A >= 381
B = 20
C = 20
D = 30

Then A+B+C+D = 451 = Relic Fragment.

If imbued:

A >= 494
B = 20
C = 20
D = 30

Then A+B+C+D = 564 * .8 = 451 = Relic Fragment.

Did I get this math correct?

-------------------------------------------------------------------------

Yes. That's right.
And other B [Material Bonus] Bonus is as fellows.
Dullcopper :10
Shadow : 20
Copper : 30
Bronze : 40
Gold : 50
Agapite : 60
Verite : 70
Valorite : 80
Spined : 40
Horned : 60
Barbed : 80
Oak : 30
Ash : 40
Yew : 50
Heartwood : 60
Bloodwood : 70
Frostwood : 80
All Scales : 40

D [Soul Forge] Bonus is
Normal : 0
Royal city(center) : 10
Queen's : 30

If Durability is less than 50, correction rate decreases 0.02 each.
ex)
durability 30 --- correction rate is 0.60 (=1.00-0.02*20)
durability 45 and imbued --- correction rate is 0.70 (=1.00-0.02*5-0.20)
      
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Offline cgeorgemo

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Re: Question about unraveling.
« Reply #17 on: October 27, 2009, 08:34:19 AM »
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So the boost to durability added by enhancing with oak is a big deal....
Sarcasm is your body's natural defense against stupidity.

Offline TrailMyxTopic starter

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Offline Wilk

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Re: Question about unraveling.
« Reply #19 on: October 27, 2009, 10:52:54 AM »
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Very nice spreadsheet!

Offline Masscre

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Re: Question about unraveling.
« Reply #20 on: October 28, 2009, 11:52:47 AM »
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OK i have tried to prove or disprove these theroies.

I have imbued all day long with different formulas.

The only thing i have not used is the queens forge.  I dont have the 10000 fame points needed

I produced and exceptional smith jingsa which auto gives you mage use and then added
7 stamina diamond and essence
18 LRC residue and amber
13 Reflect physical residue and citrine
88 luck residue and citrine

total 500/500 intensity

80 points extra for valorite enhancement
20 points extra for race buff (gargoyle)
10 soul forge in center of ter mur

500 + 80 + 20 + 10 = 610

610 * .8 = 488

By the above post we should only need 451 to get a relic. So i over did it but was trying different combos and this was my highest enhanced item.  But it only gives me essence.
« Last Edit: October 28, 2009, 11:55:01 AM by Masscre »

Offline Wilk

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Re: Question about unraveling.
« Reply #21 on: October 28, 2009, 03:19:05 PM »
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I don't buy the material bonus numbers Mass.

If those numbers were correct then we could have used ASH over Oak all along, which was not the case.

Offline Coragin

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Re: Question about unraveling.
« Reply #22 on: October 28, 2009, 03:35:38 PM »
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I think if an item is imued it will not yield a relic period.

But what confuses me and always has is algerba, even its simpilist form.  Unless Im in class learning it, I forget it almost instantly.  *points to mass* You are using simple algebraic equasions and totally confusing me!  If A >= C D +B ugh!

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Offline Masscre

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Re: Question about unraveling.
« Reply #23 on: October 28, 2009, 05:43:18 PM »
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I think i have a winner.  We just use the ip handler in scriptuo and hack into the uo servers and change the code to only work with imbue intensity of less than or egual to ONE. This and only this will give us relics :)

Offline TrailMyxTopic starter

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Re: Question about unraveling.
« Reply #24 on: October 28, 2009, 06:12:59 PM »
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Lol, tried that.  :p
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Offline Toptwo

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Re: Question about unraveling.
« Reply #25 on: October 28, 2009, 06:18:16 PM »
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Lol, tried that.  :p

  And just how did I know that!   :)
The final weapon is the brain. All else is supplemental.....  If you find yourself in a fair fight, your tactics suck.

Offline cgeorgemo

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Re: Question about unraveling.
« Reply #26 on: October 29, 2009, 06:16:22 AM »
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I don't buy the material bonus numbers Mass.

If those numbers were correct then we could have used ASH over Oak all along, which was not the case.
I agree with Wilk about those material bonuses. I'm convinced that Oak ended up being better because it also gave a 50% durability increase.
Sarcasm is your body's natural defense against stupidity.

Offline Masscre

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Re: Question about unraveling.
« Reply #27 on: October 29, 2009, 07:27:04 AM »
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I don't buy the material bonus numbers Mass.

If those numbers were correct then we could have used ASH over Oak all along, which was not the case.
I agree with Wilk about those material bonuses. I'm convinced that Oak ended up being better because it also gave a 50% durability increase.

I dont believe them either.  I was just making a point that going either way proved that I cant make a relic with the ideas i was using.

Offline cgeorgemo

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Re: Question about unraveling.
« Reply #28 on: October 29, 2009, 07:48:23 AM »
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I see you were giving us the counter example that proves the theory false.
Sarcasm is your body's natural defense against stupidity.

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